*cultists get zombie upgrade for free(which basically makes them cheap plague marine meat shields)
I just noticed this thread and love it, as I just recently picked up the C:CSM the other day and am building up a 2500 point list! I'm lucky that I have a fair bit of C:SM stuff that can be easily converted.
I went with Typhus also, and am going to try my hand with two or three units of bikers with papa nurgles blessings!
So, after coming in second place in a Warhammer 40k tournament, I put my prize money towards and order that included a new Warpsmith model! I did some minor conversion work and a head-swap, and all that's left to be done is painting! Without further ado, here's Warpsmith Shiron, "The Genesmith":
So in the latest tournament, I dropped Mortius and one of the gaunt arms broke off and disappeared. Last night I finally decided to replace it, and I also came across some nice Tyranid bits I got from my friend a while back...
Well, I finally got off (well, on XD) my bum and did some sculpting on Mortius, adding growth to fill in the gaps between his arms and torso while also bulking out his upper arm armor and filling in a lot of the cracks and such in the pauldrons and the top of his armor. And, after all this time, he's finally starting to see some color!
In addition, I also cracked out the Tyranid bits again and started to spruce up my Spawn counts-as! I've got two more headed my way, so soon I should be able to squeeze some Spawn into my army.
Not a big update, but an update nonetheless! I found this interesting fella on Ebay, and as cool as the helmetless head they included was, I wanted to save it for a model where the small details on it could properly show. I was looking through the heads I had, and a Hell Blade pilot's head fit rather nicely, I think...
I have yet to do a side-by-side comparison with my other Oblits, but I know already he's gonna be a bit smaller than them. HOW much smaller he is will determine if he gets any further conversion work; any suggestions?
ooo, pretty. How do you integrate the plastic parts so seamlessly? I was looking for where the different bits hook up and... well.. I couldn't find them. I could find tyranid bits on that spawn counts as, and scaven bits... but couldn't tell where one stopped and the other began.
As for the obliterator, needs more dakka. One of the big things that separates obliterators from fleshy terminators is all the guns. I only see one plasma cannon on the obliterator you show there, and when I think of oblits they have like 80 guns sticking out of their arms or chest or, hell, even their face. I think a couple more wouldn't hurt. I notice that there are some tubes coming out of its back that just kind of... end... maybe you could mount a fire breathing demonic heavy flamer counts as. It would add some size if you need it (so opposition doesn't complain about models being too small). Though I'm not sure how it would look...
Maybe some sorta guns growing out of it? oblits literally grow the guns on their bodies so... I don't know, I'm not a chaos player XD hope some of suggestions help. and even if they don't, I love the look of your models.
So the Tau codex came out a bit too late for me to use them in a campaign that started at my LGS, so I'm working with my Chaos Marines for said campaign. After a highly unsuccessful first couple of sessions, we finally made a major breakthrough, and my best friend pointed out that Mutilators are actually something to look at investing in. Being the conversion-happy person I am, having some spare resin obliterator bodies I found on ebay, and having some of the new parts from the Forsaken set to play with, I decided to take a crack at my own to run alongsde Mortius, my Typhus counts-as:
My LGS had a 20%-off savings on GW products this past weekend, so I got a box of figures I've been eyeing for a while now - the Skaven Stormvermin. However, I'm not going into Fantasy; while I wait for more bits to arrive, would anyone care to guess what may become of them?