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by BillyBones
Jun 29 2017 01:44
Forum: General Discussion
Topic: Tigershark AX-1-0 FW FAQ
Replies: 29
Views: 1628

Re: Tigershark AX-1-0 FW FAQ

Ye.. you can power those weapons from drones. How small and light the power source powering those weapons will be, compared to a freaking Tigershark hull. Lowering balistic skill would make sence though, Railgun does have "backlash" (or shock from weapon, no idea if google's translation i...
by BillyBones
Jun 29 2017 01:07
Forum: General Discussion
Topic: Tigershark AX-1-0 FW FAQ
Replies: 29
Views: 1628

Re: Tigershark AX-1-0 FW FAQ

I know that objectively the rule is basically making us waste points but I can't help enjoy the 'divert all power to the main weapons' motif that this rule brings. It has such a good scifi vibe to me. Cheers! Well that is exactely my pointthe other weapons are so energetically insignificant compare...
by BillyBones
Jun 28 2017 03:47
Forum: General Discussion
Topic: Tigershark AX-1-0 FW FAQ
Replies: 29
Views: 1628

Re: Tigershark AX-1-0 FW FAQ

Well a bit a glass cannon with only 16 wounds. A Landrider is tougher.
by BillyBones
Jun 28 2017 02:25
Forum: General Discussion
Topic: Tigershark AX-1-0 FW FAQ
Replies: 29
Views: 1628

Re: Tigershark AX-1-0 FW FAQ

Well it would render the rest of the weapons unusable, that is like 70pts forr nothing. Better and more elegant solution would be to restrist it to the minimal move in order to shoot.
by BillyBones
Jun 26 2017 10:44
Forum: Rules & FAQ
Topic: Forge World tau Index FAQ help
Replies: 18
Views: 1147

Re: Forge World tau Index FAQ help

Make HI MLs heavy 3 instead this rule. Tigershark AX 1-0 is obvious Alhbough I hate say it, for order of balance Tigershark Fighter/bomber should pay somethin for the missile launcher. Swiftstrike railgun should cost less, like 65tps. Give remora back the ML. If R'alai character assasin he should be...
by BillyBones
Jun 26 2017 07:58
Forum: Tau Tactics
Topic: XV8 Flamer Discussion
Replies: 60
Views: 3798

Re: XV8 Flamer Discussion

They could just give more weapons a threshold of how many models are in the target unit before the number of shots doubles. 5 instead of 10 would work well. So d6 shots against 5 models and 2d6 shots against 10 models. That should be very close to a direct hit with a large blast in 7th. Yeah, this ...
by BillyBones
Jun 26 2017 07:30
Forum: Tau Tactics
Topic: XV8 Flamer Discussion
Replies: 60
Views: 3798

Re: XV8 Flamer Discussion

I guess that they haven't thought that over, it could work a bit differently maybe more like a bomb, you roll once to hit and if you hit every model rolls d6 (3d6 for vehicles/monsters) up to 10d6 or 5d6 for small blast, on 2+ the model is hit, infantry substracts 1 (so it si hit on 3+). Another var...
by BillyBones
Jun 25 2017 10:19
Forum: Tau Tactics
Topic: XV8 Flamer Discussion
Replies: 60
Views: 3798

Re: XV8 Flamer Discussion

I have been thinking about templates and blasts and come to realize that blasts got nerfed, for flamers you roll d6 and get auto hit. In case of blasts you roll d6 which represent the scatter and then you still have hit. Tis means that low bs armies are even worse when shooting blasts.
by BillyBones
Jun 25 2017 04:45
Forum: Rules & FAQ
Topic: Cyclic Ion Blaster, Overheat & Wound Allocation
Replies: 23
Views: 1003

Re: Cyclic Ion Blaster, Overheat & Wound Allocation

Oh that is true, it will take forever
by BillyBones
Jun 24 2017 03:47
Forum: Rules & FAQ
Topic: Cyclic Ion Blaster, Overheat & Wound Allocation
Replies: 23
Views: 1003

Re: Cyclic Ion Blaster, Overheat & Wound Allocation

Well I would say the wound alocation workse erytime except in case where the bearer of the weapon suffers a wound. Also you only suffer wound per waepon so you actually want to roll every suit separately. And I'm not sure i for having 3 CIBs you could suffer 3 wounds or just one.
by BillyBones
Jun 24 2017 08:08
Forum: Rules & FAQ
Topic: Cyclic Ion Blaster, Overheat & Wound Allocation
Replies: 23
Views: 1003

Re: Cyclic Ion Blaster, Overheat & Wound Allocation

You know, CIB opens up some interesting wound allocation shenigans. Since the mortal wound from CIB applies to the specific model it may happen that you will have more wounded models in a unit and I presume jsou can choose to which one you wil allocate other wounds suffered.
by BillyBones
Jun 23 2017 09:57
Forum: Library
Topic: Tau Artillery
Replies: 10
Views: 479

Re: Tau Artillery

Tau'nar could work.
by BillyBones
Jun 23 2017 09:53
Forum: Battle Reports
Topic: First time Battle Reports. vs Nids
Replies: 8
Views: 478

Re: First time Battle Reports. vs Nids

Yes, but only FB commander can do it for reaconable points, elerythg is so expensive.
by BillyBones
Jun 23 2017 06:45
Forum: Battle Reports
Topic: First time Battle Reports. vs Nids
Replies: 8
Views: 478

Re: First time Battle Reports. vs Nids

I have been saing thi the whole time, our infantry is good ang we will be tough match up cor cc armies, we have enough firepower to deal with hordes and elite chargers are few in numbers. The problem will be the hight toughness high wound stuff - vehicles and mosters, since our heavy guns are so lim...
by BillyBones
Jun 22 2017 04:40
Forum: Modelling
Topic: Tau tigershark cockpit
Replies: 4
Views: 396

Re: Tau tigershark cockpit

You could try to make an alternative from a devilfish.
by BillyBones
Jun 20 2017 04:13
Forum: Cadre Building
Topic: 2000pts Suits + drones
Replies: 0
Views: 174

2000pts Suits + drones

Hello I have been doing experiments with some list, mostly infantry but I also wanted to try a full suit list. The list is composed of Vanguard and Outrider detachments, so it has 3+2 CP: Vanguard detachment: HQ: (1) Commander with 4xFB - 160pts (2) Commander with 4xCIB - 148pts Elites: (1) XV25 Ste...
by BillyBones
Jun 20 2017 02:14
Forum: General Discussion
Topic: Riptide overnerf?
Replies: 50
Views: 3791

Re: Riptide overnerf?

There is an entry for technical drones in the FW index, so there is hope :-)
by BillyBones
Jun 20 2017 06:24
Forum: General Discussion
Topic: Riptide overnerf?
Replies: 50
Views: 3791

Re: Riptide overnerf?

Well Y'vahra has effectively tripple firepower with similar durability.

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