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by Rizzle
Apr 19 2017 11:38
Forum: Shadow Ops Center
Topic: Shadow Wars: Rules Feedback and FAQ
Replies: 37
Views: 1078

Re: Shadow Wars: Rules Feedback and FAQ

Great, thanks for clarifying - I don't mean to be obstinate here! It's really helpful to be keep clear which specific issues being addressed with each batch of rules tweaks. Importantly, it should also help pin back to a clear message we can present to the design team of these issues, separately to ...
by Rizzle
Apr 19 2017 10:39
Forum: Shadow Ops Center
Topic: Shadow Wars: Rules Feedback and FAQ
Replies: 37
Views: 1078

Re: Shadow Wars: Rules Feedback and FAQ

But! At least the Tau options work when the users move, and they play to suitable themes by having a unique (to Shadow War) collaboration mechanic. I agree that the net result is far weaker, but is it weak enough that moving to 10+3, markerlight countering camo and adding the option of a Marker Dron...
by Rizzle
Apr 19 2017 06:54
Forum: Shadow Ops Center
Topic: Shadow Wars: Rules Feedback and FAQ
Replies: 37
Views: 1078

Re: Shadow Wars: Rules Feedback and FAQ

I wouldn't get too hung up on porting the 40k incarnation of Pathfinders into Shadow War, except where doing so directly covers a balance issue. Ideally, a skirmish level game can capture the essence of a Pathfinder team better; that's one of the reasons I've been looking at established fiction for ...
by Rizzle
Apr 18 2017 04:46
Forum: Shadow Ops Center
Topic: Shadow Wars: Rules Feedback and FAQ
Replies: 37
Views: 1078

Re: Shadow Wars: Rules Feedback and FAQ

I thought I'd quickly throw up a couple of counter-points to these two... Good stuff! Part of the reason I wanted to lay out my assumptions in evaluating the theme of the Tau list (and any suggested tweaks) was to get critique or consensus. As it happens, I agree entirely with you - hopefully we're...
by Rizzle
Apr 18 2017 03:29
Forum: Shadow Ops Center
Topic: Shadow Wars: Rules Feedback and FAQ
Replies: 37
Views: 1078

Re: Shadow Wars: Rules Feedback and FAQ

Thanks for getting this ball rolling, Arc'Thunder . I've been having this same discussion with friends locally as we plan a weekend of Shadow War, with the goal of ending up with a Pathfinder rules set that is both true to the established fiction and not obviously weaker than their peers. It may be ...
by Rizzle
Apr 17 2017 05:22
Forum: Shadow Ops Center
Topic: [WIP] Unclear Picture, Intention To Reverse Team
Replies: 16
Views: 726

Re: [WIP] Unclear Picture, Intention To Reverse Team

Progress has been stalled somewhat over the Easter weekend. My new goal is to get the team fully cleaned up and based ready for Wednesday evening games. I really struggled to pick out individuals via the unique helmet markings so I've added a base 4 tally mark to their rear armour plate. I'm aiming ...
by Rizzle
Apr 17 2017 08:40
Forum: Shadow Ops Center
Topic: Shadow War: Armageddon tactics and warband make up
Replies: 58
Views: 3975

Re: Shadow War: Armageddon tactics and warband make up

The Stealth Team Shas'Ui may not be a strong offensive piece, but it is a powerful role player. The combination of M5, Infiltration, being permanently in cover (and able to Hide) and respectable armour makes it well suited to completing about half of the mission objectives in the book. As long as th...
by Rizzle
Apr 15 2017 06:00
Forum: Shadow Ops Center
Topic: [WIP] Unclear Picture, Intention To Reverse Team
Replies: 16
Views: 726

Re: [WIP] Unclear Picture, Intention To Reverse Team

Your math is a bit off though. Photo-Visor reduces cover by 1, so even if you ignore the complete cover via Markerlight (which is kinda redundant) you'd still hit only 50% of your shots. So if you have 7-8 shots it would be 3.5-4 hits, 2-2.5 wounds, etc. ;) Apologies if this wasn't clear. I meant t...
by Rizzle
Apr 15 2017 05:28
Forum: General Discussion
Topic: Welcome to ATT 2016
Replies: 31
Views: 3124

Re: Welcome to ATT 2016

Any chance you could look at drop in a more... frilly version of the spoiler tag code? The current code doesn't appear to have a syntax to support multiple spoiler blocks in a single post. I was hoping to use multiple spoilers provide inline commentary/justification to custom rules in the shiny new ...
by Rizzle
Apr 15 2017 04:57
Forum: Shadow Ops Center
Topic: [WIP] Sa'Cea Recon Cadre
Replies: 26
Views: 1078

Re: [WIP] Sa'Cea Recon Cadre

Yup - I muddled the waters by giving a name to non-Silent weapons. That's not a category that needs a label :D


Carry on!

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