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by SomeTauGuy
Jul 18 2017 10:32
Forum: Tau Tactics
Topic: GrimDarkMath - Suggestions and requests
Replies: 9
Views: 491

Re: GrimDarkMath - Suggestions and requests

Hammerheads are a good idea to compare to "GW" hammerheads. Done! ...how about the XV9 variants? Added in most of them (Phased Ion Guns will need a bit more work to model) A set of toggleable "unit moves", "target in cover", etc modifier would probably take a while to ...
by SomeTauGuy
Jul 15 2017 03:04
Forum: Tau Tactics
Topic: GrimDarkMath - Suggestions and requests
Replies: 9
Views: 491

Re: GrimDarkMath - Suggestions and requests

I am so lost on how to read this. What do the number represent? Chance of hitting? Of doing damage? If so how much? Have you seen the movie Moneyball ? Its a story about a general manager of a baseball team using statistics and some math to look for undervalued players in the league. For a given ro...
by SomeTauGuy
Jul 14 2017 07:59
Forum: Tau Tactics
Topic: GrimDarkMath - Suggestions and requests
Replies: 9
Views: 491

GrimDarkMath - Suggestions and requests

So with the moving of the original thread into Academy articles I thought I'd open the discussion here for further suggestions and request for features on http://www.grimdarkmath.com/show/ppw/tau/2 Recent updates: Could you add a Coldstrike Commander w/ ATS to the breakdown? ATS feels like standard ...
by SomeTauGuy
Jul 12 2017 06:55
Forum: The Academy Articles
Topic: [Resource] Tau 8th ed. Mathammer Tables
Replies: 73
Views: 6660

Re: Tau 8th ed. mathammer tables

Any chance for some 3X CIB and 2X CIB ATS crisis suit options on the list? Thanks! Yup! Added in 3X CIB and 2X CIB ATS crisis suit unit entries. Added Max size Gun drones unit. Added Cadre Fireblade and his Volleyfire ability. Added a couple of entries for Firewarriors and GunDrones with and withou...
by SomeTauGuy
Jul 11 2017 06:11
Forum: Tau Tactics
Topic: To advance, or not to advance.
Replies: 13
Views: 907

Re: To advance, or not to advance.

One other very important thing - the reliability of that advancing 7.95 damage is much lower than the reliability of the 7.78 damage from standing still. I'd wager your odds of doing (for example) 6+ damage is better from standing still, even if the chances of doing 10+ damage are lower. Your damag...
by SomeTauGuy
Jul 11 2017 05:27
Forum: The Academy Articles
Topic: [Resource] Tau 8th ed. Mathammer Tables
Replies: 73
Views: 6660

Re: Tau 8th ed. mathammer tables

Hmmm, how easy would it be to add a 'show' checkbox for each row (or one that highlights the row a different colour)? so you could like, hide rows to make it easier to compare units? Update: The checkboxes on the left will highlight a row (ctrl + click on them for multiple selection). Sorting a col...
by SomeTauGuy
Jul 06 2017 04:55
Forum: The Academy Articles
Topic: [Resource] Tau 8th ed. Mathammer Tables
Replies: 73
Views: 6660

Re: Tau 8th ed. mathammer tables

Also, this table pretty much proves that breachers are the way to go for TAC as long as you aren't planning on sitting back turtling in a gun-line IMHO. I usually do play a gunline anchored with a Stormsurge or Riptide, and most opponents try to rush it, which is why I'm so interested in the ranges...
by SomeTauGuy
Jul 06 2017 03:34
Forum: The Academy Articles
Topic: [Resource] Tau 8th ed. Mathammer Tables
Replies: 73
Views: 6660

Re: Tau 8th ed. mathammer tables

Is it possible to lock the column headers up the top? This way as you scroll up and down you can still see what each column is for? Try it now. Also should have Vespid and Supremacy Suits. Someone may want to check the PPW for the Ta'unar against an Imperial Knight, not sure if I've got Macro weapo...
by SomeTauGuy
Jul 06 2017 12:40
Forum: The Academy Articles
Topic: [Resource] Tau 8th ed. Mathammer Tables
Replies: 73
Views: 6660

Re: Tau 8th ed. mathammer tables

I'd be really appreciative if you could do the numbers for Breachers with the Devilfish tax included. If you're feeling really generous, you could even include DarkStrider in there too, but I'm not sure how you would do that given his -1 to toughness buff, it might make it a bit more complex. Both ...
by SomeTauGuy
Jul 04 2017 01:32
Forum: The Academy Articles
Topic: [Resource] Tau 8th ed. Mathammer Tables
Replies: 73
Views: 6660

Re: Tau 8th ed. mathammer tables

So what this tells me is that up to 10" Breacher are the most devastating we can bring....too bad it usually also includes a Devilfish tax or they'd never get into 10" range. I don't have anywhere near all the units in their yet - that might be why Breachers appear so strong in the list. ...
by SomeTauGuy
Jul 03 2017 08:46
Forum: The Academy Articles
Topic: [Resource] Tau 8th ed. Mathammer Tables
Replies: 73
Views: 6660

Re: Tau 8th ed. mathammer tables

I was looking at AenarIT's excellent work and it got me thinking it would be really handy to compare points per wound at different ranges. ie: Fusion blasters are lethal out to 18" and completely ineffective at 19". This got me playing with some code and I eventually came up with this: htt...
by SomeTauGuy
Jun 23 2017 07:17
Forum: The Academy Articles
Topic: [Resource] Tau 8th ed. Mathammer Tables
Replies: 73
Views: 6660

Re: Tau 8th ed. mathammer tables

Would people find a web based version of this useful? I'm keen to do a bit of number crunching of my own and while I'm happy to spend time in a spreadsheet I can get more done while building an app for a similar amount of effort. Im thinking of at least introducing a slider for range as part of the ...
by SomeTauGuy
Jun 23 2017 07:11
Forum: General Discussion
Topic: 8th Ed FORGEWORLD Tau
Replies: 178
Views: 11688

Re: 8th Ed FORGEWORLD Tau

azlanpower wrote:Whats the spesific description of the Macro weapons anywayz?


Macro weapons cannot move and fire unless the firing unit is Titanic. They cannot fire overwatch & they do x2 damage against Titanic & Building targets. In short: they're designed for destroying big stuff.
by SomeTauGuy
Feb 05 2017 10:42
Forum: Engaging the Alien
Topic: Ynnari rules discussion
Replies: 25
Views: 5018

Re: Ynnari rules discussion

My concern, if I read this right, is that it may allow a unit to win combat, destroy the opposing unit, then immediately charge another unit. Please let me know if I am missing something in the way this rule works. Yup, thats right. The Soulburst rule shown on bols (and I'm going to assume that it'...
by SomeTauGuy
Jan 17 2017 08:39
Forum: Academy Archival Datacore
Topic: [7th] Detachments,Formations,Factions & Allies
Replies: 7
Views: 4653

Re: [Article Submission]Detachments,Formations,Factions & Allies

I've updated the third and fourth posts with an additional formation and the official 40k Rules FAQ. Happy to give it some time for peer review otherwise, could an admin reflect these changes into the Academy Article here ? There was some discussion regarding how much to put into this article in thi...
by SomeTauGuy
Jan 17 2017 07:02
Forum: Archival Datacore
Topic: Outflank
Replies: 7
Views: 914

Re: Outflank

The Scout & Infiltrate special rules both confer Outflank to units that have either of those special rules. So the list of possible Outflanking units looks like: ⋅ Shadowsun ⋅ Darkstrider ⋅ Kroot ⋅ Stealth suits ⋅ Pathfinders (with Devilfish if t...
by SomeTauGuy
Dec 02 2016 04:29
Forum: Archival Datacore
Topic: How to make troops more survivable
Replies: 17
Views: 2334

Re: How to make troops more survivable

How are your troops getting wiped out? Shooting, close combat, bit of both? For shooting, cover saves are your friend and you can get them from sitting in terrain or from forcing your opponent to fire through other units. Ghostkeels are great in that they come with an excellent cover save and a unit...

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