AnonAmbientLight wrote:What is this lack of compensation?
+1W +1T. Fly keyword (free hit and run). 8in movement, up from 6in. Ability to advance and still shoot at normal BS with wargear or markerlights. Drones become arguably more reliable since they can take wounds at will instead of having to "be in front".
We got plus +1T (good) and +1W (less meaningful because weapons do multiple damage), and +2" move (less meaningful because of loss of JSJ), and a massive corresponding increase in points.
Drones die more easily, advancing and shooting is not a unique trait of battlesuits. JSJ was faction-defining trait that increased durability and suitability, and we got +1T and +2" movement? That's a lack of compensation.
XV8s used to be really durable due to JSJ. They are not only significantly weaker, flimsier, and slower, but they also cost a ton more points.
To be clear, the list I made was a counter to your post that said "We got no compensation." When someone says, "I have no compensation" it means they have gotten nothing in return.
So the goalposts are presumably moved to a "lack" of compensation, but you explain it in literally the worst cherry picked way.
If you're going to argue that +1T is good but +1W is bad, then you should point out that in general gaining or losing +1T doesn't help much in most things. Darkstrider can lower the T of a unit by 1 but it often won't change shooting outcomes, as an example. Also to suggest that +1W is "less meaningful" is laughable. Extra wounds is always welcome because its one extra wound that you otherwise did not have. If that's your outlook why even bother playing any multi-wound units at all?
You then go on to single out +2'' movement being less meaningful because of a loss of JSJ forgetting that I am listing ALL THE THINGS that Crisis Suits have in 8th that they did not have before in exchange for JSJ....
I don't even know HOW you got on that Drones die more easily while just ignoring the fact that you can use drones more effectively now than you ever could in previous editions.
Advancing and shooting is something that Crisis Suits did not have in previous editions. You either ran, or you shot in the shooting phase. You couldn't do both.
JSJ was not a faction-defining trait because other armies did it too, like Eldar. As I listed too, Eldar lost their JSJ and barely got anything in return.
Then you go into point costs, and we both know that those point costs are likely not staying at that level.
You also didn't point out or even address the point that JSJ is only useful in situations where you can actually, you know, JSJ. In all the situations where JSJ either fails or isn't applicable, you'll be glad that the buffs you have currently exist.
Keep in mind too that NO ARMY IN 8TH can do JSJ anymore. It's not like T'au are being singled out, nor are they getting shafted. Crisis Suits and Stealth suits got a nice buff with their lack of JSJ. Hell, Stealth Suits got +1T, +1W and -1 to hit in the shooting phase. Or is that "less meaningful because weapons do multiple damage"
And last point on this, it will undoubtedly be a stratagem. So you'll still be able to do it when you need it.
You're not usually pessimistic on topics like these or maybe I have not been paying attention.