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by AnonAmbientLight
Aug 20 2017 03:23
Forum: General Discussion
Topic: Chapter Approved snippets - Matched Play changes!
Replies: 22
Views: 1601

Re: Chapter Approved snippets - Matched Play changes!

People dislike FLG and the ITC because they often ruled correctly on rules that need to be FAQ'd back when FAQs were almost non-existent. People tend to get upset when their Commander suit doesn't allow their entire army to hit on the rear armor of a baneblade. Otherwise their hate is unfounded. IT...
by AnonAmbientLight
Aug 20 2017 03:21
Forum: Rules & FAQ
Topic: Gave suggestions to GW re. T'au
Replies: 2
Views: 447

Re: Gave suggestions to GW re. T'au

Markerlights - but we have, on average, stronger weapons than most other armies. The difference is that our shooting is usually not as good. Markerlights help to make up for that. This is why Commander spam is currently popular. All of the strong weapons, with none of the accuracy problems. Seeker M...
by AnonAmbientLight
Aug 13 2017 04:07
Forum: General Discussion
Topic: Chapter Approved snippets - Matched Play changes!
Replies: 22
Views: 1601

Re: Chapter Approved snippets - Matched Play changes!

People dislike FLG and the ITC because they often ruled correctly on rules that need to be FAQ'd back when FAQs were almost non-existent. People tend to get upset when their Commander suit doesn't allow their entire army to hit on the rear armor of a baneblade. Otherwise their hate is unfounded. ITC...
by AnonAmbientLight
Aug 12 2017 03:21
Forum: Rules & FAQ
Topic: RAW, Mont'Ka and heavy weapons.
Replies: 20
Views: 949

Re: RAW, Mont'Ka and heavy weapons.

It says, "advance and shoot as if you hadn't moved," not "advance and shoot as if you hadn't advanced." So, feel free to move and shoot those Heavy weapons! I have a to agree. A FAQ would clear it up, but consider this. You roll for advance when you decide to move your unit. So ...
by AnonAmbientLight
Aug 12 2017 03:00
Forum: Rules & FAQ
Topic: 8th ed transports, EWO, and deployment
Replies: 16
Views: 749

Re: 8th ed transports, EWO, and deployment

My ruling I say that the transports themselves and any units they carry count as a single drop therefore they are a single unit for purposes of total number of units set up. Correct. The benefit you get from piling troops into a single transport (less drops, higher chance you go first) also gives y...
by AnonAmbientLight
Aug 12 2017 02:45
Forum: General Discussion
Topic: Crisis of faith. Red blood?
Replies: 14
Views: 756

Re: Crisis of faith. Red blood?

Is the blood in this picture red or blue.
by AnonAmbientLight
Aug 12 2017 02:44
Forum: Tau Tactics
Topic: Droneport and pathfinders
Replies: 16
Views: 984

Re: Droneport and pathfinders

Unless otherwise stated, some weapons have penalties if you move. In the case of Pathfinders using markerlights, if the Droneport they are embarked upon moves, the Pathfinders inside get a -1 to hit. Perhaps the codex proper will lift the restriction. As mentioned earlier up thread, getting the math...
by AnonAmbientLight
Aug 09 2017 09:09
Forum: Rules & FAQ
Topic: Photon Grenades -- What's the Point?
Replies: 14
Views: 970

Re: Photon Grenades -- What's the Point?

It's D6 grenades. There's a good chance you'll get at least one from a single unit. If you have supporting fire, you'll be getting at least one, potentially a couple. It's -1 to hit, they stack with other effects, and you can potentially push your opponent to be unable to hit at all if you're lucky....
by AnonAmbientLight
Aug 09 2017 09:00
Forum: General Discussion
Topic: Competitive Tau
Replies: 50
Views: 2254

Re: Competitive Tau

There are many units in the T'au index that shine brighter than others. The game is still evolving somewhat based on player feedback and tournament outcomes. I think the state of the game will be far more balanced and workable by Christmas than it has been in decades. Our codex will also likely stra...
by AnonAmbientLight
Aug 09 2017 08:57
Forum: General Discussion
Topic: Chapter Approved snippets - Matched Play changes!
Replies: 22
Views: 1601

Re: Chapter Approved snippets - Matched Play changes!

I don't even bother discussing rules anymore because they get FAQ'd or changed in weeks rather than years. A welcome pace.
by AnonAmbientLight
Aug 09 2017 08:55
Forum: General Discussion
Topic: What we can learn from the new Chaos Codex
Replies: 9
Views: 687

Re: What we can learn from the new Chaos Codex

Whatever method Games Workshop uses to define points costs I really wish GW WOULD use a method of formula to decide the points costs of everything, IE with the Guardsman/Fire Warrior statline being the starting point, and increasing or decreasing points costs on a per-stat/wargear/rule/perk basis. ...
by AnonAmbientLight
Aug 02 2017 07:10
Forum: General Discussion
Topic: Old Formation = New Strategems?
Replies: 30
Views: 1520

Re: Old Formation = New Strategems?

Some stratagems require you to have X amount of Y units to utilize a special action.
by AnonAmbientLight
Aug 01 2017 11:06
Forum: General Discussion
Topic: Upcoming T'au Codex
Replies: 237
Views: 15091

Re: Upcoming T'au Codex

We can look at the current teasers and leaks from the new codexes and get an idea of what to expect. For example, the Iron Hands (Heretic Astartes) ignore cover and also get to reroll wounds against buildings. Likewise, Imperial Fists (Loyalist Astartes) get to ignore cover and get to reroll wounds...
by AnonAmbientLight
Aug 01 2017 06:41
Forum: Rules & FAQ
Topic: Ghostkeel & S.Drones
Replies: 4
Views: 460

Re: Ghostkeel & S.Drones

Keep in mind that the Ghostkeel's -1 to hit and the S.Drone's -1 to hit only apply to shooting weapons, not melee attacks.

Whereas the Stealth Suits and Shadowsun have -1 to hit always. Would be nice to see the S.Drones buff Stealth suits and Shadowsun though.
by AnonAmbientLight
Aug 01 2017 06:04
Forum: General Discussion
Topic: Old Formation = New Strategems?
Replies: 30
Views: 1520

Re: Old Formation = New Strategems?

Stratagems like this will probably kill spam armies too.
by AnonAmbientLight
Aug 01 2017 05:59
Forum: General Discussion
Topic: Upcoming T'au Codex
Replies: 237
Views: 15091

Re: Upcoming T'au Codex

Commanders and crisis suits - These suits need to only equip 2 weapons, especially commanders (maybe the commanders have access to one additional relic weapon). I think we all have a sense that the 4 FB commander is just silly. I would be ok with this coming with a slight point reduction. If you're...
by AnonAmbientLight
Jul 28 2017 03:34
Forum: General Discussion
Topic: Tidewall construction
Replies: 4
Views: 422

Re: Tidewall construction

The Tidewall is no longer supposed to connect to other portions of the wall in 8th. If you want rules for 7th, the Tidewall Rules will explain how you may take them. Some formations allow you to do things differently. IIRC, each shieldwall must be accompanied by another shieldwall or a circular port...
by AnonAmbientLight
Jul 24 2017 01:54
Forum: Tau Tactics
Topic: What's the best support systems for a stormsurge?
Replies: 25
Views: 1144

Re: What's the best support systems for a stormsurge?

It will be shot at with high strength, multi-wounding weapons that have -3 or -4 AP. A shield gen is a must have. You've already spent several hundred points on it. It's a 40pt insurance policy!

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