Temennigru wrote:Arka0415 wrote:Temennigru wrote:Having JSJ as a stratagem is useless. The whole point of JSJ was moving often with all your units to kite your enemies.
I would never pay 1 CP for moving out of turn with a single unit.
Let's assume that a 1 CP stratagem becomes the reality though. You could use a build with one mid-range XV8 unit and one short-range XV8 unit, where only the short-range unit needed the stratagem. Or you could run a 5-model or 6-model XV8 deathstar that only required the stratagem once. I agree that it's not the same as JSJ, but it seems clear that we'll get such a stratagem.
That is a waste of a stratagem slot. I would rather have the ad-mech "explode a vehicle" or the ork "this turn, every 6 gives you an extra shot". Those would be way better options. JSJ should be vectored retrothrusters or some other support system if we are to pay for it.
Have you seen some of the stratagems other armies got? They're not all good or super useful. Heck, that Ork one is terrible: it's 1/6 of your shots getting an extra 1/3 chance to hit. 10 shoota boys might get 1-2 extra hits... for 1 CP. Tempestus scions have it (sorta) as a free faction trait and it's still weak. Besides, Eldar have JSJ as a stratagem and they think it's one of their better ones. Also, the number of stratagems varies, so there really is no "slot" it would be taking.