GND, I think I understand your position! Within the context of the "how to improve the Hammerhead" discussion your points make sense, certainly. As a Hammerhead fan though I feel like this tank really got the short end of the stick in 8th Edition- we know that the days of "one-shotting" tanks are over, but the issue is that many factions retain that ability, spread across multiple shots.
GND wrote:A couple of things:
a. I am painfully aware that the Hammerhead is a bad tank, hence the discussion about point drops to it.
b. I never said it is an anti-infatry tank. I said it can engage different targets and is equipped with anti-intantry weapons, which Gun Drones are.
c. I was talking about SMS anyway (and hoping it gets a point cut to be useful again)
You mentioned that the Predator wasn't good against hordes, and that the Hammerhead was better at anti-infantry thanks to its submunition and anti-infantry weapons. It may be the case that, on paper, the Hammerhead is equipped with more anti-infantry style weapons but sadly that doesn't make it any good at anti-infantry. If we're shooting at Orks, the submunition should kill 1-2 Boyz while the Burst Cannons/Gun Drones should take out 2-3. The Predator, on the other hand, can just shoot its four Lascannons and Storm Bolter and get 3-4 kills. So even a Predator that's desperately firing its Lascannons into advancing infantry will still see comparable damage.
GND wrote:d. I think GW made it clear they don't want single weapons one-shotting tanks anymore, so expecting that to return is pointless. Railguns chip away wounds from hard targets now or are finishers if something else doens't do it's job (like a QFC), while the secondary gun sprinkles some shots on nearby infantry. It is what it is, and it won't change until it gets a new kit with different options. Counting turns it needs to kill a Leman Russ is like judging a fish by it's ability the climb a tree.
Single weapons definitely won't be one-shotting tanks, which is exactly the problem. In previous editions, many vehicles (like Dark Eldar Ravagers, Space Marine Predator Annihilators, Tau Hammerheads, etc.) all filled the "one-turn tank removal" role. With four Lascannons the Predator still fills that role
, offering 2-3 wounding hits on armored targets and a solid (though not high) chance of removing vehicles in a single round of shooting. Predator Annihilators, Land Raiders, Dark Eldar Ravagers, AdMech Onager Dunecrawlers, and other vehicles retain the abiltiy to bring down armored targets in one turn
. Meanwhile the Hammerhead has a seriously-powerful gun, but really suffers for its single shot.
Counting the turns it takes to kill a Leman Russ may seem silly, but the idea is that, in a normal game with normal rolling, a Hammerhead does not have
the statistical capacity to kill a Leman Russ. In 6 turns it'll fire 6 shots, hit on 4, wound on ~3, and cause ~9 damage. A Predator Annihilator, on the other hand, in 6 turns will fire 24 shots, hit on 16, wound on ~11, 1-2 might get saved, and it'll cause ~31 damage. It's not just the Predator that can do this- most factions have tanks capable of this kind of heavy anti-armor damage.