shocker wrote:For 8th, it seems tau is going to need a lot of LOS blocking terrain to be scary, preferably ruins.
Gun drones are simply our best unit for dealing with low wound models, and have amazing utility. There's talk about vespids being good in 8th while they arn't bad the only thing they have going for them compared to gun drones is they can deep strike. As gun drones out preform them in ever way except vs 2+ armor, but once you add a drone controller they out preform there too point wise.
I have been singing the praises of gun drones but they do have some real limitations. A canny opponent can use Target Identification Protocols against you. Vespid on the other hand are excellent at putting shots exactly where you want - e.g picking off an incorrectly or insufficiently bubble-wrapped Character.
One poses a straightforward threat but invites your opponent to try to put you at a severe positional disadvantage. The other threatens your opponent with being put in a severe positional disadvantage. I believe it is the combination of the two that makes for a real challenge that only the best opponents will be comfortable countering.
shocker wrote:stealth suits probably being the go to battlesuit for a cheap drone controller. Seeing as drone can protect them, basically impossible for your opponent to remove them if they are in the front line. (As lone as drones are still alive, which if they arn't then don't really need the DC any more)
I tend to agree, the alternative for me is a Coldstar commander who can sit and wait a couple of turns in the safety of the drone swarm to decide when to go hyper-mobile to exploit an opportunity. Admittedly I just like speedy units, you are probably right in terms of efficiency.
shocker wrote:Commander with 4 FB being our best short range unit for dealing with high wound count. Either sticking behind our front line where it cant be touched, or deep striking behind enemies lines to take out high value targets. Role basically depending on the enemies army
I feel this works well with the drone swarm because it counters the most obvious counter-tactic to the drones: putting a really resilient hard target close to the drones to draw their fire. Massed melta loves exactly the targets that drones do not want to be shooting. Put a Homing Beacon with those Stealth Suits for defensive Low Altitude Deployment into half range
shocker wrote:Talk of kroot used as screening unit, wounder how well that would work out. As it means your front line will probably be 4+ inches closer to the enemy. As you need to make sure they cant consolidate into your next line. This means they might be making it in 1 turn sooner, possibility making them worthless (as they would be slaughter by any melee focused unit) or even a determent as it could make the enemies army advance faster.
It really does depend what your opponent is throwing at you. Kroot can hold up Rhino rush really well. They die horribly to turn 1 charges from Magnus the Red but then so does anything else we have - so they are useful even there. I do not believe Kroot are the all-purpose answer to everything but will probably be running 30 or so in my 2000 point lists.
shocker wrote:Kroot hounds could be a very viable unit as they are so keep and good at melee. Have them charge in once the enemy gets close. Their terrible leadership means you may want to take only min squads thus basically handing going first to your opponent. Down side is the models (and gun drones) are money wise pricey for the number you would want to run
Yes the price of the Kroot Hounds in real money is the issue. As an assault unit I think their Voracious Predator rule tells you who they are best at assaulting - depleted units which you would like to finish off. I am currently running a unit of 8 and am quite happy with their performance. For such a low cost their ability to swarm objectives also has value.
shocker wrote:One interesting front line formation that tau can do is using 2nd floors of ruins as an unchargeable front point. Load the floor with infantry/flying units so no other model could fit, then place a decent amount of drones near the rear of the building (within 3 inches of the unit on top). Any shooting wounds are placed on the drones, so they cant shoot a hole for their infantry. If i understand the charge rules correctly unless they remove a model from the 2nd floor, they cant get into melee range of your unit on the second floor.
So far as I know you are correct. Until I have a BRB in my hands with plenty of time to read through I would not want to be relying on a rules interpretation such as this.