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by Draaen
Feb 19 2018 11:47
Forum: Painting & Artwork
Topic: Draaens Tau Cadre WIP
Replies: 12
Views: 967

Re: Draaens Tau Cadre WIP

So just a quick update. I've finally gotten the blue I wanted to use to do my edge highlights for the blue. He looks way better with that done. I'm getting pretty close now. I just need to finish the metal highlighting on his torso section, finish the lens, do some touch ups and then he needs to get...
by Draaen
Feb 19 2018 11:37
Forum: Tau Tactics
Topic: Fusion Collider vs. Cyclic Ion Raker... thoughts?
Replies: 15
Views: 474

Re: Fusion Collider vs. Cyclic Ion Raker... thoughts?

When looking at my ghostkeel layout I looked at what gap it was I needed him to field. Here was my analysis. First choice is the main gun. My commanders/stealth suits/piranhas have fusion so I didn't need any more of that for a take all comers list. Further the cyclic ion raker has a 24" range ...
by Draaen
Feb 19 2018 11:09
Forum: Battle Reports
Topic: Tau Win Percentage Log
Replies: 104
Views: 3888

Re: Tau Win Percentage Log

Outcome: L Points/PL: 2000 Points Opponent: Thousand Sons / Tzeentch Daemons Competitive/Casual: Competitive Tournament: N/A Format: Open War, Hammer and Anvil, supply drop Experience: 20+ Years with tournaments List Theme: Aggressive Stealth Drops with no commander spam Additional Info: My opponent...
by Draaen
Feb 08 2018 02:47
Forum: Cadre Building
Topic: Null Deployment Builds
Replies: 4
Views: 326

Re: Null Deployment Builds

This was my TAC list which has been very successful and operated on the null deploy principle. Some of it isn't optimal due to personal preference and models being equipped a certain way but I felt everything worked well within the game plan of the army. Deep Strikers Commander Quad Fusion 2 Shield ...
by Draaen
Feb 08 2018 12:26
Forum: Painting & Artwork
Topic: Draaens Tau Cadre WIP
Replies: 12
Views: 967

Re: Draaens Tau Cadre WIP

I love that ghostkeel, and the scheme looks really great! Might you divulge the teal you use on the tanks? It's the exact shade I want for my tau's Sept Color Always happy to talk about painitng. So I painted those tanks a long time ago and I'm trying to update the recipe for new paints. I used Haw...
by Draaen
Feb 07 2018 02:59
Forum: Painting & Artwork
Topic: Draaens Tau Cadre WIP
Replies: 12
Views: 967

Re: Draaens Tau Cadre WIP

So just a quick project update. The ghostkeel is coming along really nice. I am at a bit of a point where I've burned out on it though as I need to pick up a couple more blues in order to get the highlights looking nice and not having to mix them. Still I like what has been done and I think he's sho...
by Draaen
Feb 06 2018 12:53
Forum: Cadre Building
Topic: "Friendly" Local 2v2 tournament
Replies: 15
Views: 381

Re: "Friendly" Local 2v2 tournament

I really like Arka's list with that railside. I love that configuration as you can hide him behind LOS blocking terrain 1st turn so you always get to use him at least once. He also is deadly if someone gets close or you move him up to midfield. Due to the format I suspect you will see 1-2 flyers per...
by Draaen
Feb 06 2018 11:09
Forum: Battle Reports
Topic: Tau Win Percentage Log
Replies: 104
Views: 3888

Re: Tau Win Percentage Log

No one should feel judged on this forum, and frankly, reports of losses are much more valuable when it comes to discussing how we can all improve our gameplay. You make a good point though, and you're probably right. Exactly my favorite games are the ones where I get beaten by a clever opponent. It...
by Draaen
Feb 05 2018 05:03
Forum: Cadre Building
Topic: "Friendly" Local 2v2 tournament
Replies: 15
Views: 381

Re: "Friendly" Local 2v2 tournament

Hi all! - I'm only allowed 2 HQ, 2 Troops, 1 Elite, 1 Fast Attack, and 1 Heavy support slot(s). - Only 1 patrol detachment so Command Points are set at 3 per player. Just to make sure does the packet say 1 patrol detachment or does it say 2 HQ, 2 Troops, 1 Elite, 1 Fast Attack, and 1 Heavy support ...
by Draaen
Feb 05 2018 01:15
Forum: Cadre Building
Topic: "Friendly" Local 2v2 tournament
Replies: 15
Views: 381

Re: "Friendly" Local 2v2 tournament

- I'm allowed no Forgeworld models. - I'm only allowed 2 HQ, 2 Troops, 1 Elite, 1 Fast Attack, and 1 Heavy support slot(s). - Only 1 patrol detachment so Command Points are set at 3 per player. That's pretty tight at 1000 points. I'd recommend coming up with a combined strategy with your opponent w...
by Draaen
Feb 01 2018 12:54
Forum: General Discussion
Topic: A(nother) case for Burst Cannons
Replies: 20
Views: 846

Re: A(nother) case for Burst Cannons

Cold star commanders get 2 support systems basically 2 burst cannons a missile pod and and a staggeringly high move. With an additional -1 to AP and guardsmen going from 5+ to 6+ saves so for guardsmen in the open you are equal to the burst cannon commander. Plus you have a missile pod with ATS bene...
by Draaen
Jan 31 2018 10:41
Forum: General Discussion
Topic: Tau in Close Combat & Traditional Tau Martial Arts
Replies: 48
Views: 1346

Re: Tau in Close Combat & Traditional Tau Martial Arts

Draaen, have you read all the posts in this thread? I'll admit I tuned out a bit when it turned into we should have WS X+ and pulse pistols are good or not. If I missed some items in there I apologize but I was more interested in Tau martial arts and not what people thought their tabletop represent...
by Draaen
Jan 31 2018 05:27
Forum: General Discussion
Topic: Tau in Close Combat & Traditional Tau Martial Arts
Replies: 48
Views: 1346

Re: Tau in Close Combat & Traditional Tau Martial Arts

From a martial arts standpoint I imagine Tau would be at a bit of a disadvantage due to having hoofs. Feet have many muscles and a large surface area which lets you stay grounded and balanced. Hoofs would offer you less surface area and less control so I imaging it would make balance for kicking and...
by Draaen
Jan 29 2018 05:33
Forum: Tau Tactics
Topic: Options against Heavy Infantry
Replies: 49
Views: 1947

Re: Options against Heavy Infantry

Yeah Ion and missile pods and melta were predictably very effective against the custodes. Surprisingly my flamer suits did a good punch but I think all my drones failed to cause a single wound. My opponent was downright horrified of my crisis suits with ATS and 2 cyclic Ion Blasters. As far as Custo...
by Draaen
Jan 29 2018 01:50
Forum: Battle Reports
Topic: Tau Win Percentage Log
Replies: 104
Views: 3888

Re: Tau Win Percentage Log

Outcome: W Points/PL: 2000 Points Opponent: Custodes Competitive/Casual: Competitive Tournament: N/A Format: Eternal War List Theme: Hyper Aggressive Stealth Rush Experience: 20+ Years with tournaments Additional Info: First time out with Shadowsun so I tried to make a really durable stealth castle...
by Draaen
Jan 29 2018 09:43
Forum: Battle Reports
Topic: Tau Win Percentage Log
Replies: 104
Views: 3888

Re: Tau Win Percentage Log

Outcome: Draw Points/PL: 2000 Points Opponent: Custodes Competitive/Casual: Competitive Tournament: N/A Format: Eternal War List Theme: Hyper Aggressive Stealth Rush Experience: 20+ Years with tournaments Additional Info: First time out with Shadowsun so I tried to make a really durable stealth cast...
by Draaen
Jan 26 2018 12:51
Forum: Rules & FAQ
Topic: Bodyguard Rule
Replies: 2
Views: 203

Re: Bodyguard Rule

Thanks a lot!
by Draaen
Jan 26 2018 10:28
Forum: Rules & FAQ
Topic: Bodyguard Rule
Replies: 2
Views: 203

Bodyguard Rule

Sorry if this was asked earlier I looked for this question but couldn't find it. The bodyguard wound transfer wording is different then with drones. I intend to bring out Shadowsun this weekend with some stealth suits so I was curious as to how it actually works. The rule says when shadowsun loses a...

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