It's a new galaxy. What's next for Tau? Psychic? Thoughts?

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mason8ah
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It's a new galaxy. What's next for Tau? Psychic? Thoughts?

Post#1 » Oct 20 2017 10:18

Someone once replied to my last topic and mentioned it's a whole different galaxy now.

This really struck a chord with me.
I played a little in previous 40K editions. And since picking it up again in 8th, i've noticed it really is a new galaxy. We've got the likes of marines happily and freely using plasma with no 'gets hot' unless overcharged. Something previously only achieved by the technologically advanced and less reckless Tau. This is a pretty big blow to the Tau and therefore a weakness.
However I propose the following. If The imperium of man can tap into our strengths. Why not us tap into theirs - psychic powers Yes that's right I said it, hang me I'm a heretic. BUT our Ethereals are strange and mysterious beings. I would like to think the Tau have been advancing more than just their tech and fire power. And so research must've been done into these abilities and, as a species, we evolve VERY quick.

I know the Tau have 0 sense of/ability to use the warp. We do though currently have things like 'Invocation of the elements' and 'paradox of duality' I'd say it's not unrealistic for in the next codex these to turn into more psychic powers. All to further the cause of the Greater Good of course. So we could see 'invocation of the elements' be changed from an 'aura' to something that can be cast onto a unit from afar.
Mostly the ability would enable Etherals to 'deny the witch' (thus giving a reason to actually field them) but also mostly for protecting/buffing our guys rather than causing damage to enemies like 'smite'.
This would not to tread on the toes of markerlights, so it wouldn't increase BS etc. But maybe add to cover save, re-roll failed saves, make harder to hit, hinder enemy movement etc. and instead of 'warp charge' it'll be called something else.

So thoughts on this?
Am I way too out there?
Would you like it to happen?
Even if it's not going to happen; what sort powers would you like to see?
CAN it happen?
Last edited by mason8ah on Oct 20 2017 10:35, edited 1 time in total.
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Prophet224
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Re: It's a new galaxy. What's next for Tau? Psychic? Thoughts?

Post#2 » Oct 20 2017 10:35

It would be nice to have something to do in that phase. However, I think I’d be happy with some denial abilities that aren’t actually psychic. Like “psychic abilities targeting Tau units suffer a - to activate”.

I’d be ok with an ethereal “deny the witch” too. But I think that’s as far as it should go.

Nymphomanius
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Re: It's a new galaxy. What's next for Tau? Psychic? Thoughts?

Post#3 » Oct 20 2017 10:49

What about alien auxiliary Psyker? Like a kroot shaman?

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Panzer
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Re: It's a new galaxy. What's next for Tau? Psychic? Thoughts?

Post#4 » Oct 20 2017 11:00

Kroot shamans and the other psychic gifted auxiliary races would be really nice to have even if it's just for denying purposes.

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mason8ah
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Re: It's a new galaxy. What's next for Tau? Psychic? Thoughts?

Post#5 » Oct 20 2017 11:18

Nymphomanius wrote:What about alien auxiliary Psyker? Like a kroot shaman?


Oooh VERY good point. I didn't even think about auxiliaries. That would fit in well the kroot fluff and the Tau's general distain for them being savages and uncivilized. The tau not understanding the warp would probably not like the shamans but utilise them in battle. Much like the kroot savage fighting style and eating their prey.

I like this. But would probably be more used for stuff like smite?
mason8ah

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mason8ah
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Re: It's a new galaxy. What's next for Tau? Psychic? Thoughts?

Post#6 » Oct 20 2017 11:28

Or speaking of auxilleries. (Let's face it, we're not getting a good CC unit, cos that would make Tau shooty and fighty.) But maybe there's scope for the tau coming across a very peaceful but highly intelligent species with great psychic prowess.
mason8ah

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Kael'yn
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Re: It's a new galaxy. What's next for Tau? Psychic? Thoughts?

Post#7 » Oct 20 2017 11:48

No weirdo psy power for Tau, please.

But maybe we can have at least some derived resistance to mitigate the too powerful psyker on the other side:
- our mind does not tamper deeply with Warp, so Warp mind power would not affect us as easily as they can do on human, orks, nids and Eldar (this applies too for Necrons).
So a bonus save/dispel against Warp mind tricks or spells for Necrons/Tau would be nice.
- Even if we don't have psypowers, we can counteract some of their effects by tech too. Warp sorcery need to affect our reality matter to have good effects on Tau (a warp only effect would affect us less, see previous point). And some tau tech could change matter properties from afar if we studied Warp with our psyker allies. Invisibility could be fought with gravity probes, electric field analysis, ...

if someone really want Tau with magic, use nanomachines/implants, no "shazam" stuff from outside power. Magic effect could be duplicated with tech (electric/sonic waves to attune brains and nerves, gravity projector for telekinesis, ...). Look again to Necrons tech.

Alien allies psykers are fine, but GW need to be a little smart to not force us to use them "because we have nothing else against fireballs and invisible mind eaters"

EDIT: "Invocation of elements" is the Tau equivalent of Astra Militarum "orders", not psychic powers. "Paradox of duality" could be a tech so difficult to make (rarest resource, ...) that only high Aun uses this kind of super kinetic dampener

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mason8ah
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Re: It's a new galaxy. What's next for Tau? Psychic? Thoughts?

Post#8 » Oct 20 2017 12:14

Kael'yn wrote:No weirdo psy power for Tau, please.

But maybe we can have at least some derived resistance to mitigate the too powerful psyker on the other side:
- our mind does not tamper deeply with Warp, so Warp mind power would not affect us as easily as they can do on human, orks, nids and Eldar (this applies too for Necrons).
So a bonus save/dispel against Warp mind tricks or spells for Necrons/Tau would be nice.
- Even if we don't have psypowers, we can counteract


This is exactly what is so desperately missing Tau. Am I right in thinking on 7th you could deny the witch even as Tau or without a psycher?
The Tau minds are closed to the warp. So therefore it should be harder to access their minds from the warp be a lot less susceptible to it.
mason8ah

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mason8ah
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Re: It's a new galaxy. What's next for Tau? Psychic? Thoughts?

Post#9 » Oct 20 2017 12:40

I guess the simple fix for GW is to just give a 'deny the witch' ability to either the Ethereals or Kroot shapers. Again giving people a reason to buy those models and field them.
mason8ah

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Panzer
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Re: It's a new galaxy. What's next for Tau? Psychic? Thoughts?

Post#10 » Oct 20 2017 12:57

mason8ah wrote:
Nymphomanius wrote:What about alien auxiliary Psyker? Like a kroot shaman?


Oooh VERY good point. I didn't even think about auxiliaries. That would fit in well the kroot fluff and the Tau's general distain for them being savages and uncivilized. The tau not understanding the warp would probably not like the shamans but utilise them in battle. Much like the kroot savage fighting style and eating their prey.

I like this. But would probably be more used for stuff like smite?

Psychically gifted != savage. Kroot don't mind having psyker around. They don't understand the warp well (or at all depending on the individual) but they know there's something beyond the material world. Some of their closest allies are gifted psyker which they hide from the IoM to protect them. They even already fought against Daemons (mostly the FSE though) and their spaceships "skim" the warp.
What they don't like about the Kroot is how they fight in melee and that they eat their opponents.

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Panzer
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Re: It's a new galaxy. What's next for Tau? Psychic? Thoughts?

Post#11 » Oct 20 2017 01:00

Kael'yn wrote:No weirdo psy power for Tau, please.

But maybe we can have at least some derived resistance to mitigate the too powerful psyker on the other side:
- our mind does not tamper deeply with Warp, so Warp mind power would not affect us as easily as they can do on human, orks, nids and Eldar (this applies too for Necrons).
So a bonus save/dispel against Warp mind tricks or spells for Necrons/Tau would be nice.
- Even if we don't have psypowers, we can counteract some of their effects by tech too. Warp sorcery need to affect our reality matter to have good effects on Tau (a warp only effect would affect us less, see previous point). And some tau tech could change matter properties from afar if we studied Warp with our psyker allies. Invisibility could be fought with gravity probes, electric field analysis, ...

if someone really want Tau with magic, use nanomachines/implants, no "shazam" stuff from outside power. Magic effect could be duplicated with tech (electric/sonic waves to attune brains and nerves, gravity projector for telekinesis, ...). Look again to Necrons tech.

Alien allies psykers are fine, but GW need to be a little smart to not force us to use them "because we have nothing else against fireballs and invisible mind eaters"

EDIT: "Invocation of elements" is the Tau equivalent of Astra Militarum "orders", not psychic powers. "Paradox of duality" could be a tech so difficult to make (rarest resource, ...) that only high Aun uses this kind of super kinetic dampener

/sign
T'au don't need to be able to do everything. That's the nice thing about being an Empire consisting of different races. They can support eachother.
Dammit I'm dieing to play a proper mixed T'au Empire army instead of just a T'au army, if the rules and models would just be worth fielding (Kroot hounds and Krootox are way too expensive, Kroot are meh and Vespid are ugly :( ).

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mason8ah
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Re: It's a new galaxy. What's next for Tau? Psychic? Thoughts?

Post#12 » Oct 20 2017 01:14

Panzer wrote:[vespid are ugly


HOW DARE YOU insult my beloved big bugs! :( :(
They're my MVP in pretty much all games vs MEQ.
S5 AP-2 14" movement. That's savage! :evil:
mason8ah

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Panzer
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Re: It's a new galaxy. What's next for Tau? Psychic? Thoughts?

Post#13 » Oct 20 2017 01:16

mason8ah wrote:
Panzer wrote:[vespid are ugly


HOW DARE YOU insult my beloved big bugs! :( :(
They're my MVP in pretty much all games vs MEQ.
S5 AP-2 14" movement. That's savage! :evil:

How the hell did you confuse ugly with weak? :D

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mason8ah
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Re: It's a new galaxy. What's next for Tau? Psychic? Thoughts?

Post#14 » Oct 20 2017 01:22

Panzer wrote:
mason8ah wrote:
Panzer wrote:[vespid are ugly


HOW DARE YOU insult my beloved big bugs! :( :(
They're my MVP in pretty much all games vs MEQ.
S5 AP-2 14" movement. That's savage! :evil:

How the hell did you confuse ugly with weak? :D


Savage is beautiful ;)
mason8ah

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Harkus959
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Re: It's a new galaxy. What's next for Tau? Psychic? Thoughts?

Post#15 » Oct 20 2017 04:13

A command squad type of unit would be really useful here, to include these sorts of specialists.

Think something along the lines of an Inquisitor's retinue, or an AM command squad, or DE a court of the archon, where you have a blend of unique individuals. We could include earth caste engineers with fancy tech gadgets, ethereals, Kroot Shamans, even Nicassar or Demiurg if they don't want to create entire units of these.

A Nicassar psyker is already strongly grounded in the lore, but they aren't stated to use the warp in traditional ways, rather utilising their connection with the immaterium for telepathy and propulsion. It seems like the perfect explanation for a psychic individual who doesn't really use offensive powers (thereby forcing us to rely on tech on shooting, the quintessential T'au strengths).

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leo1925
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Re: It's a new galaxy. What's next for Tau? Psychic? Thoughts?

Post#16 » Oct 20 2017 06:23

I don't think i like the idea of Tau psyckers, even the ethreals.

What could (or rather should) be done is auxilia psyckers (like the imperial guard has), the best scenario would be to have a new race (beside kroot and vespid) take that role since that would mean a new model, barring that we could have a kroot psycker. Heck, they could give us humans psyckers and call it a day.

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Panzer
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Re: It's a new galaxy. What's next for Tau? Psychic? Thoughts?

Post#17 » Oct 20 2017 06:27

They could even give us different psykers of different races who are specialiced in different things (aka different psychic spells among other stuff). Really, there are so many possibilities. We can just hope that GW sees the potential to earn good money there.
Last edited by Panzer on Oct 20 2017 07:07, edited 2 times in total.

Nymphomanius
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Re: It's a new galaxy. What's next for Tau? Psychic? Thoughts?

Post#18 » Oct 20 2017 06:37

I'd be happy with a T'au version of Genestealer cult blood brothers letting us take an AM detachment which would
1. Have some tasty units in it but not overwhelming
2. Psyker access
3. Access to armour sentinels which are far superior to broadsides :D

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