Vash wrote:I played 2nd edition.
It was a far more fun game, but it had a huge drawback. It took forever to complete a game.
Calmsword wrote:Remember it's still speculation at this point. They've dropped a few bombs and I bet are waiting to see how the community handles it.
I would imagine that strength modifiers would allow for variety amongst different weapon layouts that 'just' AP denies any kind of variety. With entire rules on cards/slates it also allows for individual units to have special rules within the confines of the codex. This, again, is me speculating but it might allow for a Hammerhead's burst cannons to have additional AP while a stealth squad doesn't.
Vash wrote:Well I hope they don't do a reboot of 2nd ed. With kids of my own, I don't have time for a 6 hour battle
Simplified rules of 2nd ed mixed in with AoS/7th ed WH40k would be nice.
Armour saves on terminators is something I am interested in how they solve, if they are looking at modification system.
I would like to avoid 2D6 save for them. That would be horrible for the simplicity and speed of the game.
Panzer wrote:Of course that info will hurt the sales but it's still a LOT better for GW than just one day dropping the new edition out of the blue.
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