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by Studioworks
Dec 14 2017 07:12
Forum: General Discussion
Topic: Upcoming T'au Codex
Replies: 1003
Views: 63134

Re: Upcoming T'au Codex

Maybe 2D6 would be too powerful? I see a 3+D6 a better option. Or maybe a D6 but rolls of 1 and 2 deals 3 dmg like the Neutron laser on the Onager Dunecrawler.
by Studioworks
Dec 13 2017 08:28
Forum: Battle Reports
Topic: Monat Vs deathguard battle report+ excessive RP fluff
Replies: 2
Views: 198

Re: Monat Vs deathguard battle report+ excessive RP fluff

Really nice read. Thank you very much. Looking forward for new stories :biggrin:
by Studioworks
Dec 07 2017 05:48
Forum: General Discussion
Topic: First time building, concerns with codex
Replies: 22
Views: 808

Re: First time building, concerns with codex

The Coldstar's big jetpack contains the advanced thrusters that allow it to move 20"-40". So I'd say it's a pretty important part of the model. This. Hang on so if you buy a Coldstar, and don't attach those bits to it what is it's movement? If it's an option of 2 different things what doe...
by Studioworks
Dec 07 2017 03:09
Forum: General Discussion
Topic: First time building, concerns with codex
Replies: 22
Views: 808

Re: First time building, concerns with codex

Arka0415 wrote:
Nymphomanius wrote:Do either of those affect his rules? Loads of models come with cosmetic options but they don't affect how the model plays.

The Coldstar's big jetpack contains the advanced thrusters that allow it to move 20"-40". So I'd say it's a pretty important part of the model.

This.
by Studioworks
Dec 06 2017 05:12
Forum: General Discussion
Topic: First time building, concerns with codex
Replies: 22
Views: 808

Re: First time building, concerns with codex

Thanks for the suggestions! I only have 3 crisis suits built right now, a Coldstar Commander, and some firewarriors. I'll start magnetizing from here on out on the crisis suits and will wait to see in the new codex if I should tear the others apart to magnetize them. Luckily the coldstar commander ...
by Studioworks
Dec 04 2017 03:55
Forum: Tau Tactics
Topic: Aun’Shi in 8th Ed
Replies: 16
Views: 743

Re: Aun’Shi in 8th Ed

I started to paint him two days ago. When I see the great artwork he is such a badass character, but the miniature looks so meh. He should look like that:

https://i.warosu.org/data/tg/img/0463/2 ... 461067.png
by Studioworks
Dec 02 2017 05:13
Forum: Rules & FAQ
Topic: Infiltrators question
Replies: 9
Views: 454

Re: Infiltrators question

If Homing beacon is crucial than I always use a 6 man unit and place them in a really well covered place.
by Studioworks
Dec 02 2017 05:11
Forum: General Discussion
Topic: Upcoming T'au Codex
Replies: 1003
Views: 63134

Re: Upcoming T'au Codex

I was hoping we woulg get taste of new tau codex in CA so that we could provide feedback as a community rather then leaving it to GW testers where I feel we don't have proper representation. I think we have a clear taste of what can we expect from our new Codex. In CA we got a boost for Markerlight...
by Studioworks
Nov 27 2017 01:32
Forum: General Discussion
Topic: Chapter Approved Leaks Discussion
Replies: 131
Views: 8711

Re: Chapter Approved Leaks Discussion

You should all consider selling your armies. No. Really. Word is Tau are getting squatted. Been talking to GW staff at several local stores. Evidently it is a combo of trying to remove the competition for the "good guys" since primaris Marines came out and about half the mini line doesn't...
by Studioworks
Nov 26 2017 01:51
Forum: General Discussion
Topic: GW Live Stream: Markerlight Strategem
Replies: 25
Views: 1149

Re: GW Live Stream: Markerlight Strategem

Yesterday I played against Imperial Guard and I already used the new stratagem :biggrin: :biggrin: It was AWESOME! Both time I rolled a 6 (lucky me). I used Fireblade, Darkstrider, two units of 5 Pathfinders (first with 2 Rail and Ion, second with 1 Rail) and one unit of 7 (all Carbines), so a total...
by Studioworks
Nov 26 2017 01:48
Forum: General Discussion
Topic: GW Live Stream: Markerlight Strategem
Replies: 25
Views: 1149

Re: GW Live Stream: Markerlight Strategem

Yes, I watched the stream this morning and just went back to doublecheck (https://www.twitch.tv/videos/203914579 @ 02:08:20) -- they definitely said d3+1 markerlights. Here's my transcription from the video in case you don't subscribe on Twitch: Uplink Markerlights: Use this strategem after an enem...
by Studioworks
Nov 22 2017 06:15
Forum: General Discussion
Topic: Upcoming T'au Codex
Replies: 1003
Views: 63134

Re: Upcoming T'au Codex

Back to the theme, the stratagem for Markerlights is really great and I'm super happy about it. Also the warlord trait that let's the warlord to advance and shoot is great. Gives my warlord (Cadre fireblade) a lots of maneuverability and allows him to shot his marker on 2+. Paired with the new strat...
by Studioworks
Nov 07 2017 11:59
Forum: General Discussion
Topic: Let's Contact GW! (Round 3)
Replies: 132
Views: 4298

Re: Let's Contact GW! (Round 3)

I read this forum and people here all the time writes about units that have -1 to hit. It seems that it turns out that every single unit in the game have this -1 and that we are all screwed up because of this. It seems that this is really a big thing right now. To be honest I didn't play against an...
by Studioworks
Nov 07 2017 06:37
Forum: General Discussion
Topic: Let's Contact GW! (Round 3)
Replies: 132
Views: 4298

Re: Let's Contact GW! (Round 3)

I read this forum and people here all the time writes about units that have -1 to hit. It seems that it turns out that every single unit in the game have this -1 and that we are all screwed up because of this. It seems that this is really a big thing right now. To be honest I didn't play against any...
by Studioworks
Nov 04 2017 09:51
Forum: Rules & FAQ
Topic: Rerolls and modifiers
Replies: 81
Views: 2963

Re: Rerolls and modifiers

You can only re-roll a dice once. So, even if you have two abilities that let you re-roll 1s, you can only ever use one ability. So, the abilities "do not stack," so to speak. Though you can put the ethereal next to your pathfinders to give them reroll 1's to get that first markerlight on...
by Studioworks
Nov 02 2017 02:37
Forum: General Discussion
Topic: Let's Contact GW! (Round 3)
Replies: 132
Views: 4298

Re: Let's Contact GW! (Round 3)

I have been staying out of these discussions for a while because I actually think the Tau Index is almost OK, points are too high but at this stage I'd say we can assume points drops on the obviously overcosted stuff. We are out of line with Codex armies - and with Chaos Soup because of a couple of...
by Studioworks
Nov 02 2017 05:02
Forum: General Discussion
Topic: Start Collecting box and 4th ed. conversion advice
Replies: 30
Views: 922

Re: Start Collecting box and 4th ed. conversion advice

Is that an official rule? Because I honestly couldn't care less about fluff Not an official rule, but WYSIWYG is pretty important. If you have two Fire Warriors, and one is T'au and one is Vior'la, and they're identical, that could be an issue, or at least a nuisance for your opponent. I wouldn't k...
by Studioworks
Nov 01 2017 05:05
Forum: General Discussion
Topic: Upcoming T'au Codex
Replies: 1003
Views: 63134

Re: Upcoming T'au Codex

We are only able to add +1 BS against a single unit via markerlights now and the bar for that is set very high (you could do it for 2 enemy units, but statistically speaking thats 20 pathfinders in an ideal situation, and not going to realistically happen). I usually play 2x7 pathfinders and Fireba...

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