Designer's Commentary - 'FAQ' for 40k 8th!

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Lechai Skull
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Re: Designer's Commentary - 'FAQ' for 40k 8th!

Post#21 » Jun 18 2017 11:26

Well Stealth Suits are T4 so S8 would wound them on 2s and have 2 wounds each so multiple damage would be good.

But yes many will just decide to not overcharge. The Skitarii player in my group already realised that advancing and then shooting at my Stealth Suits or Ghostkeel with his Assault Plasma isn't a great option. :D


True, but if it was me, i wouldn't want a 33% chance of killing myself for a 50% chance of 1 shotting a stealth suit. Not a great investment unless i was desperate, or it was strategically critical.

Woad
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Re: Designer's Commentary - 'FAQ' for 40k 8th!

Post#22 » Jun 19 2017 06:22

Huh. Just realized that having 5+ markers on a target - assuming no negatives to hit - means you cannot possibly get a result of 1. Granted it's 1/36 normally since you'd reroll 1's, but it's a minor buff.

Or having a VT and firing at something with Fly but not Hard to Hit. VT on CIB suits, or VT+TL on Riptides or Ghostkeels with Ion, looks a little nicer in that light.

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Vector Strike
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Re: Designer's Commentary - 'FAQ' for 40k 8th!

Post#23 » Jun 19 2017 07:05

Woad wrote:Huh. Just realized that having 5+ markers on a target - assuming no negatives to hit - means you cannot possibly get a result of 1. Granted it's 1/36 normally since you'd reroll 1's, but it's a minor buff.

Or having a VT and firing at something with Fly but not Hard to Hit. VT on CIB suits, or VT+TL on Riptides or Ghostkeels with Ion, looks a little nicer in that light.


yeah, +1 to hit is better than +1BS

QimRas
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Re: Designer's Commentary - 'FAQ' for 40k 8th!

Post#24 » Jun 20 2017 09:01

Vector Strike wrote:
Woad wrote:Huh. Just realized that having 5+ markers on a target - assuming no negatives to hit - means you cannot possibly get a result of 1. Granted it's 1/36 normally since you'd reroll 1's, but it's a minor buff.

Or having a VT and firing at something with Fly but not Hard to Hit. VT on CIB suits, or VT+TL on Riptides or Ghostkeels with Ion, looks a little nicer in that light.


yeah, +1 to hit is better than +1BS


So the Razorshark's quad Ion gets a +1 to hit against all non-flyers. Doesn't that mean it can fire it Overcharged without fear of taking a wound? That could be really good.

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Panzer
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Re: Designer's Commentary - 'FAQ' for 40k 8th!

Post#25 » Jun 20 2017 09:02

Not like our overcharge is that devastating anyway. It only causes a single mortal wound instead of just killing the model completely.
In return however overcharging rarely actually matters. The Razorshark overcharge is okay and so is the Pathfinder one, but units like Ghostkeel just sacrifice too many shots so it often results in the same damage just with an added risk for the user. ;)

QimRas
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Re: Designer's Commentary - 'FAQ' for 40k 8th!

Post#26 » Jun 20 2017 09:18

Panzer wrote:Not like our overcharge is that devastating anyway. It only causes a single mortal wound instead of just killing the model completely.
In return however overcharging rarely actually matters. The Razorshark overcharge is okay and so is the Pathfinder one, but units like Ghostkeel just sacrifice too many shots so it often results in the same damage just with an added risk for the user. ;)



Well, the Strength change from 7 to 8 changes the to wound from a 5+ to a 4+ on vehicles on a Russ chassis, and from 4+ to 3+ on a Chimera chassis. Add to that the +1 to hit giving us effective BS 3+ and the Razorshark becomes a decent little tank hunter.

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Panzer
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Re: Designer's Commentary - 'FAQ' for 40k 8th!

Post#27 » Jun 20 2017 10:12

QimRas wrote:
Panzer wrote:Not like our overcharge is that devastating anyway. It only causes a single mortal wound instead of just killing the model completely.
In return however overcharging rarely actually matters. The Razorshark overcharge is okay and so is the Pathfinder one, but units like Ghostkeel just sacrifice too many shots so it often results in the same damage just with an added risk for the user. ;)



Well, the Strength change from 7 to 8 changes the to wound from a 5+ to a 4+ on vehicles on a Russ chassis, and from 4+ to 3+ on a Chimera chassis. Add to that the +1 to hit giving us effective BS 3+ and the Razorshark becomes a decent little tank hunter.

I know, but exchanging 6 shots for d6 shots (as for the Ghostkeel) really ruins it again. Any weapon where the normal mode has the maximum number of shots of the overcharged mode is very rarely worth overcharging.

QimRas
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Re: Designer's Commentary - 'FAQ' for 40k 8th!

Post#28 » Jun 20 2017 10:24

Panzer wrote:
QimRas wrote:Well, the Strength change from 7 to 8 changes the to wound from a 5+ to a 4+ on vehicles on a Russ chassis, and from 4+ to 3+ on a Chimera chassis. Add to that the +1 to hit giving us effective BS 3+ and the Razorshark becomes a decent little tank hunter.

I know, but exchanging 6 shots for d6 shots (as for the Ghostkeel) really ruins it again. Any weapon where the normal mode has the maximum number of shots of the overcharged mode is very rarely worth overcharging.


Normal mode is Heavy 4 Str7 AP-1 D1. Overcharged is Heavy d6 Str8 AP-1 Dd3. So basically 50% change to get same or more shots. Admittedly I would have preferred you get 3+1d3, but its not too bad.

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Panzer
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Re: Designer's Commentary - 'FAQ' for 40k 8th!

Post#29 » Jun 20 2017 11:19

QimRas wrote:
Panzer wrote:
QimRas wrote:Well, the Strength change from 7 to 8 changes the to wound from a 5+ to a 4+ on vehicles on a Russ chassis, and from 4+ to 3+ on a Chimera chassis. Add to that the +1 to hit giving us effective BS 3+ and the Razorshark becomes a decent little tank hunter.

I know, but exchanging 6 shots for d6 shots (as for the Ghostkeel) really ruins it again. Any weapon where the normal mode has the maximum number of shots of the overcharged mode is very rarely worth overcharging.


Normal mode is Heavy 4 Str7 AP-1 D1. Overcharged is Heavy d6 Str8 AP-1 Dd3. So basically 50% change to get same or more shots. Admittedly I would have preferred you get 3+1d3, but its not too bad.

You might want to read again to see that i'm talking about Ghostkeel and similar weapons and specifically said that weapons like the one the Razorshark and Pathfinder have are okay to overcharge. :roll:

QimRas
Shas'Saal
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Re: Designer's Commentary - 'FAQ' for 40k 8th!

Post#30 » Jun 20 2017 11:29

Panzer wrote:You might want to read again to see that i'm talking about Ghostkeel and similar weapons and specifically said that weapons like the one the Razorshark and Pathfinder have are okay to overcharge. :roll:


Caught that part. Was specifically talking about the Razershark in this case because the overcharge seems like it could be useful and the bonus to hit non-flyers means we don't have to worry about mortal wounds from it. All together might increase the overall effectiveness of the model.

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