First you select a target for your unit to shoot. Then you check for range. Literally take out your ruler and measure range from your unit to the target. Are you in range? No? CANT SHOOT. Yes? Move on to next steps. Check line of sight. Does your unit have line of sight to the target you have selected? No? CANT SHOOT. Yes? You may ONLY wound those models that you can see. Now you may roll start your shooting phase. If your weapon ignores LoS you can ignore the line of sight phrase and continue shooting if you have already passed the range test. It's very simple.Unicornsilovethem wrote:The Shooting Sequence rules are pretty poorly written and open to tons of inane interpretations. For instance, while we're on the subject of LoS, it first says you have to "check" for range and LoS to the target unit. It doesn't say what to do with that information. It doesn't say "you have to check that you are within range and have line of sight", it says "check the range and line of sight". So you can check it, see that you are not within range, and then happily continue to step 3. Furthermore, how can you check that you are "within range" before you choose a weapon?
There is a second clause specifically about Line of Sight, where it actually states that line of sight is required. However, it only says "one model" must have line of sight to "one model in the target unit". It doesn't say that "one model" must be part of the unit currently trying to shoot. So you could essentially use any model on the board for this check, including a different enemy model in the target unit.
Ridiculous? Utterly. But technically a valid interpretation. If your enemy is a dirty RAW fundamentalist who argues that Homing weapons still need line of sight, bring this up and watch his dismay as he realizes that all your weapons completely bypass the LoS requirements.
Unicornsilovethem wrote:So you could essentially use any model on the board for this check, including a different enemy model in the target unit.
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