Mecha Front - Now LIVE on Kickstarter

A Forum to discuss models of the Tau's Enemies, including Alternate Wargame Systems.
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Re: Mecha Front

Post#61 » Jun 26 2013 10:36

Kaiizen wrote:The "Knee" joint is going to be an issue still since the entire leg is one solid piece. But, since it's all in plastic it's a minor grievance at best. I can easily make the cuts necessary to make this guy look like he's striding across the battle field. Good work so far, I'm looking forward to the finished product.


Resin, actually, and the production models will be metal. Pose-ability may be hindered a good deal when it comes to things like the knee joints, but I think I'm starting to see ways around it.

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paulson games
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Re: Mecha Front

Post#62 » Jun 26 2013 11:10

Metal isn't that hard to work with, but you do need the proper tool: A Jewelry Saw you can get them on ebay for under $10 shipped.

They do wonders for working on either resin or metal models. They have a much finer blade than a normal razor saw and let you make very precise and neat cuts. If you take you time and don't force the blade they will last a very long time, I've gone through maybe 3 blades in the last 5 years and I use it at least 2-3 times a week. After a regular hobby knife I'd rank my jewelry saw as my second most used tool, and it probably more important than my dremmel tool which is pretty impressive.

If you've ever managed to do corrective knee surgery on your crisis suits then it shouldn't be any harder to do on these, provide you have the right saw. Cut at the knee joint, posistion it how you want, pin it with a small piece of brass rod and fill in gaps.

If metal puts the fear of god into you and has your hobby hand shaking... There are still a few resin copies available which are incredibly easy to work with.
Paulson Games parts are now at www.reddogminis.com

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Re: Mecha Front

Post#63 » Jul 15 2013 04:46

A whole bunch of updates. I now have http://www.mechafront.com up and running. (Content is still being added).

New artwork for several units.

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Here are renders of the next mech that is headed in for printing.

I expect to have it available on the site early Aug. It will have 3 different variations and I'll also be releasing 2 more variants of the Raptor.

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Paulson Games parts are now at www.reddogminis.com

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Re: Mecha Front

Post#64 » Aug 01 2013 12:40

First print came in, the variant weapons will be arriving shortly. Man do I love modelling in 3d. :)


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Paulson Games parts are now at www.reddogminis.com

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Re: Mecha Front

Post#65 » Aug 01 2013 01:20

I'm liking the torso on the left one, but I like the one on the right better overall. I wish I had something to ask, but I don't. Keep doing what you do and I'll keep loving it.

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Re: Mecha Front

Post#66 » Aug 01 2013 12:16

Very nice Paulson! I think this guy may be my favorite of the two. I'm really loving the Battletech-esque styling on these guys.
SPRUE FOR THE SPRUE GOD!!!

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Re: Mecha Front

Post#67 » Aug 01 2013 12:47

Question for you Paulson: I love the legs on the left, but the torso on the right... Thoughts on swapping them? Is this something I can do and would it be legal in a game?

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Re: Mecha Front

Post#68 » Aug 01 2013 03:58

Swapping the legs would be possible. The hip pieces have a slightly differant conenction style so you'd need to cut off a peg to make them fit. It'd be a fairly simple modification.

As far as gameplay mechs will be able to swap out differant weapons and parts, so you could make slavage styled frankenstein mecha if you want. Some of the NorAm resistance fighters in the northwest would likely be making repairs with whatever parts they can find.

You guys are certainly free to modify models how you wish although it may take some tinkering to get parts paired up. Modifying stock models is one of my fgavorite things to do, mor ethan any other part of wargaming so I wouldn't dare remove that element from my own game ;)
Paulson Games parts are now at www.reddogminis.com

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Re: Mecha Front

Post#69 » Aug 22 2013 01:34

Here's a couple pictures of the Raptor Gamma (aka Sniper) I'll have pictures of the other new mechs shortly.


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Re: Mecha Front

Post#70 » Aug 22 2013 06:40

Raptor for me Paulson, my favourite design out of the range thus far. Makes my 15mm bug twitch. :)

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Re: Mecha Front

Post#71 » Aug 23 2013 01:51

Nice to see this system is growing.

Add 2 things and You have huge fan in central Europe:

1) total compatibility of parts (legs, waepons, cocpits ect. at least throu "weight classes")
2) Add PLC (Polish-Lithuanian Comonwelth) as a nation with Huzar class mech and I'm starting to promote Your game here :D

B.R.
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paulson games
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Re: Mecha Front

Post#72 » Aug 23 2013 04:38

Thanks for the comments :)

The weapon are interchangeable. (Also I'll be making weapon packs available at a future point).

The torsos and legs have differant sized connection points so they aren't interchangeable in their stock condition. If you want to use magnets and some greenstuff it'd be fairly easy to make it so the body and leg parts all work together.

Once I get the models for the North American factions finished up I plan on doing a number of EU based models as well. It'll likely be some timebefore I get there but there are plans for other nations are on the drawing board.
Paulson Games parts are now at www.reddogminis.com

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Re: Mecha Front

Post#73 » Aug 23 2013 08:07

Another nice piece of work sir! Qustion: The sniper barrel looks drilled. Did you do that yourself or does it come like that?

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Re: Mecha Front

Post#74 » Aug 23 2013 04:47

The model comes like that.

Provide the mold holds up to all the casting the barrel holes should be already on the part. Because it's such a small detail there's a small chance it may not last the entire production run (but I won't know until I get there). The barrel tips on both the alpha raptor and alpha goshawk lasted the whole run so it's likely that all of them will have the barrel hole intact.
Paulson Games parts are now at www.reddogminis.com

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Re: Mecha Front

Post#75 » Aug 23 2013 05:46

Goshawk Alpha - sounds like a TV show - Rick Rogers as Goshawk Alpha! The most daring MechaFront fighter on the lines. Tune in next week when..

Talking mechs, the big chunky lad, third from the top, in the urban disruption cammo - what unit is that one?

- Tael.

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Re: Mecha Front

Post#76 » Aug 23 2013 10:54

The chunky urban painted mech is the medium class Blackfrost Merc mecha. He doesn't have a name yet but it may be the next in line for a model. Still on the fence on if I want do any merc mechs before completely rounding out the main two factions, the upside is that if I do the merc next then either side can use use it for games.

Beta Raptor doing his Rifleman pose

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Some WIP painting I started working on in between rounds of castng. Aiming for a low visability scheme for night fighting.
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Paulson Games parts are now at www.reddogminis.com

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Re: Mecha Front

Post#77 » Aug 24 2013 07:52

Hey Paulson your models are look really great so far! I was just wondering if you are going to be selling some of the various parts from the kits individually or just as the full kits?
Want your crisis suits to have hands? try my guide

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Re: Mecha Front

Post#78 » Aug 27 2013 07:05

At some point I will be offering the weapons seperate from the mecha. Not exactly sure how soon that will be.


Images of the Goshawk Beta

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Paulson Games parts are now at www.reddogminis.com

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