Elliott wrote:one small thing...Tacking on an extra piece of hard-wired gear may not be necessary. The Team Leader's statline does not vary from the other suits in the team, but as a team leader, different rules apply to him - he may access the Battlesuit Wargear List. In addition, he costs a few points more - I think this qualifies as not being perfectly identical.In the Rules FAQ, P'Shar's wrote:In addition, a team leader can tack on a cheap hard-wired system to stand out from the other members of his team.
Elliot wrote:p. 25, Complex Units wrote:By this we mean they have the same profile of characteristics, the same special rules and the same weapons and wargear.
Unusualsuspect wrote:Is this permissible, or is the wording in the multi-wound section stronger than I read it and actually requires as many unsaved wounds as possible on a single model until it is dead?
This is actually pretty straight forward: all the same rules about homogenous/heterogeneous models apply:p. 26, Units of Multiple-Wound Models wrote:If a unit consists entirely of models that are identical in gaming terms and have multiple wounds, then take all the saves for the unit in one go.p. 26, Units of Multiple-Wound Models wrote:If the unit includes different models, first allocate the wounds suffered. Then take saves for identical models at the same time as normal.
However, there is one additional caveat:p. 26, Units of Multiple-Wound Models wrote:Once you have determined the number of unsaved wounds suffered by a group of identical multiple-wound models, you must removed whole models as casualties where possible. Wounds may not be 'spread around' to avoid removing models.
The examples given clearly illustrate this point: wounds are allocated such that whole models are removed first, starting with models that have already lost a wound, then working through unwounded models.
Unusualsuspect wrote:Ogryns are models with more than 2 wounds. Shooting at an unwounded squad of 3, I inflicted 2 wounds which he failed his cover save against. He had allocated them to the 2 ogryns that were not the Bonehead, and thus homogenous.
The rules for multiwound models states only that you must remove whole models as casualties if possible. He wanted to allocate 1 wound to each Ogryn.
Is this permissible, or is the wording in the multi-wound section stronger than I read it and actually requires as many unsaved wounds as possible on a single model until it is dead?
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