I don't know how far it has spread, but my local gaming scene uses a system called Community Comp Points alongside the ITC list-building limitations. I'm curious to see what everyone thinks of it, whether it is liked or disliked and more importantly, why.
For those who don't know what community comp points is, it's a secondary scoring system that helps limit the number of powerful units a player can take in their army. Semi-powerful units get a point value, and the more powerful units get cumulative points values, and they add up quickly.
I threw together a list a while ago and currently its what I'm building toward to get my model count off the ground, and I recently ran it through the CCP system to find that it came in only just under the limit. That list is:
1x Commander; Drone controller, Vectored-retro thrusters, 2 Marker drones.
1x Crisis team; 3 Crisis with CiB, Plasma and Counterfire, 1 Shas'vre with CCN, M3S.
3x Strike Teams; 4 Warriors, 1 Shas'ui, Missile turret.
1x Iontide, Stims, Missiles, Counterfire.
1x Broadside team; 2 Missilesides, Counterfire, 1 Missile'vre, Counterfire.
1x Drone team; 2 Shield, 6 Marker.
Optimised Stealth Cadre
2x Stealth team; 2x Burst suits, 1x Fusion suits.
1x Ghostkeel team; 3x Ionkeels, Burst Cannons, 2 Target Locks, 1 Counterfire.
I like this list, it's fairly all round and still has a few flavours of cheese in it because, lets be honest, no one plays this game aiming to lose. I was surprised that it came under the requirement given how many strong units are in it and what I saw on tables last time I observed a tournament.
Please Don't comment on the army list, that's not why I'm posting this topic. I want to know: who has heard of Community Comp Points, what people think of it and why.
The days of goodly English is went
Ziss old dog still has a few tricks!