Infinity Painting/Project Log- Bringing home hardware.

A Forum to discuss models of the Tau's Enemies, including Alternate Wargame Systems.
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Null
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Re: Infinity Painting/Project Log (Myrmidons)

Post#11 » May 31 2014 09:25

Hey Shadow Strike

I'm out of town on business next week so I may not have many updates for a while.
No.
No ... That will not do ... Please quit your job so that you can keep providing us with regular updates without interruption from this ... what did you call it ... Work??? :P
(Joking; I repeat that is a joke. Please don't quit your job. We don't want your wife mad at us!!!)

What is your plan as to the hair on the female model? Are you planning on doing any highlighting from this point or leave it as is? My reason for asking is I personally am trying to improve my painting skills and hair/fur has always given me trouble.

As usual, looking nice!

- null

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Shadow Strike
Shas'La
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Re: Infinity Painting/Project Log (Myrmidons)

Post#12 » Jun 01 2014 11:29

My wife would love it if I could stop traveling, but it's a part of the job requirement. I've actually tried painting on the road but it's tough to pack stuff up, protect models, and hotels universally have poor light... But it let's me catch up on Black Library reading. (If anyone has some tips for painting nubile traveling PLEASE let me know)

As for the hair, I'm going for purple... maybe electric blue? Right now all it has on it is a two tone prime and some wash. I'll leave it for the end since I'm still deciding, but I'll take lots of pictures when I get to it!

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Shadow Strike
Shas'La
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Re: Infinity Painting/Project Log (Myrmidons)

Post#13 » Jun 11 2014 10:55

This one's for you Null...
I thinned a bit of Druchii Violet waaaay down to the about the consistency of a wash and began applying thin layers. After about 9-10 layers this was the result:

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It didn’t take as long as you might think since paint this thin dries quickly. The highlights are still a bit weak for my taste so I’m going to go back and add some lines of Druchii Violet mixed with Ubshanti Bone. I like using the bone to lighten colors up since it helps give them a bit of warmth versus using pure white.

I also FINALLY managed to paint the first face I’m not completely embarrassed of!

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I started with a mix of Calthan Brown and Kislev Flesh and applied in layers until I got a mostly even coat. I then add a couple of layers of Kislev Flesh with less Calthan in it until finally I was just using thin layers of Kislev on the high points like the chin, nose, and cheekbones. Then I mixed a bit of red and bone color till I got a very light pink and gave her lips a bit of color. (A lady never goes into combat without her face on)

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Null
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Re: Infinity Painting/Project Log (Myrmidons)

Post#14 » Jun 13 2014 04:34

Very nice Shadow Strike

Shadow Strike wrote:This one's for you Null...
That sounds like something a rock-star would say when dedicating a song to a fan ... wait ... does that make a Shadow Strike groupie? :P :P :P Ha ha ha, all kidding aside thanks for the walk through. Thats a helpful tip on using the bone color instead of white to lighten your main color for highlights, thanks :smile:

Nice job on the model as a whole, you did her justice IMHO. Can't wait to see what you've got going on next!

-null

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Shadow Strike
Shas'La
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Re: Infinity Painting/Project Log (Myrmidons)

Post#15 » Jun 15 2014 02:32

Finished the Myrmidons! So I guess it's picture dump time? Any way I love these models and they were a joy to paint. The female hacker isn't my favorite profile in the game, but far and away been my favorite model to paint from the start set. Ok, enough from me...

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Next up will probably be Eurdoros or Diomedes since those are printed and ready to paint.

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Null
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Re: Infinity Painting/Project Log (Finished Myrmidons)

Post#16 » Jun 17 2014 07:20

Oooh! Diomedes! Diomedes! Yay!

Hello shadow strike

What is the trick for the flat black undersuits; is it just patience and highlighting?... Or magic :crafty:

Thanks, and keep up the beautiful work

- null

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Agent00abe
Shas'Ui
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Re: Infinity Painting/Project Log (Finished Myrmidons)

Post#17 » Jun 18 2014 05:27

I see a distinct lack of Yu-Jing :sad:

Great painting though. Wish I had the patience to do my Infinity models as good as yours. :)
Does this Railgun make me look fat?

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Shadow Strike
Shas'La
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Re: Infinity Painting/Project Log (Finished Myrmidons)

Post#18 » Jun 21 2014 12:26

Little elves. I leave the mini out with a bit of paint and few cookies and viola!

Actually I use P3 black thinned way down. It takes about 6 or 7 layers to get it even. I do a bit of highlighting with a mixture of grey and black. There is so much detail in these minis that I'm afraid to put it on any thicker.

Don't worry Agent00abe, Aleph stands ready to take care of everyone in the human sphere... Including the Yu-Jing.

;)

Quick proof that I am still working:

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Shadow Strike
Shas'La
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Re: Infinity Painting/Project Log (Diomedes)

Post#19 » Jun 28 2014 08:23

Wow has it been a week already?

Been painting Diomedes and he's getting close to done. Here are a couple of WIPS as proof:


So the armor is done the hands are done, and I'm finishing up the glow effects on his suit. The only thing that is giving me fits is the stupid upper wing. I keep trying to highlight the little square pieces in it but they never come out how I want so I hit it with a couple of coats of black wash and try again, I"m about ready to try dry brushing it on but I'm afraid its too light of a color on too dark of a back ground... Any way the back and the glow effects are coming out nicely and I think will help make this model special when it's done.

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Shadow Strike
Shas'La
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Re: Infinity Painting/Project Log (Diomedes)

Post#20 » Jul 17 2014 10:43

Vacations and some health issues kept me from painting these past few week. However! I did finish Diomedes! I'm not totally in love with his face and hair, but I'm ready to move on and have hopes on finishing my army before Feast in October!

So without further ado...

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Shadow Strike
Shas'La
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Re: Infinity Painting/Project Log (Diomedes Complete)

Post#21 » Jul 26 2014 10:37

Its bad lighting but he had been base coated, and washed. I'll start touching up his armor ams make it a little more gold.
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Null
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Re: Infinity Painting/Project Log (Eudoros WIP)

Post#22 » Jul 26 2014 04:18

Hey Shadow Strike

Nice work on Diomedes! What would you think about a brown wash on his hair - would that bring out the texture a bit more?

Looking forward to seeing how Eudoros turns out :biggrin:

-null

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Shadow Strike
Shas'La
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Re: Infinity Painting/Project Log (Eudoros WIP)

Post#23 » Jul 31 2014 08:45

I tried a mixture of brown/black wash on the hair... it helped a little, there just wasn't much in the way of detail to hold the wash. Like Diomedes, Eudoros's hair just doesn't have a lot of detail to it. I imagine this is probably true for a lot of their models. Their female sculpts have their hair typically blowing or or hanging in such a way that the molding process can give them nice detail were as shorter hair that moves away from the mold closure line.

It is what is, guess I'll have to fake some detail in myself! All I need to do now is add in some silver for buckles and clasps, highlight the back pack, and tidy up a few spots with some wash!

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Shadow Strike
Shas'La
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Re: Infinity Painting/Project Log (Eudoros WIP)

Post#24 » Aug 06 2014 12:16

Ok so this is Eudoros at... 95% there is some touch up on his arm, face, and some little bits of flock for the base, but functionally this guy is done and ready for the table top!

I'm quite happy with the greens and how they turned out. It's a color layering I played with on a KrazyKoala a while back and kept trying to find a place to use it on one of my models... He wears it well.

Skin tone is still eluding me but I feel like it's progressing, if anyone has an suggestions for skin tones, or any other thoughts or comments, I am always happy to receive them.

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PS: When photographing true metallics, you want a lot of light, but make sure it's not direct. I know that's confusing but some sort of diffuser, or even just blocking it a little with your hand will help not pick up all the little metallic particles in the paint and help the paint look more smooth and even.

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Shadow Strike
Shas'La
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Re: Infinity Painting/Project Log (Eudoros Finished)

Post#25 » Sep 24 2014 08:40

It's been a little while, but I had a whole pack of Space Wolves that I had to paint up for Feast of Blades. You forget how un-fun batch painting is until you have to paint 20 wolf tails in a row. (Ugh)

But now that they are out of the way I'm all set for my next Project: Bootleg Penthesilea.

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The plan is to paint this to a competition level in the next month. While the studio paint job far outstrips my abilities, I'm not really in love with the paint scheme. They also chose to put her on a "Aleph base". I want my Penny to look like she's just come to a stop on next to a sidewalk and is turning to see who just called her name. So here's what needs to be done for this project:

1. Custom base - All I want is a base that shows a bit of the street and some of the sidewalk she's parked next to. I wish I could find a precast one as this would save me a lot of time, but they are all either busted up and covered in rubble, or has something else weird going on with it all in the name of "character".

2. Custom bike. Penny wouldn't rock a factory paint job on her personal ride... I'm thinking a lime/neon green will complement her red hair and allow me to try some black free hand details. I'm planning on wet-sanding everything to give it a smooth and maybe even glossy finish? I know we always go for matte... but what if...?

3. The hair and face. Once primed these will be what I hit first since I think they will make or break the rest of the model.

4. The body. I still have no idea about what colors I'm going to paint her clothes but I want them to be very non-military and avoid the studio scheme.

Whew! A lot of talking, time to get to work!

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Kael'yn
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Re: Infinity Painting/Project Log (Asphalt Amazon)

Post#26 » Sep 25 2014 03:36

Shadow Strike wrote:4. The body. I still have no idea about what colors I'm going to paint her clothes but I want them to be very non-military and avoid the studio scheme.


Too bad, with the box paintjob of the bike I was thinking of an Mass Effect N7 motorbike for a Shepard shore leave... ;)

Idea for your base: http://www.antenocitisworkshop.com/infinity-urban-wargames-60mm-base.html

Good luck for your paintjob !

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Null
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Re: Infinity Painting/Project Log (Asphalt Amazon)

Post#27 » Sep 26 2014 11:57

Hey Shadow Strike

Nice model! I can't wait to see how it turns out :biggrin:. IMHO it would rock one of the Micro Art Studio bases Kael'yn linked to.

For the bike; The green/green might look cool, but I'd like to suggest something else:
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The black & anodized look really mean with that little bit of yellow accent[/spoiler]

Just my 2 cents. Looking forward to the end result!

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Shadow Strike
Shas'La
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Re: Infinity Painting/Project Log (Asphalt Amazon)

Post#28 » Sep 26 2014 01:44

Those bases are PERFECT! Thanks for advice guys! I'm kicking myself that I didn't check Antenocitis sooner.

@Null, I agree, blacked out motorcycles look amazing - in fact that's how mine is! (But boy are they hard to keep clean!) But I was thinking it might not translate into miniature form well plus I want a color that will pop out and grab the judges eye.

I got the bike cleaned up and built last night. The handle bars and console aren't glued, Ill paint those separately and assemble at the end.

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The handle bars are nuts, at first I was going to leave the space between the grips and the brake/clutch levers filled in, but then I figured it was the little details the judges would appreciate so I cut them out. They are surprsingly studier than I thought they would be!

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Edit: saw this in the work parking lot the other day. Not sure if it makes the driver cooler or lamer that he did this on a minivan but either way I think the color and graphics would look good on Penny's bike.


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EDIT:

OK I finished cleaning up the pieces and dry fit them... Everything fits! Getting one of the first few out of the mold has its advantages. ;)

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I also got everything primed. I mention this only because o used a black, grey, and white method for the first time. It have me a very subtle color shift along the model and preemptively added shadows. I'm hap to expound on this if anyone is interested.

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