Calmsword wrote:Fusion variant: Extended barrel (18'')
Missile variant: Twin linked SMS
Plasma variant: ... The thing is so big. Um... Maybe give it some kind of blast?
Burst cannon variant: This looks like the XV-15's so maybe it's the cheapest option but it has a cloak, so +1 to cover saves or something.
I'd also give the 'Ui the option of a homing beacon.
Points? Depends on how crazy you get. Worry about the points after you've settled IMHO.
Unicornsilovethem wrote:Let's get crazy!
Fusion: regular fusion gun, but with alternative firing mode when outside of melta range. S8Ap1, Gets Hot, adds an extra D3 when rolling for Armour Penetration. Both firing modes roll 2D3 on the Vehicle Damage table (same chance of getting 5+, higher chance of getting 3+).
Missiles: 3 volleys of SMS that must be targeted at different units. First choose a main target, then two auxiliary targets that must be within some small distance from the main target. Auxiliary volleys must Snap fire but can still benefit from markerlights.
Plasma: 6" Torrent template.
Burst: 3D3 shots.
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