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by AnonAmbientLight
Oct 22 2017 10:33
Forum: Rules & FAQ
Topic: Multiple For the greater good assist
Replies: 5
Views: 209

Re: Multiple For the greater good assist

The argument that the other guys were having is that says "a unit" implying 1 not "any unit" The reason why you're confused is that the rule buffs a single unit. It's not an AoE buff like the ethereal. So the wording is in the singular, but the rule is meant to effect multiple u...
by AnonAmbientLight
Oct 22 2017 02:12
Forum: Rules & FAQ
Topic: Multiple For the greater good assist
Replies: 5
Views: 209

Re: Multiple For the greater good assist

The rule is on page 48. When an enemy unit declares a charge, a unit with this ability that is within 6in of one of the charging unit's targets may fire overwatch as if they were also targeted. A unit that does so cannot fire overwatch again in this turn. We will use OPs example. So your breachers g...
by AnonAmbientLight
Oct 21 2017 10:59
Forum: General Discussion
Topic: It's a new galaxy. What's next for Tau? Psychic? Thoughts?
Replies: 26
Views: 760

Re: It's a new galaxy. What's next for Tau? Psychic? Thoughts?

BAM two cents time. Crazy predictions incoming. So my guess is that we are not going to get any new model. I know Lady Aitia(SP) mentioned that we would get some kind of non-T'au thing, but rumors be rumors. We already got quite a few new models fairly recently. Models that kind of didn't really hav...
by AnonAmbientLight
Oct 21 2017 10:25
Forum: General Discussion
Topic: Tau's most annoying weakness. Thoughts?
Replies: 90
Views: 1974

Re: Tau's most annoying weakness. Thoughts?

I won't mention points or units that are too strong or too weak. I got three annoying weakness: Bad in Melee, No Psychic Phase, and Mediocre Shooting. I get why we are not good in melee. You can't have an army that excels at shooting to also be good at melee. You gotta have a kryptonite. I get that....
by AnonAmbientLight
Oct 21 2017 02:27
Forum: Tau Tactics
Topic: Follow-Up on the Sun Shark Bomber
Replies: 15
Views: 463

Re: Follow-Up on the Sun Shark Bomber

The bomber has the potential to be good, but I think it needs a little more of a push to get it there. I think the general idea is that it can shine in some lists, but I think there's a reason why it isn't taken competitively. As with most things, the codex has stuff that's good, but there's other t...
by AnonAmbientLight
Oct 19 2017 06:00
Forum: Rules & FAQ
Topic: 50% Obscured and Cover
Replies: 25
Views: 585

Re: 50% Obscured and Cover

Right, but the reason the cover rule exists like it does is to balance out how vehicles shoot and get shot at in 8th.
by AnonAmbientLight
Oct 19 2017 05:54
Forum: Rules & FAQ
Topic: Drone unit coherency.
Replies: 4
Views: 166

Re: Drone unit coherency.

Check out the rules for drones in your index. It tells you how they are set up. When you set up (through normal deployment or deepstrike) a unit that has purchased drones, you set those drones up along with the unit in coherency. From that point on the drones act as a different unit. Think of it as ...
by AnonAmbientLight
Oct 19 2017 12:46
Forum: General Discussion
Topic: Upcoming T'au Codex
Replies: 528
Views: 33693

Re: Upcoming T'au Codex

Yeah, all shuriken weapons get the reroll. It's the leadership bonus that only applies to Aspect Warriors. As an aside: do you feel the sub-faction rules are intended to create more competitive, tactical, or optimised army builds, or do they seem to be little rewards for building a fluff based army...
by AnonAmbientLight
Oct 18 2017 02:52
Forum: Rules & FAQ
Topic: 50% Obscured and Cover
Replies: 25
Views: 585

Re: 50% Obscured and Cover

I think we all can agree that the cover rule for vehicles is stupid. My gaming group plays a home rule in which if the vehicle is 50% covered have cover. Easy. Step 1: Is the vehicle touching the terrain? Yes or No? If yes, then move to step two. If no, then no cover. Step 2: Is the vehicle 50% obs...
by AnonAmbientLight
Oct 18 2017 01:11
Forum: General Discussion
Topic: Upcoming T'au Codex
Replies: 528
Views: 33693

Re: Upcoming T'au Codex

The write up makes it seem like any shuriken weapons get the rule.
by AnonAmbientLight
Oct 18 2017 01:01
Forum: Rules & FAQ
Topic: 50% Obscured and Cover
Replies: 25
Views: 585

Re: 50% Obscured and Cover

They did an FAQ on this. Page 248 – Ruins Change the first paragraph of rules text to read: ‘Unless they can Fly, Vehicles, Monsters, Cavalry and Bikers can only be set up or end their move on the ground floor of ruins.’ Change the third paragraph of rules text to read:‘Infantry units that are entir...
by AnonAmbientLight
Oct 17 2017 11:40
Forum: General Discussion
Topic: Upcoming T'au Codex
Replies: 528
Views: 33693

Re: Upcoming T'au Codex

Here's a leaked list of the Eldar Craftworld Attributes.

https://i.imgur.com/Zmx3YMD.jpg

Apparently it showed up on Facebook a couple of days ago, and confirmed two of the five sept rules already. Grain of salt and all that though.

I wonder if T'au will get the same thing.
by AnonAmbientLight
Oct 17 2017 04:43
Forum: General Discussion
Topic: Upcoming T'au Codex
Replies: 528
Views: 33693

Re: Upcoming T'au Codex

I fear for the purist, like someone says I must add a color iI don't like to my minis, to "correctly" represent a Sept... Most players do not care that your army color theme doesn't match your minis. The problem comes from if you have two or more septs in a list and you have the same colo...
by AnonAmbientLight
Oct 17 2017 02:20
Forum: General Discussion
Topic: Upcoming T'au Codex
Replies: 528
Views: 33693

Re: Upcoming T'au Codex

https://www.warhammer-community.com/2017/10/16/the-grand-tournament-heat-1-the-roundup/ Here are the top 15 armies from the first heat: 1 Space Marines 2 Space Marines 3 Chaos Daemons 4 Chaos 5 Imperium 6 Astra Militarum 7 Genestealer Cults 8 Chaos 9 Craftworlds 10 Ynnari 11 Astra Militarum 12 Astra...
by AnonAmbientLight
Oct 16 2017 04:55
Forum: General Discussion
Topic: Upcoming T'au Codex
Replies: 528
Views: 33693

Re: Upcoming T'au Codex

Well they said ten codexes before the end of the year, and IIRC there have only been eight released so far. So there's going to be at most two more. So there's a chance! I'm betting that we will get ours right before christmas. T'au is a popular army and releasing the codex before Christmas would be...
by AnonAmbientLight
Oct 15 2017 11:47
Forum: Tau Tactics
Topic: Throwing out the mold: the merits of despecialization in crisis teams
Replies: 23
Views: 912

Re: Throwing out the mold: the merits of despecialization in crisis teams

Is that value for points realistically happening with Crisis Suits given their average Ballistic Skill and their cost? It seems to me that mixing weapons would be good if suits cost 15-20 points less per model or they had 3+ Ballistic Skill -- even an extra wound. Perhaps there is merit for an all-...
by AnonAmbientLight
Oct 15 2017 04:48
Forum: Tau Tactics
Topic: Throwing out the mold: the merits of despecialization in crisis teams
Replies: 23
Views: 912

Re: Throwing out the mold: the merits of despecialization in crisis teams

It depends on how you plan on building your list. The Crisis Suit is meant to plug a hole in your army. To fill a weapon niche you are lacking or to fill a special position that you might need like deepstriking melta for hard to reach tanks, or deepstriking plasma for TEQ. Spreading out the crisis s...
by AnonAmbientLight
Oct 15 2017 02:37
Forum: General Discussion
Topic: How are you liking the new addition compared to 7th,6th,5th, and 4th
Replies: 23
Views: 960

Re: How are you liking the new addition compared to 7th,6th,5th, and 4th

As far as rules go, they are super easy to pick up and to understand. There's little in the way of rules modifying rules modifying rules that makes death stars a thing, which is great for the health of the game. The extra layer of strategy added with Stratagems was an excellent addition to the game....

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