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by Garacaius
Nov 20 2017 12:09
Forum: Cadre Building
Topic: 2500 Points [Battalion + Supreme Command] Ya'ven Sept Cadre
Replies: 7
Views: 188

Re: 2500 Points [Battalion + Supreme Command] Ya'ven Sept Cadre

Good changes (and by the way I LOVE your background) but here are a few more: Move the shield drones from the cadre fireblade or from the ethereal to the pathfinders with the pulse accelerator drone (otherwise the single drone will easily be picked off). Also add a grav-inhibitor drone, and the las...
by Garacaius
Nov 19 2017 02:02
Forum: Cadre Building
Topic: 2500 Points [Battalion + Supreme Command] Ya'ven Sept Cadre
Replies: 7
Views: 188

Re: 2500 Points [Battalion + Supreme Command] Ya'ven Sept Cadre

Version Two - One less Stealth Suit per Team - Add ATS to all XV9 Hazards Suits, remove Multi-Tracker - Add one Gun Drone per Hazard Suit ++ Battalion Detachment +3CP (T'au Empire) [93 PL, 1605pts] ++ + HQ + Ethereal [3 PL, 61pts]: Honour blade, 2x MV4 Shield Drone Cadre Fireblade [3 PL,...
by Garacaius
Nov 19 2017 12:36
Forum: Cadre Building
Topic: 2500 Points [Battalion + Supreme Command] Ya'ven Sept Cadre
Replies: 7
Views: 188

Re: 2500 Points [Battalion + Supreme Command] Ya'ven Sept Cadre

General Considerations on Use of the List If deployment isn't somehow completely messed up, which I cannot guarantee in the first dozen or so games as I relearn what the heck I'm doing, the general plan is for a deep reliance on deep-striking units to survive a second turn barrage and hit back as h...
by Garacaius
Nov 19 2017 11:50
Forum: Cadre Building
Topic: 2500 Points [Battalion + Supreme Command] Ya'ven Sept Cadre
Replies: 7
Views: 188

Re: 2500 Points [Battalion + Supreme Command] Ya'ven Sept Cadre

Army Composition Considerations This list consists of models that I both currently own and incorporate those models I have already assembled and painted. The local meta consists of three or four other players who have several armies each, but it seems as though the most points exist in: orks, astra...
by Garacaius
Nov 19 2017 12:02
Forum: Cadre Building
Topic: 2500 Points [Battalion + Supreme Command] Ya'ven Sept Cadre
Replies: 7
Views: 188

Re: 2500 Points [Battalion + Supreme Command] Ya'ven Sept Cadre

The Early Years The early decades of Ya'ven colony were not exciting by any measure of the word. The Earth Caste continued their work building the infrastructure necessary to continue the economic exploitation of the vast mineral wealth of the planet. In addition, they successfully domesticated...
by Garacaius
Nov 18 2017 10:10
Forum: Cadre Building
Topic: 2500 Points [Battalion + Supreme Command] Ya'ven Sept Cadre
Replies: 7
Views: 188

Re: 2500 Points [Battalion + Supreme Command] Ya'ven Sept Cadre

Ya'ven Sept Colour: Light Blue Common Armour Colouration : Red and White, sometimes Black. The Ya'ven Sept was first colonized shortly after Commander Farsight was seemingly killed in battle. Several of his second-wave subordinates, Commanders Blacksun and Sternspear foremost among them, were assig...
by Garacaius
Nov 18 2017 09:04
Forum: Cadre Building
Topic: 2500 Points [Battalion + Supreme Command] Ya'ven Sept Cadre
Replies: 7
Views: 188

2500 Points [Battalion + Supreme Command] Ya'ven Sept Cadre

++ Battalion Detachment +3CP (T'au Empire) [93 PL, 1653pts] ++ + HQ + Aun'ui Ya'ven Sa'rek Ethereal [3 PL, 61pts]: Honour blade, 2x MV4 Shield Drone Shas'el Ya'ven Re'vek Cadre Fireblade [3 PL, 58pts]: Markerlight, 2x MV4 Shield Drone + Troops + Strike Team [5 PL, 67pts] . Fire Warrior Shas'ui: Mar...
by Garacaius
Nov 04 2017 01:27
Forum: General Discussion
Topic: Upcoming T'au Codex
Replies: 777
Views: 46762

Re: Upcoming T'au Codex

Given the dearth of points adjustments in the Craftworld Codex, I’m optimistic for the T’au Codex. Points efficiency is one of the major factors in whether our faction will be considered competitive. If the markerlight table is revisited and/or the Strategems are useful, then we have a good chance a...
by Garacaius
Nov 03 2017 07:51
Forum: General Discussion
Topic: Upcoming T'au Codex
Replies: 777
Views: 46762

Re: Upcoming T'au Codex

https://twitter.com/TFGRadio/status/926562988395339776

T'au Empire Codex likely in New Year...

Rumors are sometimes true enough, Panzer.
by Garacaius
Oct 30 2017 07:32
Forum: Cadre Building
Topic: K'Pokk army
Replies: 25
Views: 649

Re: K'Pokk army

I enjoy the Forge World units in your list. How do the lawn-mower Hazard Suits stand up? Fusion cascades are working out extremely well. I've been playing against marines, death guard, thousand sons, and orks. Having 6 cascade weapons in a unit of 3 means a fairly reliable average of 12 shots. Mari...
by Garacaius
Oct 29 2017 09:08
Forum: Tau Tactics
Topic: New player- Stuck on Guardian Drones
Replies: 24
Views: 698

Re: New player- stuck on guardian drones

Splitting the Fire Warrior Strike Teams into two groups of five and adding a markerlight brings you to 500 points and adds a markerlight. I'm assuming that Orion7 only painted up one Shas'ui, but yeah, two squads would be viable too! "This one is the Shas'ui until I can get one painted up.&quo...
by Garacaius
Oct 29 2017 08:38
Forum: Cadre Building
Topic: K'Pokk army
Replies: 25
Views: 649

Re: K'Pokk army

I enjoy the Forge World units in your list.

How do the lawn-mower Hazard Suits stand up?
by Garacaius
Oct 29 2017 01:34
Forum: Tau Tactics
Topic: New player- Stuck on Guardian Drones
Replies: 24
Views: 698

Re: New player- stuck on guardian drones

Since you have the starter box, here's a slight change that might help: - HQ - Cadre Fireblade w/ Markerlight (42) HQ - Ethereal w/ Honour Blade (45) Troops - 10x Fire Warriors w/ Markerlight (83) Elites - 3x XV8s w/ 6x Fusion Blasters, 3x Flamers; 6x Gun Drones (327) Total: 497 - Command Points: 3...
by Garacaius
Oct 22 2017 08:45
Forum: Tau Tactics
Topic: Follow-Up on the Sun Shark Bomber
Replies: 17
Views: 958

Re: Follow-Up on the Sun Shark Bomber

Oh, and following up on my last post... Looks like bombs can target Characters. This won't do much good against most characters since you would need so many bombing runs, but in a situation like I posted before where a Warlock is backing up rangers making them impossible to hit, it may not be a bad...
by Garacaius
Oct 21 2017 09:30
Forum: Tau Tactics
Topic: The Confused Shas'el -- A Discussion on Battlefield Role for Crisis Battlesuits
Replies: 27
Views: 1266

Re: The Confused Shas'el -- A Discussion on Battlefield Role for Crisis Battlesuits

From what I've read, the March link is to some new model releases rumoured. Whether that's credible, I don't know, but of the dates I've seen (December and March), I figure I'd use the latter as a conservative measure.
by Garacaius
Oct 21 2017 12:21
Forum: Tau Tactics
Topic: Struggling with Space Marines (8th)
Replies: 30
Views: 4002

Re: Struggling with Space Marines (8th)

zawyvern wrote:Also, not a popular option, but if you can scrape together enough points for a couple of kroot units they can tie up some of the more dangerous units to the Tau. If you have the models that is.


I have an old box of 16 Kroot and a Shaper: 17 wounds enough for some ablative wounds you think?
by Garacaius
Oct 21 2017 12:11
Forum: Tau Tactics
Topic: The Confused Shas'el -- A Discussion on Battlefield Role for Crisis Battlesuits
Replies: 27
Views: 1266

Re: The Confused Shas'el -- A Discussion on Battlefield Role for Crisis Battlesuits

Ugh, I'd feel wrong putting carbines on my FW models, though.

In any event, many thanks everyone for the input. I've learned much, though painting XV8s are my favourite thing so far.

I hope costs will go down or value up come March.
by Garacaius
Oct 21 2017 12:04
Forum: Tau Tactics
Topic: Follow-Up on the Sun Shark Bomber
Replies: 17
Views: 958

Re: Follow-Up on the Sun Shark Bomber

Pardon my ignorance, but what does MSU stand for?

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