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by Muaddib195
Jan 11 2018 09:30
Forum: Cadre Building
Topic: Farsight: Shadow of the Manta
Replies: 34
Views: 794

Re: Farsight: Shadow of the Manta

Excerpt from Homing Beacon Rule: "If there are any friendly homing beacons on the battlefield at the end of your Movement phase, one of your <SEPT> units that has been set up in a Manta hold can perform a low-altitude drop instead of a Manta strike." The key words that I read in the rule a...
by Muaddib195
Jan 07 2018 09:09
Forum: General Discussion
Topic: Upcoming T'au Codex
Replies: 1411
Views: 91321

Re: Upcoming T'au Codex

While I feel for the necrons, they are still the only major faction with less models than us. All the other factions have gotten more love than us along the years. You have to look at thinks through relativistic lenses. Rules-wise I can't really comment on it, since I've only been here since 7e. If...
by Muaddib195
Dec 19 2017 09:54
Forum: Rules & FAQ
Topic: Early warning override use against Reserve models.
Replies: 10
Views: 525

Re: Early warning override use against Reserve models.

This one came up in a recent game I played: If a Tau commander w/ shield drones deepstrikes within range of a unit with EWO (or one of the equivalent strategems), is the EWO unit allowed to shoot both the commander and the drones after the drones separate, or does the character rule protect the Com...
by Muaddib195
Dec 19 2017 09:45
Forum: Rules & FAQ
Topic: Early warning override use against Reserve models.
Replies: 10
Views: 525

Re: Early warning override use against Reserve models.

This one came up in a recent game I played: If a Tau commander w/ shield drones deepstrikes within range of a unit with EWO (or one of the equivalent strategems), is the EWO unit allowed to shoot both the commander and the drones after the drones separate, or does the character rule protect the Comm...
by Muaddib195
Dec 15 2017 09:19
Forum: General Discussion
Topic: Let's Contact GW! (Round 3)
Replies: 151
Views: 6379

Re: Let's Contact GW! (Round 3)

Draco023 had an interesting idea in the Upcoming T'au Codex thread about allowing Firesight marksman and sniper drones to react to enemy psykers that attempt to manifest a power. I think he intended it as a regular ability, but I think it fits better as a strategem, similar to the militarum tempestu...
by Muaddib195
Dec 11 2017 06:00
Forum: General Discussion
Topic: Upcoming T'au Codex
Replies: 1411
Views: 91321

Re: Upcoming T'au Codex

Wedrujacy wrote:Ok due to some calculation error I repost that data here.


Can you edit your post to also display the median damage for each weapon? I find that to be more valuable than mean (average) when comparing low shot, random damage weapons.
by Muaddib195
Dec 08 2017 08:59
Forum: Cadre Building
Topic: Arka0415's 8th Edition Army List
Replies: 49
Views: 4552

Re: Arka0415's 8th Edition Amy List

Instead of trying to squeeze out an Outrider or Supreme Command Detachment, you could make another battalion fairly easily. You have 2 HQ units to spare, so you just need another set of 3 Troops. Remove 1 model from each pathfinder team: Fast Attack - 3x Pathfinders w/ 3x Markerlights, 3x Ion Rifles...
by Muaddib195
Nov 14 2017 03:41
Forum: Tau Tactics
Topic: Firebade volley rule double check
Replies: 43
Views: 1730

Re: Firebade volley rule double check

Mathhammer wise I agree, I just can't let myself use the fish of drones. It bothers me from a fluff perspective. I'm not enough of an expert to say that it should, but it just rubs me the wrong way. Plus I have two piranha doing nothing at the moment :) well there's no reason why the drones should ...
by Muaddib195
Nov 10 2017 07:03
Forum: Tau Tactics
Topic: Trouble with Mathhammer: Mean, Median, and Skewed Distributions
Replies: 14
Views: 612

Re: Trouble with Mathhammer: Mean, Median, and Skewed Distributions

Arka, you are correct. I found an error in the random shot distribution and have updated my post above. The corrected distribution chart looks much more reasonable now. Definitely, that looks accurate. I'd like to try a few of these myself, what software do you recommend? Arka, I put the tool toget...
by Muaddib195
Nov 09 2017 10:12
Forum: Tau Tactics
Topic: Trouble with Mathhammer: Mean, Median, and Skewed Distributions
Replies: 14
Views: 612

Re: Trouble with Mathhammer: Mean, Median, and Skewed Distributions

Arka, Can you confirm that the average damage for this shooting event should be 6.22? I need to go through my work one more time to make sure I am accurately modelling the random shots and rerolled 1's, but this is my preliminary distribution model. Median damage is 4. I will update this post tomor...
by Muaddib195
Nov 09 2017 09:31
Forum: Tau Tactics
Topic: Trouble with Mathhammer: Mean, Median, and Skewed Distributions
Replies: 14
Views: 612

Re: Trouble with Mathhammer: Mean, Median, and Skewed Distributions

This is really amazing work. Are we then perhaps overvaluing CIBs for similar reasons? I know D3 damage is much better than D6 damage in terms of reliability but getting a confirmation would be nice. I agree here! While mathhammer might be a decent tool for single-shot weapons, I'd be very curious ...
by Muaddib195
Nov 09 2017 07:54
Forum: Tau Tactics
Topic: Trouble with Mathhammer: Mean, Median, and Skewed Distributions
Replies: 14
Views: 612

Re: Trouble with Mathhammer: Mean, Median, and Skewed Distributions

This is really amazing work. Are we then perhaps overvaluing CIBs for similar reasons? I know D3 damage is much better than D6 damage in terms of reliability but getting a confirmation would be nice. Fusion blasters probably also suffer from this but the Commander's BS of 2+ certainly helps. Glad y...
by Muaddib195
Nov 09 2017 05:54
Forum: Tau Tactics
Topic: Trouble with Mathhammer: Mean, Median, and Skewed Distributions
Replies: 14
Views: 612

Trouble with Mathhammer: Mean, Median, and Skewed Distributions

TL;DR: Mathhammer does not accurately describe the most likely outcome for low burst weapons that deal random damage. Background: Since 8e introduced random damage for certain weapons, I have seen a number of posts claiming how unreliable certain weapons have become. Most people tend to fall back o...
by Muaddib195
Oct 31 2017 10:56
Forum: General Discussion
Topic: Upcoming T'au Codex
Replies: 1411
Views: 91321

Re: Upcoming T'au Codex

In other news, recently found out that about the Dark Reapers ability that lets them always hit on a 3+. I can definitely see the CCN returning to allow for something like that. A "Select one unit within X inches of the model equipped with the CCN, that unit ignores all negative modifiers to t...
by Muaddib195
Oct 25 2017 05:53
Forum: Cadre Building
Topic: Close Ranged T'au
Replies: 20
Views: 976

Re: Close Ranged T'au

Are you allowed to use two homing beacons to bring in two units in the same turn? The wording of the homing beacon rule seems to imply that only one unit can arrive from reserve, regardless of the number of beacons on the board. "A homing beacon may be used during your Movement phase by placing...
by Muaddib195
Oct 23 2017 07:01
Forum: Cadre Building
Topic: First 1000 point list - Special forces theme. How good can it get? :)
Replies: 31
Views: 2255

Re: First 1000 point list - Special forces theme. How good can it get? :)

I have had a ton of success running the list below: ++ Vanguard Detachment +1CP (T'au Empire) [50 PL, 1000pts] ++ + HQ + Commander [7 PL, 176pts]: 4x Fusion blaster, 2x MV4 Shield Drone Commander [7 PL, 176pts]: 4x Fusion blaster, 2x MV4 Shield Drone + Elites + XV25 Stealth Battlesuits [6 PL, 126pts...
by Muaddib195
Oct 20 2017 12:12
Forum: Library
Topic: Do Pulse weapons shoot bullets?
Replies: 28
Views: 1332

Re: Do Pulse weapons shoot bullets?

The pulse weapon does not necessarily have to convert the projectile into plasma state prior to leaving barrel. Any sufficiently fast projectile moving in atmosphere would generate heat from air friction, generating a field of plasma around the projectile as the projectile ablates (think space shutt...

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