Panzer wrote:mason8ah wrote:
With all other armies using all 4 phases and the likes of marines 3+BS or 2+ re-rolling 1s with a character near, which is SO much more efficient than having to use markerlights.
PLUS add in the fact that we don't have any snipers so can't take out characters where they can take Pathfinders out easily. No sniper drones are even worth considering, 5+ BS or AT BEST 4+ is NOT a sniper, they cannot benefit from markerlights cos if the markerlights can target them, so can much more effective weaponry, and the 1 markerlight the marksman has at 4+BS doesn't do much even if it hits. (There is the forgeworld sniper commander though I really want to field against Guard. But forgeworld can't really count as it's not 'official'.)
Marines have awesome snipers, scouts 2+BS 2+ cover save. A shooty army like Tau with no snipers is disgraceful in my opnion.
So I'm in favour of the markerlight table above, OR making pathfinders snipers (or at least rail rifles) so Sniper drones can use the markerlights to get a 3+BS ignores cover and maybe some seeker missiles on it (ok maybe the seekers are a bit OP)
A bunch of mistakes there:
- Sniper Drones get up to BS3+ (Marksman + Drone Controller)
- Marksman have BS3+ and aren't sniper so they wouldn't be able to shoot at characters anyway
- Marine Scouts have BS3+
Doesn't change the fact that Sniper aren't worth it though. Even the Marine ones are barely worth it.
I must be missing something. Sniper drones are BS 5+, The Firesight Marksman is BS 3+ with a drone uplink "you can add 1 to hit rolls for sniper drones in the shooting phase when they attack a unit visible to a friendly Firesight Marksman."
That would make them a 4+.
(that's what it says on the BattleScribe app anyway)
EDIT - Are you saying stack it with a crisis suit next to it with a drone controller? I wouldn't think that would be a good use of a suit. Maybe a static Missile pod suit. Or a broadside, but they're not worth their points at all.