Well, a year seems like a long enough time to wait to update
Let me apologize for not keeping this active despite continuing to paint. Me and forum posting is a bit of a roller coaster- I'll be great for a few months then fall off the wagon. Let's hope it sticks this time! But despite lack of posting I’ve still been painting and I hate to see this thread gather cobwebs. So let’s see what I’ve been up to:
Ajax was a fun model to paint. At first I was a little worried about painting him purple, the base coat was very strong and didn’t look very good. But as I started getting the highlights layered on it turned into quite a nice looking model I think! The big guy has an impressive stat line, but is a huge bullet magnet. Seriously! Everyone likes to pick on this guy. He's durable but not THAT durable. Still he takes a lot of heat off other parts of my army and I can use him to bully my opponent into doing what I want a fair amount of time. He rarely makes it to the end of the game.
This next guy is a little unusual. A few years back I met Carlos Bostria the “public face” of Corvus Belli. As a gift I gave him a GI Joe and in return (because he said if he didn’t it would be like communism… not sure what he meant) he gave me a unreleased model. The reason I think it was never released is that it’s kinda wonky looking. You can tell it was a preproduction because the arms are miscast, the feet are oddly stretched out and there are huge seams running down the middle of the face. But still I love him and will never give him up. So I painted him up in my army colors and tried to do a bit of battle damage to explain away his weirdness. I got the idea of trying to make it look like he had taken some damage and was showing a Terminator like skeleton underneath. Most of the time he is a proxy for other stuff or my High Value target so he gets a lot of play on the field and is an interesting conversation piece.
Next up are a pair of bots from the Scylla and Dracios box, these guys were a quick and dirty job, just preshade and layer on black, gold, and grey metal. But I still wanted to give them something to make them pop – so I whipped out the airbrush and laid down a bit of white paint then added some red, then orange wash over it, then a dot of yellow over their eyes. It’s not perfect but for the ease of it I’m quite happy with how their glowing eyes turned out.
The Chandra Spec Ops model was fun to paint. Although she didn’t photograph well. Her hair has a lot more depth in real life than the camera shows. It’s partial because I wanted to show of her sorta sly look which I have to admit I love. She doesn't get used often since Spec Ops are pretty much only used in tournaments or campaigns. But she is fun since I get to equip her however I see fit. Personally I like making her an infiltrating specialist - something people don't often expect from my army.
Ah Dracios. Aleph has a lot of curved armor plates and “soft” flexible clothing like armor so the hard edges on this model was a welcome change of pace. I actually wasn’t that happy with his skin and hair but they seem to look good in pictures so I guess that’s something. I wasn’t sure how much red I wanted on there and go back and forth on the red shoulder armor. It looks nice and I think the model is a bit to black and grey without it… but it feels overpowering at times.
Ok so Penny isn’t actually my paint job, I had a good friend who is a local painting hero do this for me in exchange for some extra plastic I had laying around. I wanted her to have a bit of a wild look to her, thinking of her as calm an demure in public but then absolutely wild on the battlefield. She is also a stupidly fun model to field. I put her on the table and my opponent sighs- everytime. She is so fast moving and has a variety of weapons that really makes her a threat to almost everything.
I was a little afraid of the blue hair on the Dactyl – I thought it might over power the model, but when I combined it with the blue on her pants and armor I ended up being quite happy. I also like the skin on her, I wanted to make her look quasi-Indian and I think I succeeded. I’m happy that I’ve been able to include a variety of skin tones in this army. I really like the Dactyl profile, it's not an amazing profile but it also doesn't cost me an arm and a leg to put on the table. A link-team of these plus Acmon are my worker bees.
Ah Acmon. This is bar none my favorite in this line up… maybe my favorite in the whole group! This was one of those models were everything just worked and was a dream to build and paint. I’ll be honest; my favorite part is the pants, the little hexes just pop so nicely. His skin tone also turned out nicely too, I was able to make the skin hexes noticeable without going crazy over the top with them like I think the studio does. A visor wearing engineer in the future... Is there any way he couldn't be Geordie LaForge? It's true he doesn't have Geordie's trade mark yellow/gold but orange looked so good I couldn't help myself.
Last one is my dear little Alke. She doesn’t look like a fighter, but she does real work on the table top. Again, her pants turned out nice. I experimented with her eyes a bit going for a more anima look that I usually do… I think it worked.
Bonus: This was press fit marine was the first model I ever painted about 4 years ago. I included it here as a reference to see how I’ve progressed. A lot of time it doesn’t feel like we get better but if we can go back and reference our old work we can see how we improve… or if we have a technique that is lagging behind others.
So with this my Aleph army is pretty much done. There are a few blisters here or there that would be nice to round out my options, but in general I’ve got everything I really want. So now it’s time for me to come back to my first love- Tau. I’m excited to start painting them again and can’t wait to see if I can take some things I learned here over to them.
As always comment, critiques, criticism are always welcome!