Paulson's Armory

General discussions about the hobby side to Tau & 40K.
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Kael'yn
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Re: Paulson's Armory

Post#171 » Jan 04 2016 12:55

Jefffar wrote:It's also not like GW hasn't had some form of barrel support on a rotary weapon before:

As I said, but it have only one, under (like Imperium other heavies: laser canoon, autocannon, ...) and supporting an unique muzzle (silly: your barrels spinning speed is then tied to the projectile speed, kind of ridiculous and dangerous is something slow down a little your bullet...).

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paulson games
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Re: Paulson's Armory

Post#172 » Jan 04 2016 06:15

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Last edited by paulson games on Jun 10 2016 05:37, edited 1 time in total.
Paulson Games parts are now at www.reddogminis.com

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Kael'yn
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Re: Paulson's Armory

Post#173 » Jan 05 2016 02:36

Original Gatling has support on the left/right, not under/over, and they not brace all the muzzles at once.

And in GW "borrowing", there is also Heinlein "Marines in Drop-podded Power Armor with Jetpack", "Hive mind" and "cheapless insectoid fodder" are also Orson Card Formics, ...
Thanks for this history lesson (some details have escaped me, like the Dune knock-off)
It's hard to be original when doing sci-fi/fantasy designs, specially if you want something recognizeable for sale to newcomers...

GeorgeJetson
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Re: Paulson's Armory

Post#174 » Jan 05 2016 04:14

In all honesty, the fact that GW melds so many elements from classic Sci-Fi and Anime Mech (Hell, Battletech, Macross and Patlabor fandom is what led me to play Tau in the first place) is what I like about it. You could say that the idea for Anthropomorphic robots in modern media was ripped off from Fritz Lang, but then again, I think Talos was an Ancient Greek myth about a Bronze Automaton -- come to think of it, isn't that word constructed from Greek roots?

To be fair, Dune was inspired by the 1950s struggle for political/ideological dominance in the middle-east-- which makes sense considering Herbert's education and profession when writing the books. Replace "Spice" with "Crude Oil," and "House Harkonnen" with the Stalinist/Russian/Socialist influence that were prevalent in the middle-east at that time, since after WW2 and the Marshall Plan, Russia has been trying to use its control over energy resources and saw the middle-east as its main competition/potential business partners. Also, replace "House Atreides" (which itself was drawn from the ancient Greek, Homer) with the western influence vying for Spice, erm, Oil (Capitalism/Liberalism, and the promise of "independence and self-governance").

Actually, pretty much everything-- from Walt Disney to William Shakespeare-- was ripped off from the Ancient Romans, who copied the Ancient Greeks, who were influenced by the Persians, who stole from Assyrians, Egyptians, Sumerians, etc.

Also, I like your work Paulson, I ordered your CIB alternatives when I first saw them on eBay-- I ordered two batches of 6. They're super easy to magnetize, and they look gorgeous painted. I plan to order more, and possibly pick up some of the Not-AFPs.

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paulson games
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Re: Paulson's Armory

Post#175 » Mar 19 2016 09:39

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Paulson Games parts are now at www.reddogminis.com

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ShasODerpy
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Re: Paulson's Armory

Post#176 » Mar 20 2016 12:28

I've completely lost track on your line of weapons!

Was particularly interested in the earlier dual weapon designs, and wow did they come out looking good!
Planning to purchase a few of each dual options for some XV-9/Crisis suits. Aswell as a bunch of Ion Energy Blasters (honestly the best-looking Ion alternative we have).

-Derp
Shas'O 50mm, the Foresighted
WIP Tau

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paulson games
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Re: Paulson's Armory

Post#177 » Apr 08 2016 04:56

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Last edited by paulson games on Jun 10 2016 05:38, edited 1 time in total.
Paulson Games parts are now at www.reddogminis.com

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Deepstrike
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Re: Paulson's Armory

Post#178 » Apr 08 2016 09:49

I love them! Good size for the heavier missile launchers.

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Jefffar
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Re: Paulson's Armory

Post#179 » Apr 08 2016 09:53

Interesting. Could it also be used as HYMP-esque weapons on the Broadsides?

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Redback
Por
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Re: Paulson's Armory

Post#180 » Apr 09 2016 03:02

Have you got any plans to make a markerlight that can be attached to the top of the suit? Like the forgeworld one ;)

Ricordis
Shas'La
Posts: 262

Re: Paulson's Armory

Post#181 » Apr 09 2016 06:43

Oh yeah, I'd use them as shoulder mounted replacements for the HYMPs on my XV88s.

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Raverrn
Shas'La
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Re: Paulson's Armory

Post#182 » Apr 09 2016 07:48

Paulson, could you hang one or two of those on a Crisis shoulder? I want to see if they'll make good HYMP for old Broadsides.

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paulson games
Shas
Posts: 869

Re: Paulson's Armory

Post#183 » Apr 09 2016 09:17

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Last edited by paulson games on Jun 10 2016 05:38, edited 1 time in total.
Paulson Games parts are now at www.reddogminis.com

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Raverrn
Shas'La
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Re: Paulson's Armory

Post#184 » Apr 09 2016 12:21

Oh sweet! Could mount them at that upward angle and they'd work wonderfully.

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zenitslav
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Re: Paulson's Armory

Post#185 » Apr 09 2016 02:32

I would like to see some futuristic blades in a scabbard, I have been searching high and low for something suitable to no avail. Something like the blade from metal gear rising, could that be something to build upon?

Image

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Redback
Por
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Re: Paulson's Armory

Post#186 » Apr 09 2016 02:36

paulson games wrote:Are you referring to this marker light?

Image


Yes I am

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paulson games
Shas
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Re: Paulson's Armory

Post#187 » Apr 10 2016 12:08

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Last edited by paulson games on Jun 10 2016 05:38, edited 1 time in total.
Paulson Games parts are now at www.reddogminis.com

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Redback
Por
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Re: Paulson's Armory

Post#188 » Apr 10 2016 07:25

paulson games wrote:I've never been a fan of how the sensor tower sticks up on that suit, to me it looks like something you'd see on a Necron model more than Tau. I'm open to the idea of working on a dedicated sensor piece but it'd likely be something that fit flush against a weapon or shoulder.


Think the shoulder would be best. It would be really good if you could do something

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