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by CoffeeGrunt
Oct 27 2016 04:02
Forum: Modelling
Topic: 3D print extra parts: Stormsurge, Riptide, Piranha, ...
Replies: 112
Views: 29103

Re: 3D print extra parts: Stormsurge, Riptide, Piranha, ...

I think that once my Cadre is fully-painted, my reward will be a Stormsurge with missile arms. Might grab the cockpit cover as well. :)
by CoffeeGrunt
Oct 25 2016 03:48
Forum: Tau Tactics
Topic: Devilfish & Breacher Tactics
Replies: 37
Views: 4272

Re: Devilfish & Breacher Tactics

Yeah, the Facebook FAQ clarified that it's within half the full range, not that particular range band, so within 7.5" - 8" rounded - you get +1 shot. Makes for a face-melting 3 S6 AP3 shots each at 5", but you have to balance that with the risk of attaching an Ethereal to such a suici...
by CoffeeGrunt
Oct 24 2016 11:22
Forum: Tau Tactics
Topic: Devilfish & Breacher Tactics
Replies: 37
Views: 4272

Re: Devilfish & Breacher Tactics

Ah, so I was right initially then. :)
by CoffeeGrunt
Oct 24 2016 09:16
Forum: Tau Tactics
Topic: Devilfish & Breacher Tactics
Replies: 37
Views: 4272

Re: Devilfish & Breacher Tactics

Forgot that Disembarking =/= Movement, and that you get the extra 2". Either way it just reinforces my point that they have plenty of reach. :)
by CoffeeGrunt
Oct 24 2016 07:06
Forum: Tau Tactics
Topic: Devilfish & Breacher Tactics
Replies: 37
Views: 4272

Re: Devilfish & Breacher Tactics

My opponents haven't managed to adapt to mine, yet. If they try and pound the Devilfish with Anti-Tank, they're just letting the Riptides move up with impunity.

In a multi-threat scenario, they're easy to overlook until they hit. It's keeping them alive to get back in the 'Fish that can be tough. :P
by CoffeeGrunt
Oct 24 2016 05:21
Forum: Tau Tactics
Topic: Devilfish & Breacher Tactics
Replies: 37
Views: 4272

Re: Devilfish & Breacher Tactics

I think people really underestimate how many things can be woefully torn-apart by a bucket full of S6 AP3 attacks. Light vehicles, rear armour, monstrous creatures, MEQ squads, there's little that they're not good against.
by CoffeeGrunt
Oct 24 2016 03:37
Forum: Tau Tactics
Topic: Devilfish & Breacher Tactics
Replies: 37
Views: 4272

Re: Devilfish & Breacher Tactics

6" Devilfish move + 6" Disembark + 5" range.

If you can't make it work with a 17" threat range, you can't make anything work. :)
by CoffeeGrunt
Oct 23 2016 04:53
Forum: Modelling
Topic: How do I smooth out the front of the Tau Commanders Thruster
Replies: 4
Views: 833

Re: How do I smooth out the front of the Tau Commanders Thruster

You can get very fine Milliput, and the stuff is great at gap filling like nothing else I've tried. :)
by CoffeeGrunt
Oct 22 2016 05:22
Forum: Tau Tactics
Topic: Devilfish & Breacher Tactics
Replies: 37
Views: 4272

Re: Devilfish & Breacher Tactics

I run a squad with Darkstrider and Outflank them. They rarely struggle to find a target to assassinate once they come out, and can really worry my opponent in the long run, especially if I'm applying pressure to them. Also I'd personally take a Disruption Pod over Sensor Spines + Point Defense, as K...

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