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by Studioworks
Jan 19 2018 06:59
Forum: Tau Tactics
Topic: Tanks - what a disappointment
Replies: 121
Views: 8436

Re: Tanks - what a disappointment

Lostroninsoul wrote:I want to get 3 hammerhead tanks (one being longstrike).


I have the same idea and want to try on my next game. Have you tried it?
by Studioworks
Jan 18 2018 05:11
Forum: General Discussion
Topic: T'au septs from the new Codex maybe leaked?
Replies: 30
Views: 1424

T'au septs from the new Codex maybe leaked?

Not sure if someone wrote about this matter so I'm sorry in advance if someone did. I was just re-checking something in the Chapter approved and saw the Sept logos in the strategem frame. Can we suppose that the following Septs will get Sept traits: Viorla, Vash'ya, T'olku, Tau'n, Sa'cea, D'yanoi an...
by Studioworks
Jan 13 2018 03:06
Forum: General Discussion
Topic: Riptide support systems (new player)
Replies: 50
Views: 1159

Re: Riptide support systems (new player)

It is okay :biggrin: . I already thought that there are gonna be comments like that. I already had one. Because in my local meta(friends) he is doing really great. Sounds good then! Mathematically the Riptide isn't the most competitive unit, but I'm sure it will do great in casual games, especially...
by Studioworks
Jan 12 2018 06:19
Forum: General Discussion
Topic: An Appeal for Jump-Shoot-Jump
Replies: 95
Views: 2754

Re: An Appeal for Jump-Shoot-Jump

We have good mobility with Battlesuits and a lots of our best weapons are Assault weapons. With just 3 markers we can shoot normally after advancing. It's a good bonus.
by Studioworks
Jan 09 2018 06:44
Forum: General Discussion
Topic: An Appeal for Jump-Shoot-Jump
Replies: 95
Views: 2754

Re: An Appeal for Jump-Shoot-Jump

IRC they published an article for people to send all the ideas to them by email, but I'm not sure what was the email.
by Studioworks
Dec 14 2017 07:12
Forum: General Discussion
Topic: Upcoming T'au Codex
Replies: 1560
Views: 98221

Re: Upcoming T'au Codex

Maybe 2D6 would be too powerful? I see a 3+D6 a better option. Or maybe a D6 but rolls of 1 and 2 deals 3 dmg like the Neutron laser on the Onager Dunecrawler.
by Studioworks
Dec 13 2017 08:28
Forum: Battle Reports
Topic: Monat Vs deathguard battle report+ excessive RP fluff
Replies: 2
Views: 291

Re: Monat Vs deathguard battle report+ excessive RP fluff

Really nice read. Thank you very much. Looking forward for new stories :biggrin:
by Studioworks
Dec 07 2017 05:48
Forum: General Discussion
Topic: First time building, concerns with codex
Replies: 22
Views: 1061

Re: First time building, concerns with codex

The Coldstar's big jetpack contains the advanced thrusters that allow it to move 20"-40". So I'd say it's a pretty important part of the model. This. Hang on so if you buy a Coldstar, and don't attach those bits to it what is it's movement? If it's an option of 2 different things what doe...
by Studioworks
Dec 07 2017 03:09
Forum: General Discussion
Topic: First time building, concerns with codex
Replies: 22
Views: 1061

Re: First time building, concerns with codex

Arka0415 wrote:
Nymphomanius wrote:Do either of those affect his rules? Loads of models come with cosmetic options but they don't affect how the model plays.

The Coldstar's big jetpack contains the advanced thrusters that allow it to move 20"-40". So I'd say it's a pretty important part of the model.

This.
by Studioworks
Dec 06 2017 05:12
Forum: General Discussion
Topic: First time building, concerns with codex
Replies: 22
Views: 1061

Re: First time building, concerns with codex

Thanks for the suggestions! I only have 3 crisis suits built right now, a Coldstar Commander, and some firewarriors. I'll start magnetizing from here on out on the crisis suits and will wait to see in the new codex if I should tear the others apart to magnetize them. Luckily the coldstar commander ...
by Studioworks
Dec 04 2017 03:55
Forum: Tau Tactics
Topic: Aun’Shi in 8th Ed
Replies: 16
Views: 952

Re: Aun’Shi in 8th Ed

I started to paint him two days ago. When I see the great artwork he is such a badass character, but the miniature looks so meh. He should look like that:

https://i.warosu.org/data/tg/img/0463/2 ... 461067.png
by Studioworks
Dec 02 2017 05:13
Forum: Rules & FAQ
Topic: Infiltrators question
Replies: 9
Views: 575

Re: Infiltrators question

If Homing beacon is crucial than I always use a 6 man unit and place them in a really well covered place.
by Studioworks
Dec 02 2017 05:11
Forum: General Discussion
Topic: Upcoming T'au Codex
Replies: 1560
Views: 98221

Re: Upcoming T'au Codex

I was hoping we woulg get taste of new tau codex in CA so that we could provide feedback as a community rather then leaving it to GW testers where I feel we don't have proper representation. I think we have a clear taste of what can we expect from our new Codex. In CA we got a boost for Markerlight...
by Studioworks
Nov 27 2017 01:32
Forum: General Discussion
Topic: Chapter Approved Leaks Discussion
Replies: 131
Views: 10199

Re: Chapter Approved Leaks Discussion

You should all consider selling your armies. No. Really. Word is Tau are getting squatted. Been talking to GW staff at several local stores. Evidently it is a combo of trying to remove the competition for the "good guys" since primaris Marines came out and about half the mini line doesn't...
by Studioworks
Nov 26 2017 01:51
Forum: General Discussion
Topic: GW Live Stream: Markerlight Strategem
Replies: 25
Views: 1383

Re: GW Live Stream: Markerlight Strategem

Yesterday I played against Imperial Guard and I already used the new stratagem :biggrin: :biggrin: It was AWESOME! Both time I rolled a 6 (lucky me). I used Fireblade, Darkstrider, two units of 5 Pathfinders (first with 2 Rail and Ion, second with 1 Rail) and one unit of 7 (all Carbines), so a total...
by Studioworks
Nov 26 2017 01:48
Forum: General Discussion
Topic: GW Live Stream: Markerlight Strategem
Replies: 25
Views: 1383

Re: GW Live Stream: Markerlight Strategem

Yes, I watched the stream this morning and just went back to doublecheck (https://www.twitch.tv/videos/203914579 @ 02:08:20) -- they definitely said d3+1 markerlights. Here's my transcription from the video in case you don't subscribe on Twitch: Uplink Markerlights: Use this strategem after an enem...
by Studioworks
Nov 22 2017 06:15
Forum: General Discussion
Topic: Upcoming T'au Codex
Replies: 1560
Views: 98221

Re: Upcoming T'au Codex

Back to the theme, the stratagem for Markerlights is really great and I'm super happy about it. Also the warlord trait that let's the warlord to advance and shoot is great. Gives my warlord (Cadre fireblade) a lots of maneuverability and allows him to shot his marker on 2+. Paired with the new strat...
by Studioworks
Nov 07 2017 11:59
Forum: General Discussion
Topic: Let's Contact GW! (Round 3)
Replies: 151
Views: 6579

Re: Let's Contact GW! (Round 3)

I read this forum and people here all the time writes about units that have -1 to hit. It seems that it turns out that every single unit in the game have this -1 and that we are all screwed up because of this. It seems that this is really a big thing right now. To be honest I didn't play against an...

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