[Theme - Tactica] Orca Deployed Forces

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Vay
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Re: [Theme - Tactica] Orca Deployed Forces (Update 1)

Post#41 » Dec 13 2013 03:03

Next Battle is now

AX1-0 or Orca, + what we come up with here.

Try a Void shield with 3 stacks. That should keep your forces around for turn 2.
Shas'O Kais Vay Shone’nan

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Vay
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Re: [Theme - Tactica] Orca Deployed Forces

Post#42 » Dec 16 2013 11:50

After a few hours of list crunching I find I have a few issues.

- What should fly in the Orca?

+ the cost of an Orca is only slightly more then 2 kitted out DFish with a lot more transport options.

- Looking at a Escalation type battle field and having troubles not using the AX1-0.

- The Orca turns into a Great troop/sniper transport and get away taxi. But in a 5 turn game on a 6X4 board is that still needed?

I have fielded the Orca a few times, its best moments were flying forces to a new side of the board. A 16X4 board. It never had the threat of being shot down as it was not worth it, in escalation it is very worth it.

- Super heavies do not get Jink. This makes ground and air fire more of a threat.

- I am building for a 2K game. For a 1000, I think the Orca could be a shoe in. The Deathstar meta and Super heavy options are a lot different at that level.

There is also the different roles VS Codex with or with out FE-S. I think each of our Lords of war fit each army differently and at different points levels.

Looking for a sound board I guess from fellow Orca pilots.


Currently going to run in a 2K game Tau Codex:
R'varna
Raven Commander
Riptide (IA)
Tetra

Orca (in Orca below)
Ethereal
2 X FW 6 man teams
1 Drone sniper team

Remora escort

Firebase Cadre (with TL's)

Void Shield Generator (3 Shields)

Concept is an orbital launched Void shield pod impacts the LZ. Heavy fire support deploys near it to provide overwatch. The Orca deploys the objective teams onto the enemy position as the firebase continues to provide fire support.

- I should have enough fire power to kill enemy Escalation forces.

(TAC is my mental goal in all list generation, mixed with Fluff/concept design)
Last edited by Vay on Dec 16 2013 01:47, edited 1 time in total.
Shas'O Kais Vay Shone’nan

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ARC'Thunder
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Re: [Theme - Tactica] Orca Deployed Forces

Post#43 » Dec 16 2013 01:05

Vay wrote:- Some of the fire base might also ride in the Orca depending on enemy deployment. The Orca is like a giant reserve bundle.
Elements from the Firebase Support Cadre are not capable or riding inside of transports. Battle-brother allies may not share transports and detachments are considered a type of allied detachment. Truly a shame, I know, but that's the way GW wrote it.

In your current list I feel that it's being under utilized as a transport making it really not worth the investment. I think the Orca is a double-edged sword; it would truly shine when transporting a lot of fire power to the enemy (as per the "Whale of Fury"), however that also means putting a lot of eggs into one 6HP basket in a 2000pt game. Decoy Launchers may help its survivability somewhat, but only by so much.

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Vay
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Re: [Theme - Tactica] Orca Deployed Forces

Post#44 » Dec 16 2013 01:46

Your right, was thinking of them as Tau Codex + Tau Codex. Not a cornerstone of the build, was just a thought. The purpose of the list is to update some Battle testing for none APOC use. I also think there is huge limitations to taking an Orca. I also think the only Lord of war worth our time for competitive meta is the AX1-0. But I am going to field test the Orca and Tigershark any ways.

The big thing on the Orca is the price. You can take 3 Dfish with Dpods and about have its price. But you get a lot more abilities and capacity. If you were going to protect your FWs anyways and you like using a cool looking model, why not?
Shas'O Kais Vay Shone’nan

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Re: [Theme - Tactica] Orca Deployed Forces

Post#45 » Dec 16 2013 02:08

If the intention was for someone to take 3 FW teams each with a Devilfish than the Orca could be used as a substitute. But I might still take the Devilfish for the HP, and the ability to use each independently. Like you said, on a 6'x4' table the benefits of the Orca really don't come into play.

Vay wrote:I also think the only Lord of war worth our time for competitive meta is the AX1-0.
Sadly, the only reason for this is the single D weapon it carries. The price and durability of our super-heavies really doesn't make them attractive choices for us. Comparing Tigersharks to Hammerheads in regards to shot output, durability against non-D weapons, and points value really highlights this. However, comparing a Baneblade to the equivalent in Leman Russes is a much closer comparison, and actually makes the Baneblade look like an attractive choice. The one advantage of our supers is general immunity to D blasts and templates.

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Vay
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Re: [Theme - Tactica] Orca Deployed Forces

Post#46 » Dec 16 2013 02:14

If the intention was for someone to take 3 FW teams each with a Devilfish than the Orca could be used as a substitute. But I might still take the Devilfish for the HP, and the ability to use each independently. Like you said, on a 6'x4' table the benefits of the Orca really don't come into play.

I very much agree

Sadly, the only reason for this is the single D weapon it carries. The price and durability of our super-heavies really doesn't make them attractive choices for us. Comparing Tigersharks to Hammerheads in regards to shot output, durability against non-D weapons, and points value really highlights this. However, comparing a Baneblade to the equivalent in Leman Russes is a much closer comparison, and actually makes the Baneblade look like an attractive choice. The one advantage of our supers is general immunity to D blasts and templates.

Again right on, that D round is priceless on key targets. Our D weapon being on an air frame is also very helpful. We have less damage output of other Titans, but we have tactical flexibility, shot immunity, and we can hit other super heavy flyers (Space marine / Nids).
Shas'O Kais Vay Shone’nan

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facmanpob
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Re: [Theme - Tactica] Orca Deployed Forces

Post#47 » Dec 18 2013 05:13

Vay wrote:The big thing on the Orca is the price. You can take 3 Dfish with Dpods and about have its price. But you get a lot more abilities and capacity. If you were going to protect your FWs anyways and you like using a cool looking model, why not?


A quick question if I may.... as I don't have IA:Apocalypse (yet!)

Is the cost of the Orca in IA3 2nd Edition the same as in IA:Apocalypse, because it sounds like it is cheaper in IA:A?

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Bitterman
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Re: [Theme - Tactica] Orca Deployed Forces

Post#48 » Dec 18 2013 05:39

facmanpob wrote:A quick question if I may.... as I don't have IA:Apocalypse (yet!)

Is the cost of the Orca in IA3 2nd Edition the same as in IA:Apocalypse, because it sounds like it is cheaper in IA:A?


It's cheaper in IA:A. I queried this with FW, and they said the price difference would be mentioned in a forthcoming IA3 errata/FAQ, so I don't suppose it's any secret: it's 100 points cheaper.

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facmanpob
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Re: [Theme - Tactica] Orca Deployed Forces

Post#49 » Dec 18 2013 06:06

Bitterman wrote:
facmanpob wrote:A quick question if I may.... as I don't have IA:Apocalypse (yet!)

Is the cost of the Orca in IA3 2nd Edition the same as in IA:Apocalypse, because it sounds like it is cheaper in IA:A?


It's cheaper in IA:A. I queried this with FW, and they said the price difference would be mentioned in a forthcoming IA3 errata/FAQ, so I don't suppose it's any secret: it's 100 points cheaper.

Thanks! That is a ridiculous points drop (Edit - in a good way)! I understand now why the Orca is being discussed so seriously as an option.

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boomwolf
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Re: [Theme - Tactica] Orca Deployed Forces

Post#50 » Dec 18 2013 07:37

Too bad it costs like a small army all by itself though :P

(money-wise that is)

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