-Not sure if it really is useful - statline part. Stats are in summary sheet in the middle of Codex (last b/w page, before colour section), and has every unit's stats on one page. I know it was main idea, but other than that I find it might be useful.
-as per unit statline, wargear statline is not entirely necessary. If you'd change, I think you could compress each one in half, so that there are 8 units per sheet, or make them longer, and 6 of them. I think there could be space for unit's main in-game objective, so that you always know what you thought of at the beginning. Or something like that...
-as per vehicle chart, I'd do more squares for shaken and stunned to write turn number whenever it gets hurt, and weapon destroyed result may be added with space for which weapon.
Nitro wrote:@Ell'ran: @Commander Blueshock:
Just curious: is the quality good enough? I compressed the file it to maximum to keep it as small as possible..?!?
Commander Blueshock wrote: (I was tired of using dice all the time to mark units and tanks with wounds/effects, and whatever else.)
Cr'shu wrote:I actually tend to like using dice to mark tanks...
Die number denotes what is wrong with it: 1 for shaken, 2 for stunned, 3 for a weapon destroyed (if the weapon can't be removed, put a 3 on top of the weapon), 4 for immobilized, 5 for wrecked and 6 for smoke. ... No, 6 does not mean exploded, cuz then it wouldn't be on the table!
Still, these cards aren't bad. As an MtG player, having rules listed on cards appeals to me.
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