[WIP] Tutorial - Magnetisation

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El'mo
Shas'El
Posts: 1482

Re: [WIP] Tutorial - Magnetisation

Post#11 » Sep 20 2015 08:17

XV104 Riptide Battlesuit

Image to be added

This tutorial will show you how to magnetise the XV104 including interchangeable weapon and support systems.


You will need the following magnets:
    2 x 1mm – qty ??
    3 x 1.5mm – qty ??
    6 x 2mm – qty ??



Method

Before you assemble the XV104 complete the following steps

Method to follow

User avatar
El'mo
Shas'El
Posts: 1482

Re: [WIP] Tutorial - Magnetisation

Post#12 » Sep 20 2015 08:28

Piranha

Image to be added

This tutorial will show you how to magnetise the Piranha including interchangeable weapon systems.


You will need the following magnets:
    2 x 1mm – qty ??
    3 x 1.5mm – qty ??
    6 x 2mm – qty ??



Method

Before you assemble the Piranha complete the following steps

Method to follow

User avatar
El'mo
Shas'El
Posts: 1482

Re: [WIP] Tutorial - Magnetisation

Post#13 » Sep 20 2015 08:30

Devilfish/Hammerhead/Skyray

Image

This tutorial will show you how to magnetise the Hammerhead/Skyray kit including interchangeable weapon systems (main and secondary) and removable Seeker missiles.


You will need the following magnets:
    2 x 1mm – qty 19
    6 x 2mm – qty 3



Method

Before you assemble the kit, complete the following steps

Method to follow

User avatar
El'mo
Shas'El
Posts: 1482

Re: [WIP] Tutorial - Magnetisation

Post#14 » Sep 20 2015 08:32

Razor/Sun Shark

Image to be added

This tutorial will show you how to magnetise the Razor/Sun Shark kit including interchangeable weapon systems (main and secondary) and removable Seeker missiles.


You will need the following magnets:
    2 x 1mm – qty ??
    3 x 1.5mm – qty ??
    6 x 2mm – qty ??



Method

Before you assemble the kit, complete the following steps

Method to follow

User avatar
El'mo
Shas'El
Posts: 1482

Re: [WIP] Tutorial - Magnetisation

Post#15 » Sep 20 2015 08:33

XV88-2 Broadside Battlesuit

Image to be added

This tutorial will show you how to magnetise the XV88-2 secondary weapon systems.


You will need the following magnets:
    2 x 1mm – qty ??
    3 x 1.5mm – qty ??
    6 x 2mm – qty ??



Method

Before you assemble the kit, complete the following steps

Method to follow

User avatar
El'mo
Shas'El
Posts: 1482

Re: [WIP] Tutorial - Magnetisation

Post#16 » Sep 20 2015 08:35

Tau Drone controlled Sentry Turret

Image

This tutorial will show you how to magnetise the Sentry Turret weapon systems including the supplied twin linked Missiles, Fusion Blasters, Burst Cannons and Plasma Rifles .

This tutorial assumes that you have purchased the Sentry Turret with Missiles as currently shown on the Forge World website.

Kits required:
Sentry Turret with missiles
The following weapons from the XV8 Crisis Battlesuit kit
    Burst Cannons x 2
    Fusion Blasters x 2
    Plasma Rifles x 2


You will need the following magnets:
    2 x 1mm – qty 10
    3 x 1.5mm - qty 2




Method

Before you assemble the kit, complete the following steps


1. Take the missile pods and, using a sharp knife, carefully remove the round pegs as shown below
ImageImage


2. Glue the pegs into the holes on the turret mount using superglue as shown below and leave to dry
ImageImage


3. Once dry use a 1mm HSS drill bit to drill a guide hole in the centre of the glued peg then use a 2mm HSS drill bit to drill the hole for the magnet to the required depth. Use superglue to fix two of the 2 x 1mm magnets into the holes, ensuring that the polarity on both magnets is the same and they are pushed into the hole until flush with the surface. These magnets will now set the polarity for the magnets fitted in the weapons so it is very important to get this correct.
Image


4. Use a 1mm HSS drill bit to drill a guide hole into the centre of the rectangular pin on the side of the optional weapons. For personal reasons I remove any unused pins from my weapons. You need to ensure that you use pins on opposite sides of each pair of weapons, for example, drill one Burst Cannon on the left hand pin and the other Burst Cannon on the right hand pin. Repeat for each pair of weapons. Once done, use a 2mm HSS drill bit to enlarge the hole to the correct size for the magnet. In each hole, use superglue to fix one 2 x 1mm magnet, ensuring that the magnet polarity is correct. An easy way to do this is to allow the magnet to lock on to the magnet embedded in the turret mount, then push the weapon onto this magnet.
ImageImage
New photo required - Space holder


5. To magnetise the turret lid, which you will need to do to be able to swap over the weapons, drill a 1mm guide hole in the locator peg in the lid and in the corresponding recess in the turret mount then using a 3mm drill, increase the size of the holes to the required depth. Fit the 3 x 1.5mm magnets as shown below ensuring to check the polarity.
ImageImage


You will now be able to equip the Sentry turret with any of the weapon options.

User avatar
El'mo
Shas'El
Posts: 1482

Re: [WIP] Tutorial - Magnetisation

Post#17 » Sep 20 2015 08:38

KX139 Ta’unar Supremacy Armour

Image

This tutorial will show you how to magnetise the KX139 weapon systems.


You will need the following magnets:
    2 x 1mm - qty 4
    3 x 1.5mm – qty 18
    6 x 2mm – qty 8
    8 x 2mm - qty 8
    12 x 8mm - qty 4



Method


Torso - Hips
12 x 8mm Ring Magnet - qty 4

Image
Using progressively larger drill bits, drill holes to the correct depth in the 3 parts which make up the hip area, ensuring the polarity is correct, glue in the 4 magnets as shown.


Pulse Ordnance Multi-driver
3 x 1.5mm - qty 18

Image
Carefully mark out and drill 3 equally spaced holes in the guns as shown below ensuing that the positions are identical on all three.

Image
Use these holes to mark up the location of the opposing holes on the mounting rail.

Image
These can be positioned as you wish and I have raised the central gun rather than having them all at the same level and to leave space for the head.


Once you are happy with the positions of the holes then glue in the 3 x 1.5mm magnets ensuring that you keep the polarity in all the guns the same so they can be swapped between mounts as required.


Arm Weapons
6 x 2mm - qty 8
8 x 2mm - qty 8

as shown in the instruction booklet


Vigilance Defence System (photos courtesy of Zaeley)
2 x 1mm - qty 4

Image
Glue the SMS system and pin onto the torso.

Image
Glue the burst cannon assembly together but do not glue onto the SMS system as shown in the instructions then, once dry,

ImageImage
drill a 2mm hole in each SMS pin and in the corresponding burst cannon and fit 2 x 1mm magnets as shown

User avatar
El'mo
Shas'El
Posts: 1482

Re: [WIP] Tutorial - Magnetisation

Post#18 » Nov 27 2015 04:03

Tidewall Rampart

Image to be added

This tutorial will show you how to magnetise the Tidewall Rampart including the Droneport, Gunrig and Shieldline sub-assemblies

Before you fully assemble the model complete the following steps

Note: Ensure you double check all magnet polarity before gluing into position

Droneport
You will need the following magnets:
    2 x 1mm – qty 15
    3 x 1.5mm – qty 24

Gunrig
You will need the following magnets:
    2 x 1mm – qty 22
    3 x 1.5mm – qty 30

Shieldline
You will need the following magnets:
    2 x 1mm – qty 35
    3 x 1.5mm – qty 26



Common Items

Useful aid - Location Template
As there are a large number of wall sections to magnetise, it is advisable to make a template from stiff card or plasticard to assist you in repeating the positioning of magnets without having to measure each one. Simply cut the plasticard to the correct size and drill guide holes into it. Offer it up to each section and mark to locate the magnet hole for drilling.
Image

Image

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Base
Drill two 3mm holes in each tab and fit 3x1.5mm magnets each with the same polarity.
Image


Wall sections
1. Assemble the sections together as shown in the instruction handbook and allow to dry.

2. Once dry, drill a 2mm hole into the end sections of the wall sections then fit magnets so as 2 wall sections will be attracted together as shown below
Image

3. Drill 2 guide holes into the lower inside section of the wall as shown below and gradually increase it to 3mm diameter.
Fit a 3 x 1.5mm magnet into each hole checking the polarity against the magnets already fitted into the base.
Image


Steps
1. Follow steps 1-3 as shown above
Image
Image

2. In the outer face of half of the Steps drill three 2mm holes and fit with 2 x 1mm magnets as shown below, on the remaining half, drill the holes in mirror positions. This allows for attaching the steps on either end of the Shieldline
Image
Image


Shieldline
1. Assemble the Shieldline as shown in the instruction manual (Step 3)

2. Using the already drilled steps as a guide, mark the location for three 2 x 1mm magnets at each end. Fit magnets after checking the polarity with the magnets fitted to the steps.
Image
Image


Corners
Using the already drilled Shieldline as a guide, mark the location for three 2 x 1mm magnets at each end. Fit magnets after checking the polarity with the magnets fitted to the Shieldline.
Image
Image


End Sections
1. Assemble the end sections as shown in the instruction manual (Step 6a & b)

2. Using the already drilled Shieldline as a guide, mark the location for three 2 x 1mm magnets at each end. Fit magnets after checking the polarity with the magnets fitted to the Shieldline.
Image
Image


Gunrig
1. Assemble the sections as shown in the instruction manual (Step 3, 5a & b)

2. For the lower section, follow the same method as for the Wall sections
Image
Image

3. Fit a brace made from 2 sections of sprue across the locating hole and, once dry, drill a 3mm hole and fit a 3 x 1.5mm magnet.
Image

4. In the base of the upper section, fit a second brace made from 2 x 2 sections of sprue glued together to form a square. Ensure that the sprue is flush with the base. Once dry, drill a 3mm hole and fit a 3 x 1.5mm magnet checking the polarity against the magnet fitted into the lower section.
Image


Wipe the sweat from your brow, if all has gone to plan then you should now be able to reconfigure your Tidewall rampart in any way you wish.

ImageImageImage
ImageImageImage


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User avatar
El'mo
Shas'El
Posts: 1482

Re: [WIP] Tutorial - Magnetisation

Post#19 » Jan 09 2016 07:07

XV95 Ghostkeel Battlesuit

Image to be added

This tutorial will show you how to magnetise the XV95 including interchangeable weapon and support systems.


You will need the following magnets:
2 x 1mm – qty ??
3 x 1.5mm – qty ??
6 x 2mm – qty ??



Method

Before you assemble the XV95 complete the following steps

Method to follow

User avatar
El'mo
Shas'El
Posts: 1482

Re: [WIP] Tutorial - Magnetisation

Post#20 » Jan 09 2016 06:20

This topic is a work in progress which will be added to as time allows.

The magnetisation techniques photos will be updated to Show Tau models in the near future.

Any comments or ideas for additions are welcome.

El'mo

User avatar
Kael'yn
Fio'Ui
Posts: 1049

Re: [WIP] Tutorial - Magnetisation

Post#21 » Jan 10 2016 04:13

Nice how-to ...

Just to add some magnet sources for Europe (Deutsch but I received them without problem in France): http://www.supermagnete.de/
Bonus: They had the habits to add some freebies to your package: gum bears candies and a small sample of other magnets shapes.

And a small addition:
For some parts (support systems, heads, ...), there is no need to add magnets to both the parts.
If you have a strong enough magnet for a small piece, a small patch of steel (from a soda can) is enough to snap the other parts. Beware to choose these can that are in steel rather than aluminium (they are heavier, and you can check in store with a magnet which are in steel)
I used that technique to snap weapons on pathfinders (2mm magnets in the chest shoulders, steel patches on the arms), grey knights weapons (wrists with 3mm magnets, steel patches on the hands), ...
It also have the advantage to not bother yourself with magnet polarity.

One example is my "Shepard" from the ATT 2015 contest (red head in the center, able to swap with the 3 pathfinder weapons):
Image
Image

User avatar
El'mo
Shas'El
Posts: 1482

Re: [WIP] Tutorial - Magnetisation

Post#22 » Jan 10 2016 10:34

Thanks Kael'yn, link added.

You can also use a flat headed nail instead of the small piece of steel you mention. This does work well for small parts but for Crisis weapons it is not strong enough and from experience you really do need 2 magnets especially if you are only using 2mm magnets.

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