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by Kiten
May 04 2011 02:31
Forum: Membership Profiles
Topic: Omarius
Replies: 6
Views: 1281

Re: Omarius

Hey Omarius,

Couldn't resist posting here after your worries over your post lenght were quoted again: don't sweat that, you're still pretty short in your posts!

Trust me on this one :P

And again, welcome on ATT.
by Kiten
Apr 23 2011 01:51
Forum: Archival Datacore
Topic: Three games with new dice.
Replies: 12
Views: 4788

Re: Three games with new dice.

The thing is, we tend to assume that dice are perfectly random when they're not. Small dice, those with dots, and those with rounded corners all have large variations in the centre of gravity within the die. A set of dice with all the obove characteristics will roll 1's about 22% of the time, inste...
by Kiten
Apr 12 2011 02:15
Forum: General Discussion
Topic: New Tau FAQ 1.1
Replies: 68
Views: 14840

Re: New Tau FAQ 1.1

thus the impossibility of moving over friendly models. The rules for sensor spines as-printed only refer to terrain features. Other models (friendly or enemy) are not terrain features, therefore sensor spines do not change the default rules for skimmers (that they can ignore other models when movin...
by Kiten
Apr 12 2011 01:18
Forum: General Discussion
Topic: New Tau FAQ 1.1
Replies: 68
Views: 14840

Re: New Tau FAQ 1.1

This means that, unlike before, vehicles carrying this upgrade can ignore terrain tests without having to give up their status as skimmers. This may not look like much, but it helps indefinetely in fish-based blocking tactics, which are often carried out in cramped areas. I personally really like t...
by Kiten
Apr 12 2011 12:44
Forum: General Discussion
Topic: New Tau FAQ 1.1
Replies: 68
Views: 14840

Re: New Tau FAQ 1.1

Another big change which seems to be passing under the radar is the new wording for the Sensor Spines. [quote=Tau Empire FAQ 1.1]Page 31 – Sensor Spines Change to ʻSensor spines are used to feed data to an advanced groud-following flight control system. A vehicle with this upgrade never takes danger...
by Kiten
Apr 11 2011 06:08
Forum: General Discussion
Topic: BOLS Tau Battlereport
Replies: 36
Views: 6481

Re: BOLS Tau Battlereport

A sad showing from both sides, in my opinion. There'd literally be thousand of things to point out to both players, from list buildings to deployment to the in-game approach; within all of the possible topics, however, what I found the most striking is the complete unfamiliarity of the writer with a...
by Kiten
Apr 09 2011 12:15
Forum: Enemy Units & Alternate Systems
Topic: 6500pts of Tyranids.
Replies: 60
Views: 27122

Re: 6500pts of Tyranids.

Wow.

Thank you for sharing your boosted collection, Gareth. It is truly inspiring and a feast to the eyes. Having registered only last year, I wasn't aware of this topic... And I'm very happy to say that now I do!

And what about your other armies, are you going to share? :P
by Kiten
Feb 01 2011 09:34
Forum: General Discussion
Topic: [Tactical Problem] Wall of AV12 (IG) at 1850
Replies: 31
Views: 4638

Re: [Tactical Problem] Wall of AV12 (IG) at 1850

[...]We've also come up with a targeting priority matrix. Pretty much everyone agreed that the maneuver element is tops, followed by pie-plate-chuckers, then the fire support chimeras, although Perigrine's version broke it down to specific vehicles, while all others stuck to the broad categories of...
by Kiten
Feb 01 2011 07:00
Forum: General Discussion
Topic: [Tactical Problem] Wall of AV12 (IG) at 1850
Replies: 31
Views: 4638

Re: [Tactical Problem] Wall of AV12 (IG) at 1850

You're welcome, and thank you for a focused reply! Just thought I'd clarify a couple of points I failed to esplicate correctly due to my bad (yet blabberish) language dominance: 1. About "Railgun sources": That's pretty much why I never assumed I was fighting you with a specific list... It...
by Kiten
Feb 01 2011 01:42
Forum: General Discussion
Topic: [Tactical Problem] Wall of AV12 (IG) at 1850
Replies: 31
Views: 4638

Re: [tactical problem] Wall of AV12 (IG) at 1850

I'll premise two things: 1. I'm estimating your list to be 1850 points to 2000 points, codex not at hand at the moment. 2. Regardless of point 1's validity, I'll be covering possible points in a vague and general way. This is because not all Tau lists are equal, and I feel it's better to give out a ...
by Kiten
Jan 28 2011 03:51
Forum: Archival Datacore
Topic: Skyray and seekers
Replies: 4
Views: 5087

Re: Skyray and seekers

The answer to your question is Yes, you may fire as many seeker missiles as you like during any given turn- as long as you have enough markerlight counters to spend and, of course, enough seeker missiles to launch! Though the Seeker Missile entry of page 30/31 of the Tau Codex mentions the possibili...
by Kiten
Jan 08 2011 09:58
Forum: Project Logs
Topic: Mu'kau's Urban Tau Cadre -Reinforcements- (Updated 20/08/13)
Replies: 74
Views: 63668

Re: Mu'kau's Urban Tau Cadre (Updated 09/01/11)

Great to see you're back in business, Mu'kau! And lovely preview, at that.

Can't wait to see what you have in store for us- you're one of my sources of inspiration, so you'd better live up to that role :P

Thank you for sharing your work with us once again,

Kiten
by Kiten
Dec 31 2010 08:05
Forum: Enemy Units & Alternate Systems
Topic: The Shadow Guardians (Updated 11/28/11)
Replies: 158
Views: 50015

Re: The Guardian's of Raivath (Updated 12/20/10)

From a human historical standpoint, the shield should be narrow end towards the palm, wider end towards the shoulder :) However, as this is Sci-fi, do whatever you think looks cooler! :D I'll just have to quote this! Anyway. Great job on the scouts, using even Tau bits for their poses... I'm impres...
by Kiten
Dec 29 2010 09:31
Forum: General Discussion
Topic: Egyptian Influences on the Tau
Replies: 51
Views: 8423

Re: Egyptian enfluences on the Tau

This is a really interesting argument you got there, O'Ka'mesa. I'll admit it's making my head tingle, with all of the new thoughts whirling around. I think it is highly probable. As a matter of fact, I've never thought the Tau were entirely of "japanese" origins; what I mean to say is: su...
by Kiten
Dec 24 2010 06:24
Forum: Membership Profiles
Topic: Icki
Replies: 4
Views: 1098

Re: Icki

Nice to see there's somebody competing with me in the Wall o'Text department! You thinks that's impressive? You should check this out! :D And the problem is that I do have a desire to have a painted army, I don't quite have the desire to actually paint :P However, this will be fixed! Sorry mate, I ...
by Kiten
Dec 24 2010 04:38
Forum: Membership Profiles
Topic: Icki
Replies: 4
Views: 1098

Re: Icki

Nice to see there's somebody competing with me in the Wall o'Text department! I'm so happy, I'll actually go against my policy of not saying hi to new members :P Glad to see you're back in the groove with the Tau, and that you started reading the rules and thinking about what you were doing- it real...
by Kiten
Dec 23 2010 10:31
Forum: Enemy Units & Alternate Systems
Topic: The Shadow Guardians (Updated 11/28/11)
Replies: 158
Views: 50015

Re: The Guardian's of Raivath (Wolfs16's Space Marine Log)

I'd say "definetely go for the third one", Wolfs16. I'll admit to be pretty biased against the first options (as I just don't like purple), but as far as the other schemes go; you've already painted quite a lot of grey, and Charadon Granite leans towards this theme as a main colour; plus, ...
by Kiten
Dec 22 2010 09:02
Forum: Painting & Artwork
Topic: [WIP] L0rdM0nki's Cadre
Replies: 50
Views: 17728

Re: [WIP] L0rdM0nki's Cadre

L0rdM0nki,

By the looks of your Shas'El and by the preview of your Fire Warriors which is your avatar, I just can't wait to see your models. You made me curious, and your skills are definetely there.

So, let me be rude: hurry up and post those 'pics!

Thank you for sharing with us,

Kiten

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