Panzer wrote:Kakapo42 wrote:One thing I don't see addressed that I was wishing they'd fix is the option to include Skyrays as part of a Hunter Cadre formation. To this day I have no idea why Skyrays are not listed as an option for Hunter Cadres, while Hammerheads (and just about every other non-auxiliary Tau unit) are. Is the facebook discussion for these still open? I may have to mention it there.
Probably the same reason why we can't take Darkstrider in a Hunter Contingent or Dawn Blade Contingent......there is none. They just decided they don't want them to be available and we have to deal with it.
Actually, there is a very good reason for both, and amazingly for GW its actually balance reason.
Skyrays are a minor offender, but with networked markerlights shold they coordinate with large number of other units, you can very easily get army-wide BS5 ignore cover, and coordination into networked markers will make our entire army be an AA platform with no additional cost. they will simply drop their entire load T1 without any thought, and then "just" be a global buffer unit to give your coordination abilities overwhelming power.
Sure you CAN get multiple skyrays yet, but this also requires a heavy tank investment, so its not quite as quick and easy. 1 skyray suqad for every 3 hammerhead squads is easy to control, but up to 3 skyray suqads in just the core would spin completely out of hand. that's also part of why they allowed dawn blade to have easy skyray spam (just a devilfish for every 3 skyray teams)-without coordination they are not that bad.
Darkstrider however, with coordinated firepower is outright bonkers. the main thing that limits his sigsys from being OP (and in fact keeps him being rather UP and overcosted) is the fact he is limited to being in a team with only fire warrior and pathfinders, and these are neither very big, nor pack too much punch.
Stick him in a contingent? suddenly he can, even if merely snapshooting, allow your hammerheads to ID most MCs in the game, heck even our easy S7 spam completely wreck MCs in general. Even deathstars will crumble when you get army wide -1T against them. there is no protection, no stopping it, and no counterplay other than hoping you can gun him down before he makes a measly snapshot.