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by shasocastris
Jan 13 2018 12:21
Forum: Tau Tactics
Topic: Y'Vahra Movement - Keeping it protected with drones
Replies: 15
Views: 520

Re: Y'Vahra Movement - Keeping it protected with drones

It's not an amazing unit, but there's really only one good loadout- two Double-Barreled Burst Cannons and ATS. The Fusion Cascade loadout is just like a Fusion Commander but worse, and the Pulse Submunition gun is surprisingly ineffective. With the DBBC+ATS build though, the XV9 can shoot 16 shots ...
by shasocastris
Jan 09 2018 02:02
Forum: Cadre Building
Topic: Pure Theory: Designing an "Optimal" Tau List?
Replies: 21
Views: 1021

Re: Pure Theory: Designing an "Optimal" Tau List?

Multi-tracker efficiency: http://www.advancedtautactica.com/viewtopic.php?f=52&t=26927 QFC = 160pts and 3.333 hits per turn; i.e. 48 pts per Fusion hit Multiitracker Variant: 141pts and 2.916666 hits per turn: 48.3428 pts per Fusion hit Points per hit the QFC is very marginally stronger, obviou...
by shasocastris
Jan 08 2018 05:06
Forum: Tau Tactics
Topic: It it worth it to field small numbers of vehicles?
Replies: 23
Views: 972

Re: It it worth it to field small numbers of vehicles?

That's great to hear! I tried a list like that (3 devilfishes, Y'vraha, a bunch of battlesuits) some time ago, but I couldn't quite get it to work, so it's great to see success. Out of interest, what else did you put in your list, and what was the pathfinder/breacher split?? The pathfinder breacher...
by shasocastris
Jan 08 2018 12:59
Forum: Tau Tactics
Topic: It it worth it to field small numbers of vehicles?
Replies: 23
Views: 972

Re: It it worth it to field small numbers of vehicles?

I've had a surprising amount of success running 3 Devilfish loaded with pathfinders/breachers. Largely, it is the redundancy of running three of the same tank. I also use an Y'vahra, and that often takes the heat of my opponent's main guns, especially for the first turn. Clever opponents gun for the...
by shasocastris
Jan 05 2018 11:41
Forum: General Discussion
Topic: Strike Team or Breacher Team
Replies: 8
Views: 328

Re: Strike Team or Breacher Team

That's only if you take a Guardian Drone, which will likely just get shot at first.

Cheers!
by shasocastris
Jan 03 2018 03:54
Forum: General Discussion
Topic: Strike Team or Breacher Team
Replies: 8
Views: 328

Re: Strike Team or Breacher Team

A lot of this depends on playstyle. I use breachers on foot periodically and they scare the crap out of my opponents. I've had many games where they will dedicate a considerable amount of firepower to destroy a five man team. On the flip side, this fear is somewhat warranted. Breachers can be devast...
by shasocastris
Jan 02 2018 04:53
Forum: Tau Tactics
Topic: Sky Ray's
Replies: 5
Views: 438

Re: Sky Ray's

Because if you hit with all 6 Seeker Missiles you will kill 3 terminators and be left with basically 2 gun drones and 2 pathfinders vs that last terminator to cost the same points. Maybe a squad of Devastators with Lascannons or 5 death company with jump pack and thunder hammer. But most games it j...
by shasocastris
Dec 29 2017 04:51
Forum: Tau Tactics
Topic: Two unit questions
Replies: 2
Views: 346

Re: Two unit questions

Secondly, someone made an off hand comment a while back that I took a liking to: coldstar with DC and TL mantra striking in then kiting a swarm of stealthed remoras all around the table. Now this sounds wonderful fun and whilst I don't care if it's not massively competitive, I also don't fancy gett...
by shasocastris
Dec 26 2017 06:31
Forum: General Discussion
Topic: Breachers and how to use them
Replies: 20
Views: 1442

Re: Breachers and how to use them

I've done this a few times. It's only 3 points so it's not the worst waste of points. And on occasion I have no reason to move breachers (if they are needed to hold an objective, for example), so the markerlight can come in handy.

Of course, in a PL game, you should out of principle.

Cheers!
by shasocastris
Dec 24 2017 01:22
Forum: Common Workbench
Topic: TX78 Skyray Gunship
Replies: 12
Views: 696

Re: TX78 Skyray Gunship

Yup, they are slightly different. I actually do have a picture that will make the whole thing make a bit more sense. 65 The instead of a hatch, I simply put the Sunshark burst cannon in its place. There don't have to be glued or anything, so as long as you don't also glue the smart missiles (which m...
by shasocastris
Dec 24 2017 01:15
Forum: General Discussion
Topic: Farsight and shadowsun
Replies: 3
Views: 344

Re: Farsight and shadowsun

The Tau have extremely good stasis technology. It's in the fluff of the 6th or 7th ed Tau codex that after Puretide died, his most promising students were preserved until they were needed. Aun'va woke Shadowsun at the start of the 4th sphere expansion to act as a replacement for Farsight (who was a ...
by shasocastris
Dec 23 2017 01:06
Forum: General Discussion
Topic: Upcoming T'au Codex
Replies: 1408
Views: 90576

Re: Upcoming T'au Codex

I've been toying around with some numbers and I had thought. What would people think about a general reduction in crisis suits and weapons by 25% in exchange for only being able to take 2 weapons on a crisis suit (or commander)? My reasoning is thus: GW essentially backed itself into a corner in tra...
by shasocastris
Dec 19 2017 08:33
Forum: Common Workbench
Topic: TX78 Skyray Gunship
Replies: 12
Views: 696

Re: TX78 Skyray Gunship

boomwolf wrote:That sounds interesting, got a picture of the result by chance?

Not right now. But here are the bits I'm referring too:
https://www.ebay.com/itm/Warhammer-40k- ... SwWxNY0q83

Cheers!
by shasocastris
Dec 19 2017 12:50
Forum: General Discussion
Topic: Commander keywords
Replies: 13
Views: 596

Re: Commander keywords

I haven't seen 8th edition Orca rules, so the only transports for the Tau right now are the Devilfish (makes sense that the CRISIS cannot fit) and the Manta which has specific slots for any mid sized battlesuit. It can only hold Infantry, Drones and Crisis Suits. Which is pretty sad both for comman...
by shasocastris
Dec 18 2017 03:48
Forum: Common Workbench
Topic: TX78 Skyray Gunship
Replies: 12
Views: 696

Re: TX78 Skyray Gunship

Actually, it's even easier than that. Hammerhead and skyray are interchangeable even without magnets, you can simply pop out and back the turrets. The railgun and ion cannon are also easily interchangeable without any magnets by simply not gluing the gun itself (some blue tac or whatever can help i...
by shasocastris
Dec 11 2017 10:56
Forum: Tau Tactics
Topic: T'au in Narrative and Open Play
Replies: 14
Views: 651

Re: T'au in Narrative and Open Play

Sadly, not everything. Even in 500 PL there are limits.

Here are some photos that characterize the flow of the game:

62

61

60

It was awesome!

Cheers!
by shasocastris
Dec 10 2017 11:18
Forum: Tau Tactics
Topic: T'au in Narrative and Open Play
Replies: 14
Views: 651

Re: T'au in Narrative and Open Play

Thank you for the input! I have not had a chance to do an Apocalypse game as T'au yet. What kind of army did you bring, and what were some of the highlights of the game? I was playing Orks. That's probably the first thing you should know. 500 PL of Orks is A LOT of orks. ~300 boyz + battlewagons, g...
by shasocastris
Dec 10 2017 07:34
Forum: Tau Tactics
Topic: T'au in Narrative and Open Play
Replies: 14
Views: 651

Re: T'au in Narrative and Open Play

I just played an Apocalypse game at 500 PL. The biggest thing, as you noted, is unlimited use of stratagems. It's not hard to get 20+ command points and thus being able to reroll all key saves on a Stormsurge or Supremacy armour. It also means we can use 'Markerlight Uplink' as much as we want. I wa...

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