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by QimRas
Dec 11 2017 03:32
Forum: General Discussion
Topic: Upcoming T'au Codex
Replies: 963
Views: 60262

Re: Upcoming T'au Codex

So conclusion is that if Railgun will be changed to Heavy 2 it will make more sense compered to Predator or Onager and to have it Heavy 3 will start to create real threat. But question is if we have seen anywhere that GW has increased number of shots (excluding twin weapons) ? Fire twice is somethi...
by QimRas
Dec 11 2017 01:06
Forum: Tau Tactics
Topic: T'au in Narrative and Open Play
Replies: 14
Views: 379

Re: T'au in Narrative and Open Play

Updated with Blitz and Sabotage. And thanks, Nic, for the input! I would suggest giving the games a try without the matched play limits. It really changes the way this missions play. And yeah, I was kinda hoping that Chapter Approved would weigh in on how alternate deployments work in Narrative Miss...
by QimRas
Dec 11 2017 11:17
Forum: Tau Tactics
Topic: T'au in Narrative and Open Play
Replies: 14
Views: 379

Re: T'au in Narrative and Open Play

Consolidated the first three Narrative Mission breakdowns into the top of the thread and created placeholders for Planetstrike and Stronghold Assault.

Also, is anyone finding these breakdowns userful? Or have anything else to add to them?
by QimRas
Dec 11 2017 11:13
Forum: Tau Tactics
Topic: T'au in Narrative and Open Play
Replies: 14
Views: 379

Re: T'au in Narrative and Open Play

shasocastris wrote:Sadly, not everything. Even in 500 PL there are limits.

Here are some photos that characterize the flow of the game:

It was awesome!

Cheers!


Wow, that looks like a solid route. Good job! At some point you should make a post about those buildings too, they look awesome.
by QimRas
Dec 11 2017 07:01
Forum: General Discussion
Topic: Upcoming T'au Codex
Replies: 963
Views: 60262

Re: Upcoming T'au Codex

What if rail weapons penetrated and hit occupants? Something like this for the Railgun: "On a wound roll of 6 do an additional d3 mortal wounds. If the target has the TRANSPORT keyword and has units embarked than on a wound roll of 5+ also do d6 mortal wounds to the embarked unit." The hea...
by QimRas
Dec 10 2017 08:43
Forum: Tau Tactics
Topic: T'au in Narrative and Open Play
Replies: 14
Views: 379

Re: T'au in Narrative and Open Play

I just played an Apocalypse game at 500 PL. The biggest thing, as you noted, is unlimited use of stratagems. It's not hard to get 20+ command points and thus being able to reroll all key saves on a Stormsurge or Supremacy armour. It also means we can use 'Markerlight Uplink' as much as we want. I w...
by QimRas
Dec 10 2017 08:36
Forum: Tau Tactics
Topic: T'au in Narrative and Open Play
Replies: 14
Views: 379

Re: T'au in Narrative and Open Play

Looking at the missions, it seems like Tau will have an advantage in anything really aggressive- if the rules give bonuses to quick units with good firepower (like in Meat Grinder) we can really multiply our shooting advantage in close range. However, as in missions like Patrol, anything that messe...
by QimRas
Dec 10 2017 04:23
Forum: Experimental Rules Lab
Topic: Balancing turn one
Replies: 5
Views: 236

Re: Balancing turn one

If you are playing primarily with friends, you may want to try some of the Narrative missions. Missions that include Dawn Raid, or any from the Planetstrike or Stronghold defense game modes do a lot to offset the alpha strike issue.
by QimRas
Dec 09 2017 07:06
Forum: General Discussion
Topic: Upcoming T'au Codex
Replies: 963
Views: 60262

Re: Upcoming T'au Codex

So the Fire Prism may be a good example of what we can expect. Overall they are very similar platforms. Same Toughness, only a difference of 1 wound. Fire Prisms have slightly longer move, but the weapon is shorter range as well. It has a single fire weapon with high Strength, high AP, and d6 Damag...
by QimRas
Dec 09 2017 06:05
Forum: General Discussion
Topic: Upcoming T'au Codex
Replies: 963
Views: 60262

Re: Upcoming T'au Codex

So the Fire Prism may be a good example of what we can expect. Overall they are very similar platforms. Same Toughness, only a difference of 1 wound. Fire Prisms have slightly longer move, but the weapon is shorter range as well. It has a single fire weapon with high Strength, high AP, and d6 Damage...
by QimRas
Dec 08 2017 01:57
Forum: Tau Tactics
Topic: T'au in Narrative and Open Play
Replies: 14
Views: 379

Re: T'au in Narrative and Open Play

PLACEHOLDER FOR STRONGHOLD ASSAULT
by QimRas
Dec 08 2017 01:14
Forum: Tau Tactics
Topic: T'au in Narrative and Open Play
Replies: 14
Views: 379

Re: T'au in Narrative and Open Play

PLACEHOLDER FOR PLANETSTRIKE
by QimRas
Dec 08 2017 12:12
Forum: Tau Tactics
Topic: T'au in Narrative and Open Play
Replies: 14
Views: 379

Re: T'au in Narrative and Open Play

Standard Narrative Mission: Meat Grinder This one is an odd one for T'au. From the attacker side, it's not at all lore friendly with how we fight. That said, we do have some options on either side of this particular mission. Victory conditions : If the Defender has any models left on the board, the...
by QimRas
Dec 07 2017 04:06
Forum: General Discussion
Topic: Please Listen (specifically Mods)
Replies: 11
Views: 466

Re: Please Listen (specifically Mods)

I might be misremembering this, but didn't the government regulators (FCC) play a role in limiting telephone and cableTV lines since 1920s in the US? (As in "preventing wasteful competition" in an area) Then, from 1990s or so until 2000, you had FCC setting peering rates between ISPs, whi...
by QimRas
Dec 07 2017 01:14
Forum: General Discussion
Topic: Please Listen (specifically Mods)
Replies: 11
Views: 466

Re: Please Listen (specifically Mods)

US ISPs have one of the weakest infrastructures in the modern world because they left the old copper networks in place for decades, and are basically demanding government funds to replace them with fiber. ...Maybe I hear this wrong somewhere, but haven't some large ISPs already gotten billions from...
by QimRas
Dec 07 2017 12:45
Forum: Tau Tactics
Topic: T'au in Narrative and Open Play
Replies: 14
Views: 379

T'au in Narrative and Open Play

Hey folks! A lot of people talk about and focus on the Matched Play aspect of our favorite little game. However, I have never been a huge fan of Matched Play. In my private discussions with some other players on the board I am finding a lot of people don't even really know the differences between th...
by QimRas
Dec 07 2017 07:04
Forum: General Discussion
Topic: Upcoming T'au Codex
Replies: 963
Views: 60262

Re: Upcoming T'au Codex

As someone who played before, would you say that assault-units, all things considered (changed transport rules, movement changes, stratagems etc.) have it easier to reach CC now? Coming from 4th or 5th edition (whichever one Apocalypse first came out in) assault is a cakewalk now. I remember playin...
by QimRas
Dec 07 2017 06:46
Forum: General Discussion
Topic: Upcoming T'au Codex
Replies: 963
Views: 60262

Re: Upcoming T'au Codex

As someone who played before, would you say that assault-units, all things considered (changed transport rules, movement changes, stratagems etc.) have it easier to reach CC now? Coming from 4th or 5th edition (whichever one Apocalypse first came out in) assault is a cakewalk now. I remember playin...

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