Neostrider wrote:A land raider is not uncommon. It will have the firepower to kill at least 1 broadside a turn. It's about 2 broadsides. In return, our two broadsides could only do about 1/4 wounds to the land raider, half the total wounds it caused.
Well... Yeah, but you're comparing units here that are entirely different.
I don't disagree with a lot of what you're saying, but the comparison here isn't reasonable. A land raider is a PL 19 unit, with up to 3 Anti-armor weapons, that can cause D6 damage. It has 16 wounds.
The Broadside is PL 9, and has 1 anti-armor weapon that can cause 2d6 damage. One suit has 6 wounds.
I get what you're waving at here, but if we're taking PL to be roughly balanced, 2 Broadsides would be Minimum what you should expect to use against a Land Raider. You're still one PL off, but I don't think it's unreasonable to say that you could reduce the effectiveness of that LR down with 2 Broadsides firing their full salvo into it, AND THEN, that same landraider would be screwed because it can't reduce the Broadside effectiveness. Broadside at 1 wound is the broadside at 6 wounds.
And this is before we start allocating wounds onto drones.
1 v 1 the broadside would loose hands down. 2 v 1... I mean, I wouldn't hate the chances of the broadsides.