Old Formation = New Strategems?

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Glarblar
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Old Formation = New Strategems?

Post#1 » Jul 31 2017 03:33

With more codecs coming out I'm seeing a small pattern of old 'Formations' becoming Strategems.

On this, I see that Coalition Command and OSC are still available in store.

Do we think this is a coincidence or just poor bookkeeping?

Which other formations from 7th could also be considered strategem worthy?

Ricordis
Shas'La
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Re: Old Formation = New Strategems?

Post#2 » Jul 31 2017 04:06

What stratagem-formations are you talking about?

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Blindeye
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Re: Old Formation = New Strategems?

Post#3 » Jul 31 2017 04:20

I think he is referring to this kind of thing.

An awesome display of armoured might, the Linebreaker Bombardment is a Stratagem found in Codex: Space Marines that combines the power of 3 Vindicators to blast a firestorm of high-explosive rounds at an unfortunate enemy unit.

This bundle includes 3 Vindicators; each is a 99-component plastic kit that builds this Rhino-based siege tank with a demolisher cannon, hunter-killer missile and storm bolter, and includes options for a closed or open hatch.


From the description of the Linebreaker Bombardment bundle preorder on the GW web store.
Through Unity Devastation.
Blindeye Cadre Log

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Czar Ziggy
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Re: Old Formation = New Strategems?

Post#4 » Jul 31 2017 04:27

There are several old marine formations that are now strategems. The 3 Vindicators, 3 predators, and even the whirl wind and Landspeeder formations have similar abilities from their old formations as strategems now. It's very likely this will be a trend, I'm just waiting to see the two new codex releases to be sure.

Czar Ziggy

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Maxwell
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Re: Old Formation = New Strategems?

Post#5 » Jul 31 2017 06:06

I’ll be impressed if they can make a command point option that makes 3 riptides worth taking at ~1200 points.

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Arka0415
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Re: Old Formation = New Strategems?

Post#6 » Jul 31 2017 07:11

Maxwell wrote:I’ll be impressed if they can make a command point option that makes 3 riptides worth taking at ~1200 points.


1 CP: Choose a XV104 Riptide Battlesuit; if there are at least two other XV104 Riptide Battlesuits within 6" of it, it may shoot X times.

What number would X need to be for those 1200 points to be viable? :P

Ricordis
Shas'La
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Re: Old Formation = New Strategems?

Post#7 » Jul 31 2017 08:29

Oh, I totally missed them.

Well...OSC might come back in form of AP-1 for 2CP and I'd like to see Combined Fire return as a T'au specific stratagem.

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Panzer
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Re: Old Formation = New Strategems?

Post#8 » Jul 31 2017 10:55

Yes, some Stratagems definitely pick up the idea of behind some of the formations. And it's a much better way to implement it imo.

Also, it's either Codices or Codexes (because GW hurr durr), but not Codecs. ;)

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Arka0415
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Re: Old Formation = New Strategems?

Post#9 » Jul 31 2017 11:55

Panzer wrote:Yes, some Stratagems definitely pick up the idea of behind some of the formations. And it's a much better way to implement it imo.

Also, it's either Codices or Codexes (because GW hurr durr), but not Codecs. ;)


I prefer to say Codexes because that's how GW writes it... but whenever I write it, I want to say codexes* with an asterisk...





*No really that's what GW does! Take me seriously!

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SomeTauGuy
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Re: Old Formation = New Strategems?

Post#10 » Aug 01 2017 06:21

Arka0415 wrote:
Maxwell wrote:I’ll be impressed if they can make a command point option that makes 3 riptides worth taking at ~1200 points.


1 CP: Choose a XV104 Riptide Battlesuit; if there are at least two other XV104 Riptide Battlesuits within 6" of it, it may shoot X times.

What number would X need to be for those 1200 points to be viable? :P


If you could let 3+ riptides use that ability to fire twice in a turn, avoid the wound lost for Nova Charging, and then use an ability along the lines of:
1 CP: Choose 3+ Tau Empire units; all shooting attacks made by models in those units in this turn must target the same enemy unit and they gain +1 to hit in the shooting phase.
Would be pretty good and fluffy.

Using two stratagems like this together (along with maker lights) would make 3 riptides quite threatening to big tough models/large units (knights, super heavy tanks, Imperial Guard blobs...) while limiting their ability to wipe multiple units out.
'Cause I'm a sucker for applying math to things - http://www.grimdarkmath.com

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Glarblar
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Re: Old Formation = New Strategems?

Post#11 » Aug 01 2017 09:14

SomeTauGuy wrote:
Arka0415 wrote:
If you could let 3+ riptides use that ability to fire twice in a turn, avoid the wound lost for Nova Charging, and then use an ability along the lines of:
1 CP: Choose 3+ Tau Empire units; all shooting attacks made by models in those units in this turn must target the same enemy unit and they gain +1 to hit in the shooting phase.
Would be pretty good and fluffy.

Using two stratagems like this together (along with maker lights) would make 3 riptides quite threatening to big tough models/large units (knights, super heavy tanks, Imperial Guard blobs...) while limiting their ability to wipe multiple units out.


I could see a strategem being "2 CP: select an enemy unit and for the rest of the turn treat it as though it had 5 markerlights on it"

That would give you the +1 to hit plus all the other bonuses from ML


I'd love to see a strategem for Riptides, but I imagine it will be one revolving around KEYWORD: Battlesuits

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Panzer
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Re: Old Formation = New Strategems?

Post#12 » Aug 01 2017 09:17

I could see a Stratagem to re-fill a Skyray...and it kinda makes me sad and happy at the same time. :D

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QimRas
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Re: Old Formation = New Strategems?

Post#13 » Aug 01 2017 09:35

Panzer wrote:I could see a Stratagem to re-fill a Skyray...and it kinda makes me sad and happy at the same time. :D


There is already a precedent for that in Death From The Skies, too. Main Rulebook, page 268. "Refuel, Rearm, Repair". 1 CP lets you automatically bring back an aircraft that left the table next turn. 2 lets you bring them back automatically, and with all expendable weapons rearmed. 3 lets you bring bring them back automatically and rearmed, as well as regaining D3 wounds.

If they price rearming a Skyray at 2 CP, I feel like that would be too much especially considering aircraft get that plus a free pass on a 3+ roll. If they price it at 1 CP, that might be more usable, but still is kinda lackluster especially compared to the treatment Hellstrikes on Valkyries and Imperial Navy aircraft got in the transition to 8th.

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Panzer
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Re: Old Formation = New Strategems?

Post#14 » Aug 01 2017 09:52

Honestly for 1CP I'd consider taking a Skyray in my list. Hitting about 4 Seeker Missiles per turn on a target is not bad at all at that range and well worth 1CP.

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Glarblar
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Re: Old Formation = New Strategems?

Post#15 » Aug 01 2017 10:19

I'll leave these here and we can draw theories from them:
https://1d4chan.org/wiki/Warhammer_40,000/Tactics/Tau(7E)#Formations

Septs:
Tau - Featured Sept - Leadership, Kauyon
Tau'n - Air Superiority
D'yanoi - Vespids close, constant twilight
Bork'an - Earth Caste, superior weapon crafting
Dal'yth - Water Caste, Auxiliaries
Fal'shia - Tech innovations, Or'es'Ka
Vior'la - Featured Sept - aggressive, Mont'ka
Sa'cea - Featured Sept - Many Fire Warriors
Farsight Enclaves - Featured Sept - Farsight, Mont'ka


Possible Formation/Stratagems:
TAU- Ethereal and Kauyon
Firebase Support Cadre
Ethereal Honour Guard
Ethereal Council

TAU'N- Air Caste
Air Caste Support Cadre
Air Superiority Cadre
Paradox Squadron
Skysweep Missile Defense

D'YANOI- Stealth
Optimized Stealth Cadre
Infiltration Cadre Burning Dawn
Optimized Stealth Group

BORK'AN- Earth Caste
Armoured Interdiction Cadre
Tau Firebase Support Cadre
Hammerhead Interdiction Cadre

DAL'YTH- Water Caste / Auxiliaries
Allied Advance Cadre
Kroot Hunting Pack

FAL'SHIA- Drones and Fortifications
Drone Net VX1-0
Tidewall Counterstrike Cadre

VIOR'LA- Mont'ka and Rapid Assault
Heavy Retribution Cadre
Piranha Firestream Wing
Piranha Fireteam Squadron

SA'CEA- Fire Caste / Fire Warriors
Counterstrike Cadre
Ranged Support Cadre

ENCLAVES- Mont'ka and Melee
Retaliation Cadre
Rapid Insertion Force

OTHERS-
Infiltration Cadre - Reserves no longer relevant

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Glarblar
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Re: Old Formation = New Strategems?

Post#16 » Aug 01 2017 01:34

What are others thoughts on these?

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Panzer
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Re: Old Formation = New Strategems?

Post#17 » Aug 01 2017 02:00

I think trying to sort formations to septs is pointless. That's what I think. ^^

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AnonAmbientLight
Shas'La
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Re: Old Formation = New Strategems?

Post#18 » Aug 01 2017 06:04

Stratagems like this will probably kill spam armies too.
Sky IS Falling, T'au WILL Suck, Sell Me Your Models

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