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by n1md4
Oct 23 2017 01:41
Forum: Project Logs
Topic: Arka0415's Tau Sept Project Log
Replies: 89
Views: 7384

Re: Arka0415's Tau Sept Project Log

Right click on the image, select view image, the resolution is high enough to get up close.
by n1md4
Oct 18 2017 09:12
Forum: Project Logs
Topic: A'kish Vior'la Cadre
Replies: 235
Views: 39398

Re: A'kish Vior'la Cadre

It all looks great. Just looked through the 12 pages here, good consistent progress, nicely done! :) If I had only half the pace...
by n1md4
Oct 17 2017 09:23
Forum: Rules & FAQ
Topic: 50% Obscured and Cover
Replies: 25
Views: 1098

Re: 50% Obscured and Cover

Panzer wrote:Sorry but that's not how english works, n1md4.


Damn yooou Ennglish! I'll stand over there ---> corrected.




Then I stand by a previous thought, that judging what is 50% of a model is just waiting for violence.
by n1md4
Oct 17 2017 09:22
Forum: Rules & FAQ
Topic: 50% Obscured and Cover
Replies: 25
Views: 1098

Re: 50% Obscured and Cover

What? No. All models in a unit have to be in cover if you want a cover-save. Also every non-infantry model in a unit has to be obscured by at least 50%. If you have a unit of 4 vehicles all the models have to be within cover and every model has to be obscured by at least 50% from the shooters point...
by n1md4
Oct 17 2017 08:57
Forum: Rules & FAQ
Topic: 50% Obscured and Cover
Replies: 25
Views: 1098

Re: 50% Obscured and Cover

Your tanks gain the benefit of cover if they're on the grounds of a ruin and are obscured, but for some reason if they're behind it, they lose that benefit altogether?! No, that makes no sense. ⋅ If you have 4 vehicles and 1 is totally on or within cover, they don't get a cover save. &sdo...
by n1md4
Oct 17 2017 08:46
Forum: Rules & FAQ
Topic: 50% Obscured and Cover
Replies: 25
Views: 1098

Re: 50% Obscured and Cover

Yup Panzer is 100% correct which I think every agrees is daft as nails but models only get a cover save if both 100% in a terrain feature and are either infantry or every model is 50% obscured. So if the arse end of your tank is 1/2" outside that forest you don't get a save even if 50% obscure...
by n1md4
Oct 16 2017 08:37
Forum: Rules & FAQ
Topic: 50% Obscured and Cover
Replies: 25
Views: 1098

Re: 50% Obscured and Cover

I'm not so sure, because it goes on to say '50% of every model in the unit', not 50% of a single model. It's this sort of percentage of a model ambiguity 8th edition got rid of. I will add, from what I've read there's really not a lot written about vehicle cover. There is an erreta too that clears u...
by n1md4
Oct 16 2017 08:00
Forum: Rules & FAQ
Topic: 50% Obscured and Cover
Replies: 25
Views: 1098

Re: 50% Obscured and Cover

The rules mentioning 50% cover, according to pages 248-251, only talk about "INFANTRY".

I'd read that to say, if you can see a vehicle you can shot it.
by n1md4
Oct 15 2017 03:37
Forum: Common Workbench
Topic: Customising the XV8
Replies: 1
Views: 443

Customising the XV8

Hi, So, I know it's possible to pose the old XV8 suits by cutting at the knee and elbow. But, what's the chances of retro-posing, sawing limbs that have already been glued ... I'm never shy to jump in with a blade and start hacking, just getting some other opinions before I get back to the workshop....
by n1md4
Oct 14 2017 06:00
Forum: General Discussion
Topic: How are you liking the new addition compared to 7th,6th,5th, and 4th
Replies: 23
Views: 1478

Re: How are you liking the new addition compared to 7th,6th,5th, and 4th

I started with 1st edition, missed a couple in between, but without a doubt think the overall package of 8th is best by far. The most noticeable difference is their new community ethos. First and foremost, GW is of course a business that sells toy soldiers. That's to say, the game and stories all fo...
by n1md4
Oct 12 2017 05:30
Forum: Project Logs
Topic: Ke'lshan Cadre and other works
Replies: 41
Views: 8859

Re: Ke'lshan Cadre and other works

Cheers, Ironsky, appreciate it. Yeah, XV15s have a really slick look; far more agile than their successor. Been working hard, finally finishing up 5th edition Marines and Orks (background models), and building a modular 8x4' gaming table. Photos when they're done ... still can't get 4 Pathfinders do...
by n1md4
Oct 09 2017 03:03
Forum: Project Logs
Topic: The return of the Darklighter [WIP update 07/02/18]
Replies: 312
Views: 82791

Re: The return of the Darklighter [WIP update 09/10/17]

Yeah a friend bought me that Grombrindal model last time I was at Warhammer world and as we are planning another trip soon-ish I thought it best I get it painted. Took my first trip to Warhammer World recently. Better than I expected, the Forge World store is amazing, and the exhibition is really b...
by n1md4
Oct 09 2017 02:32
Forum: Project Logs
Topic: nix0n's "The Unknown" Cadre [WIP log]
Replies: 110
Views: 10232

Re: nix0n's "Battle Worn Cadre" [WIP log]

Lenses are a hard one since I find it hard to find a good cemplementing color for the main armor color. The models look good, I like the additional pouches, gives a utilitarian look. As for the lenses, not sure it's complementing colour, but as I read that I just thought purple... being dark it wou...
by n1md4
Oct 09 2017 12:42
Forum: Project Logs
Topic: The return of the Darklighter [WIP update 07/02/18]
Replies: 312
Views: 82791

Re: The return of the Darklighter [WIP update 09/10/17]

Lovely models, closet fanboi of dwarfs, especially those with the nice bases ;) The usual due kudos on the paint job too, nicely done.
by n1md4
Oct 05 2017 10:21
Forum: Modelling
Topic: [WIP] Cadre Fireblade conversion
Replies: 10
Views: 1159

Re: [WIP] Cadre Fireblade conversion

Love a conversion, makes me want to try one. Keep us posted!
by n1md4
Oct 05 2017 05:52
Forum: Rules & FAQ
Topic: Rerolls and modifiers
Replies: 81
Views: 3636

Re: Rerolls and modifiers

What I don't get then is why the wording of modifiers being applied after re-rolling is there at all, especially as the choice to re-roll will solely be based on the working out of those modifiers.




The only time modifiers after rolls makes sense could be when multiplying dice rolls only... maybe.
by n1md4
Oct 05 2017 04:58
Forum: Rules & FAQ
Topic: Rerolls and modifiers
Replies: 81
Views: 3636

Re: Rerolls and modifiers

My mind is in two world of thought:- i) To keep the game as streamlined and simple as possible, re-rolling pre-modified failed rolls makes sense. Incredibly straight forward logic. 2) Most of the time pre-modified failures don't make ANY real world sense! e.g. re-rolling failures:- ⋅ Savin...
by n1md4
Oct 05 2017 03:08
Forum: Painting & Artwork
Topic: Do you paint in batches, or one-by-one?
Replies: 10
Views: 887

Re: Do you paint in batches, or one-by-one?

Mostly by unit size, so between 3 to 10 models at a time. 18 was the most, but that was too many for me.

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