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by boomwolf
Jul 12 2017 11:54
Forum: General Discussion
Topic: High potential understrengths?
Replies: 58
Views: 4072

Re: High potential understrengths?

It should not be considered for serious competitive play. I don't see why not. Unless we start seeing tournament organisers ban it, it's a valid option. The rule literally says that it's for players who don't have enough models. I'm totally willing to displace my blacklight marker drones for the ti...
by boomwolf
Jul 12 2017 10:01
Forum: General Discussion
Topic: [Theme - Tactica] Orca Deployed Forces
Replies: 89
Views: 17946

Re: [Theme - Tactica] Orca Deployed Forces

8th Edition Update: - Waiting on FAQ to see if points change on ORCA. Orca is fueled and ready to deploy an infantry list. --ODF Team "Whale of Fury" deployment model. - Orca H’tsaya’shaii Running Whale of Fury - Remora Pattern - Whale of Fury will now be "Manta Striking" for my...
by boomwolf
Jul 12 2017 09:49
Forum: General Discussion
Topic: High potential understrengths?
Replies: 58
Views: 4072

High potential understrengths?

Greetings all. As you may know, the FAQ gave us the option to go with under-strength units while not paying for missing models, although only one such unit of each type (so not back to the good old monat days) HOWEVER, while recently looking at the FW list trying to make something good come out of i...
by boomwolf
Jul 12 2017 06:31
Forum: The Academy Articles
Topic: [Resource] Tau 8th ed. Mathammer Tables
Replies: 73
Views: 10947

Re: Tau 8th ed. mathammer tables

Sometauguy, may I advise that you will change the sorting algorithem so that when looking at a specific targets at range, Null values (things that can't shoot as they lack range) will be at the bottom rather than the top?
by boomwolf
Jul 09 2017 01:43
Forum: General Discussion
Topic: 8th Ed FORGEWORLD Tau
Replies: 184
Views: 19573

Re: 8th Ed FORGEWORLD Tau

https://www.warhammer-community.com/201 ... ge-post-4/

FW faq up.
Yet to look.


Edit:
Apperantly just chaos and IoM for now...
by boomwolf
Jul 05 2017 07:50
Forum: Tau Tactics
Topic: FAQ UPDATE: ATS now a must include on Suits?
Replies: 33
Views: 3600

Re: FAQ UPDATE: ATS now a must include on Suits?

On the plus side, he can reliably go to town with NOVA-HBC-ATS and mow down anything T5 and below (and REALLY mow down T3, and do a serious number to T6) Anyway. I'm starting to look at suit Independence. And given how I dismissed the ATS of the stealth suits earlier as being inefficent (it really i...
by boomwolf
Jul 04 2017 10:19
Forum: Tau Tactics
Topic: FAQ UPDATE: ATS now a must include on Suits?
Replies: 33
Views: 3600

Re: FAQ UPDATE: ATS now a must include on Suits?

Definitely not a must include on anything that didn't take it before, but a nice buff for Coldstar and other Commander variants (3xMP + ATS as backfield unit sounds really good now) and Stealth Suits, Ghostkeel and Riptides since those took ATS before the change anyway. You took ATS on the stealths...
by boomwolf
Jul 02 2017 09:37
Forum: General Discussion
Topic: New 8th FAQ
Replies: 254
Views: 20110

Re: New 8th FAQ

I said that using the Cities of Death rules.

They have different ruins rules than the normal, and better ones.



And technically yes, using multi-level ruins without base means RAW people can't get a save on the first floor, because there isn't any. its rather silly.
by boomwolf
Jul 02 2017 09:34
Forum: Tau Tactics
Topic: FAQ UPDATE: ATS now a must include on Suits?
Replies: 33
Views: 3600

Re: FAQ UPDATE: ATS now a must include on Suits?

most of my stealth suits have ATS anyway to help the burst guns punch through armour. A LOT of suit loadouts are better to have 1 ATS with the weapons rather than 3 guns. Such as 2 x MP ATS, 2 x CIB ATS, SAme efeectiveness, just cheaper. Anyway, now that ATS helps in Melee, i see it as a free BONUS...
by boomwolf
Jul 02 2017 08:01
Forum: General Discussion
Topic: 8th Ed FORGEWORLD Tau
Replies: 184
Views: 19573

Re: 8th Ed FORGEWORLD Tau

That's...actually a really good idea.

If you could take them as unit's drones they'll be far more appealing.

What's the best way to communicate it to FW?
by boomwolf
Jul 02 2017 07:53
Forum: General Discussion
Topic: New 8th FAQ
Replies: 254
Views: 20110

Re: New 8th FAQ

A note about cover only applying while being on the terrain feature. If you are playing with Cities of Death rules active (and you really should, they add a lot) the cover rules for ruins are slightly different-they require you to be on OR BEHIND it. That means ruins trigger cover by merely obstruct...
by boomwolf
Jul 02 2017 07:50
Forum: Tau Tactics
Topic: Keeping Longstrike Alive
Replies: 22
Views: 1960

Re: Keeping Longstrike Alive

Yea, longstrike is getting bullseyed anyways, making him the warlord don't really add any more heat then it already has. Getting him some cover is nice, if you manage to pull it off. And being a vehicle with fly, if you manage to get a good ruin, you can be outright annoying by placing him in a posi...
by boomwolf
Jul 02 2017 07:44
Forum: Tau Tactics
Topic: Rising Star: Cold Star Commander In 8th Edition
Replies: 118
Views: 16750

Re: Rising Star: Cold Star Commander In 8th Edition

Unless I'm missing something...where is everyone getting that battlesuit cc attacks are ap0 and not AP (-)? Most close combat weapons listed in the indices clearly have an AP(0) or what have you. Even chainswords and combat blades have an AP0. On the other hand, we just have a S5 attack on a crisis...
by boomwolf
Jul 02 2017 07:42
Forum: General Discussion
Topic: 8th Ed FORGEWORLD Tau
Replies: 184
Views: 19573

Re: 8th Ed FORGEWORLD Tau

Well, I guess the riptide (and variants) can benefit from repair drones.
Had you actually took one, and managed to protect the repair drones somhow.
by boomwolf
Jul 02 2017 03:33
Forum: General Discussion
Topic: New 8th FAQ
Replies: 254
Views: 20110

Re: New 8th FAQ

So, the FAQ for us means longstrike and coldstar are better (along any other ATS user), shield drones are more useless than ever, and gun drones are not quite as amazing.

Meh, ok.
by boomwolf
Jun 29 2017 05:15
Forum: General Discussion
Topic: 8th Ed FORGEWORLD Tau
Replies: 184
Views: 19573

Re: 8th Ed FORGEWORLD Tau

fresh answer from FW about the hammerhead variants (question wasn't mine): https://s14.postimg.org/eycgdiqvl/FW_HH.png Just decided to check and noticed something funny. Considering the cost listed as if it has weapons? does not compute. As if, take base hammerhead, add the weapon cost of these wea...
by boomwolf
Jun 29 2017 12:52
Forum: General Discussion
Topic: 8th Ed FORGEWORLD Tau
Replies: 184
Views: 19573

Re: 8th Ed FORGEWORLD Tau

So I was looking more closely at the Orca Dropship, as I fully intend to field a "Whale of Wrath" force. I am planning to call mine an Orca Pod. But yeah, totally looking to do the same. :eek: 56 Remoras. 5 Cadre Fireblades. 1 Orca. 5 Markerlights. 456 36" pulse shots. 112 Seekers. 3...
by boomwolf
Jun 28 2017 06:13
Forum: General Discussion
Topic: 8th Ed FORGEWORLD Tau
Replies: 184
Views: 19573

Re: 8th Ed FORGEWORLD Tau

Except we have the first "new IA" book coming up already known as Tau vs Admech (fires of cyrax? something along those lines)
So, we are getting our FW updated really soon.
Hopefully not too soon, so they'll actually fix the lousy index.

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