3d Weapons & Models

A Forum to discuss models of the Tau's Enemies, including Alternate Wargame Systems.
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De'terra
Fio'Vre
Posts: 554

Re: 3d Weapons & Models

Post#271 » Dec 20 2013 03:49

I regret buying an XV107 from Forgeworld.
These bits would have been so much better.

They look awesome!

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CoffeeGrunt
Shas'Ui
Posts: 1122

Re: 3d Weapons & Models

Post#272 » Dec 20 2013 04:24

Part of me wants to shave out the middle and use it as a Railgun. It looks sweet compared to the standard one, is the size comparable?

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Warhound
Shas
Posts: 858

Re: 3d Weapons & Models

Post#273 » Dec 20 2013 06:53

Hiya

while I love these... there is somthing not quite in-keeping... I think that the 'knocked over trapezium shapes' (with the 3 spot depressions) in the middle just look 'tacked on'... not functional, or as detailed as the rest of the piece....

Possibly change that element to be a more intergrated 'collar' to mesh the barrel to the main body of the gun?

I love the canisters and 'elbows'... perhaps the sleeves on the barrell could be joined from top to bottom, so allowing the central chamber to be hollowed out by the user- if they choose- but keeping the strenght of the unit?

if that makes sense?

otherwise, these will be on my next purchase!

cheers
W
www.resinaddict.com .... go on, you know you need to!

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paulson games
Shas
Posts: 869

Re: 3d Weapons & Models

Post#274 » Dec 31 2013 01:30

Here's a concept I was toying around with. Has inspiration elements from Shoji Kawamori's art (macross/gundam) and XCom's Mectoid. If I make a model for it'd be sized around 55-60mm so it'd be roughly on par with Infinity TAG suits. Working name for these would be R.O.I. Remote Operated Infantry "Roys" for slang.

Still on the fence with the design so I thought I'd toss it out there and see what you guys think.


Image
Paulson Games parts are now at www.reddogminis.com

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CoffeeGrunt
Shas'Ui
Posts: 1122

Re: 3d Weapons & Models

Post#275 » Dec 31 2013 04:06

Didn't happen to draw any inspiration from Shas'O Kais' design, did you? ;)

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Shovi
Shas
Posts: 37

Re: 3d Weapons & Models

Post#276 » Dec 31 2013 04:46

The concept reminds me of Lord Dirks drawings. How many fingers would it have? Four per coincidence? Would there be different ways to assemble the joints? If yes, I would buy a pack if three ASAP. I have some more questions though, does the weapon replace part of an arm? Could you maybe make an optional jetpack?
If it was some milimeters bigger they would be even more fitting to replace a certain dated model in a popular tabletop game... As it is it might not have the right mass, because it is a delicate designt in comparison.

abraxus
Shas
Posts: 298

Re: 3d Weapons & Models

Post#277 » Dec 31 2013 06:37

I like the design. Looks just Tau-y to be useful as a crisis type stand-in (and it seems to make sense that the Tau would use remote operated suit). Plus, your stuff has been pretty high quality, so I would love to see you produce a suit.

That said... go back to your room and don't you dare leave until the Lynx is ready for sale! ;)

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paulson games
Shas
Posts: 869

Re: 3d Weapons & Models

Post#278 » Dec 31 2013 07:59

Current thought on weapons is that they'd be handheld, or mounted over the shoulders similar to the Gundam GM series. It has a 3 fingered hand, two fingers and a thumb. (xcom mec trooper style)

Hadn't planned on a rear mounted thruster unit, although it might be possible to add one as an extra part. At 60mm in height it'd be about a head taller than a common popular mech. Parts would be on ball joints to allow for a good amount of poseability.


Also the Mecha Front lynx should be headed out for printing late this week.
Paulson Games parts are now at www.reddogminis.com

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Jefffar
Shas'Vre
Posts: 965

Re: 3d Weapons & Models

Post#279 » Dec 31 2013 08:27

I like it. An option for a flight pack for use as a air-mobile mecha would be good. Perhaps an upgraded armour package option for a heavy infantry variant as well . . . at least in the long term plan ahead form.

I am in favour of hand held weapons, though keeping a shoulder mount for missile systems or supplementary equipment would be a good idea. Perhaps a modular shoulder system so you could have a clean shoulder, or replace the shoulder armour with a weapon system.

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russ29
Shas
Posts: 295

Re: 3d Weapons & Models

Post#280 » Dec 31 2013 08:54

It looks good, and its somewhere in between a XV22 and a XV9.

I might get some of it if I have the budget to do so! And I'm agreeing with Jefffar here. Hand held weapon is always a cool factor even though it might not make as much sense, and with the shoulder mounted weapons, it would be pretty neat. Still, I love where you are taking this and I can't wait to see it!
Strike hard and fast, and let no enemy come unto us.

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