[Wolfs16's Tau Log] The ARC-16's (COMPLETE)

Post long term projects you have devised for your Tau or other hobby projects.
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Militant.Jester
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Re: [Wolfs16's Tau Log] The ARC-16's (Updated 7-28-10)

Post#581 » Jul 29 2010 10:50

The infamous Koto bits again? :P

Anyways, looks pretty good I think.
Are you going to "gem-ify" the purple bits on the tank?
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Wolfs16
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Re: [Wolfs16's Tau Log] The ARC-16's (Updated 7-28-10)

Post#582 » Jul 29 2010 11:11

Actually what I used is chopped up Ion Cannon. Like a hunter I use every last part of model I cut up. :D

I will put the kill markings on the panels you mentioned Null. I was thinking of using this tutorial from Sholto with some Tyranid silhouettes. Maybe that is way to much work though....

Oh and the purple parts will absolutely get gem and lens effects. Just laying down a basecoat!

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Re: [Wolfs16's Tau Log] The ARC-16's (Updated 7-28-10)

Post#583 » Jul 29 2010 11:19

Oh come on man, considering how much you've put into your army I would not call anything too much work!
*Looks at tutorial*
Oh.. that tutorial... :eek:
Wait, did he and PidGinRat do the same thing?
I think that would look great on your models. Do it for the fans! :P

Oh and the purple parts will absolutely get gem and lens effects. Just laying down a basecoat!

Good to hear. ;)
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mangozac
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Re: [Wolfs16's Tau Log] The ARC-16's (Updated 7-28-10)

Post#584 » Jul 30 2010 04:13

Hey Wolfy, just wanted to drop a line and comment how awesome the Hammerhead is turning out. The increased footprint of the chassis has really helped even things up with the larger railgun! The engine layout you've ended up with looks great.

Are you using a brighter grey to highlight the grey armour panels these days? I feel that it is a little too bright, looking less like a highlight and more like a deliberate separate colour. If you want an extreme highlight you really need to do it in a couple of stages so it's a bit more gradual.

Keep up the great work mate!

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Re: [Wolfs16's Tau Log] The ARC-16's (Updated 7-28-10)

Post#585 » Jul 30 2010 05:07

I think the latest picture is a step in the right direction. IMO, what you should do is remove the top two vents on the side of the back engines, then move the engines back just a bit so that the space where the vents used to be lines up with those bits you have holding the SMS on. Then add a similar bit between the engines and the hull, so they aren't just glued directly onto it. With that giving you a bracket thingy holding it all together, you can then mount the SMS on top of the whole thing like you have it now.

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Re: [Wolfs16's Tau Log] The ARC-16's (Updated 7-28-10)

Post#586 » Jul 30 2010 09:00

The hammerhead is looking very nice by now!! Excellent job... can't imaging the amount of time you spend on it so far. :eek: It is looking like a real fireplatform. GW's hammerhead look like a fish... with a big gun. Yours look like a skimmer tank, armed and ready to destroy!

I'll have to agree with Mango about the painting though. Especially now that you have put this much will and work into converting the model.
Are you trying to make it apear as if theres an additional recess in the plating? If not, I wouldnt use black wash to make it appear darker (You might not be, but it looks like it). Use a darker grey instead (Not as dark as the one you have used, if that's what you have done). Also, do not apply highlights over it. I think the highlights make it appear as if theres a gab in the plating (which I know there isn't), even more than the dark shading. Just thinking it looks a little off.

The above is just what I would do, if you wont... then don't!! I have no doubt this will look very good once finished.

Image

Those.

What do you have to say in your defence!?! :evil:

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Wolfs16
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Re: [Wolfs16's Tau Log] The ARC-16's (Updated 7-28-10)

Post#587 » Jul 30 2010 11:23

Peregrine:
Your idea for engine mounting is interesting, but a little hard to understand without visuals. I will have to play with it when I get home.

Mango & Don:
Thank you both for the compliment! I'm glad you guys are liking it.

Let me make one thing clear, I am using the exact same color to highlight as I've used on the whole army. I honestly think the picture is making it appear brighter than it is. Also, the highlighting I've done is not finished, so give it time.

As for the additional shading in the recesses, there are lines there that seperate parts of the hull. I am still in the process of painting, so give it time. If you look at my Devilfish you will see that I did not shade that second center panel, but on my Skyray I did. I think it looks better when it's shaded.

Again, remember that this is not a painting update and still has more work needed.

Thank you everyone for your ideas! I still have ways to go and I cannot wait to get this guy done!

Any other ideas on what I can do for kill markers on the vehicle?

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Re: [Wolfs16's Tau Log] The ARC-16's (Updated 7-28-10)

Post#588 » Jul 30 2010 11:38

Peregrine wrote:Something like this:

Image



Pretty much once you're done, the front part of the engine (where the vents are/were), the main hull, and the bracket holding them together should look like one continuous part. The front engines follow this idea really well, where the back ones look unfinished, the front set blend smoothly into the hull like they were part of the original design.

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Re: [Wolfs16's Tau Log] The ARC-16's (Updated 7-28-10)

Post#589 » Jul 30 2010 02:16

Wolfs16 The tank looks great, it has that look of raw power that Tau firepower should have :fear: . I like the look of the Ion cannon piece over the back engines it bring everything together I think. For the smart missles though, I wonder if mounting them underneath the chassis up front between the engines and the senser nose would look better. Just a thought.

For the kill markers I would suggest being simple, make small drawings of each type of Titan ( Spider for biotitan, and stick figures for impiral titan and orc stampa) with dashes under them for amount killed. Or just do the the little figures for each kill. Maybe that's a little more complex than I thought :-? . Oh well good luck as you continue.

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Re: [Wolfs16's Tau Log] The ARC-16's (Updated 7-28-10)

Post#590 » Aug 27 2010 06:43

Oh man, it has been awhile! Well I want everyone to know that I have not been idle. I have been working on my competition entry for the past few weeks and I am very proud of how it has come along. Unfortunatley, you all will have to wait to see it next week! In the meantime though, here is the progress on my Hammerhead!

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Okay, so I have used green stuff to mount the back engines. It is really shiny right now since it still is wet and has some Vaseline on it. This is my third layer and still needs a bit more smoothing out. One more layer and then I will do a little filing and I should be all done with the mounting.

As for the SMS:

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I removed the shield bits I used to mount the SMS before and connected it directly to the engine mounts. I think it is much smoother.

I also need to remove the last little engine oval since it is getting in the way of the new mounts. Should I just smooth it out attach something else there?

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Terminatorinhell
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Re: [Wolfs16's Tau Log] The ARC-16's (Updated 8-27-10)

Post#591 » Aug 27 2010 08:09

Now THAT is a sleek killing machine! Leave it like that! :D

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Null
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Re: [Wolfs16's Tau Log] The ARC-16's (Updated 8-27-10)

Post#592 » Aug 27 2010 08:34

Hey Wolfs16
Should I just smooth it out attach something else there?
I'd try to just smooth it out...... see how that looks.

I really want to see it painted now!!!!

EDIT: I was just looking at this and my brain stared to hurt............ If thats how you're mounting the SMS, how are you going to mount the Burst Canons?

- null
Last edited by Null on Aug 28 2010 06:57, edited 1 time in total.

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Majonga
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Re: [Wolfs16's Tau Log] The ARC-16's (Updated 8-27-10)

Post#593 » Aug 28 2010 04:07

My opinion on this project at the moment is, I don't think you want to tool this thing up too much. What I mean is, the more you add and add and add, the more cluttered and out of place the model looks in comparison to the sleek curves of a normal Tau Army. I need to see it painted to really tell how well this goes with other Tau tanks. Perhaps take a picture with both a normal and your upgraded tank in it so we can get a comparison?

As it is, I think you should just go for smoothing the whole thing out, and not really go for any more 'extra bits' as you may find they actually detract from the model. As you have it at the moment, the engines are a very smooth job, well done. The frontal view makes the tank look very sleek. So far it's looking really nice. I would advise against more trinkets, but if there is anything else you want to add, by all means go for it, at the end of the day it's your tank ;)
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Militant.Jester
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Re: [Wolfs16's Tau Log] The ARC-16's (Updated 8-27-10)

Post#594 » Aug 28 2010 10:59

Wolfs16, I'm going to give you my completely honest opinion on the tank, and I hope you're not offended.

I think that that the engines being mounted parallel does not look good. It makes it look far to square for a Tau tank. What I would suggest is mounting the engines on opposite angles, like Xeones' excellent Piranha conversion.If you look at the way the rear engines and the front wings are mounted (front view), they form a very wide sort of diamond shape. I think I described the shape pretty well- but I can't say why I like it so much...
I don't know how you achieve that without wigs, though - the small engines in front just couldn't be angled properly to capture the same flow..

Regardless, you've put a lot of work into this model, and the changes I suggest would basically mean starting from scratch - not to mention that you're happy with how it looks right now. It's your model, so (obviously) do as you please - but I just wanted to give some ideas. Maybe for future conversions?

Anyways, as for the mounting of the SMS - I'm not sure. Could we get a shot with the turret mounted?



Regarding what Majonga said - I agree and disagree. I've seen a lot of models that overdo the bits and end up looking ridiculous/stupid.
But then, there are models like Warhound's revamped Crisis Suitsthat look awesome. The size and placement of the bits is just as important as how many you have. If you get all three right, you end up with a really detailed model that honestly looks like a piece of military hardware.
Probably you already know that but... food for thought, eh? :D
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Re: [Wolfs16's Tau Log] The ARC-16's (Updated 8-27-10)

Post#595 » Aug 29 2010 11:18

Thanks for the compliment Termy! :)

Jester, your comments and opinions are always appreciated. I don't think I would be posting this stuff here if I didn't want feedback! But I'm afraid I disagree when you say that it loses the Tau look. The profile is low and swept to the ground, to give it more of a hovercraft, heavy lifter look. The engines, while not swept in the direction of Tau aircraft and facing the same direction with similar angles so it keeps the flowing the right way. This tank is not built for agility, but built to haul the gigantic railgun! :D I think that for its intended function in the army it fits the design. As for the SMS, they are staying where they are. I am getting really sick of this tank by now, so I just want it to be done and over with! :D

Majonga, I agree that less is more and that overdoing detail can kill a model, so I will wait till I finished the engine mounts completely, then I will see how everything else look.

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Martial
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Re: [Wolfs16's Tau Log] The ARC-16's (Updated 8-27-10)

Post#596 » Aug 30 2010 08:18

Wolf, I won't discuss on the modelling since it's simply perfect for me. And when I look at this babby, I imagine it with two railguns on each side of the main hull, just beside of the cockpit, and the roof of the TX as flat as possible. It could make a cool mini-Tigershark!!

But I disgress...the SMS are well placed! That keeps the aerodynamic look of the whole vehicle without breaking the lines.

Now on the painting, is it me or your red is much brighter than on your other models? And the glow of each engine is strange too...I though that the little inclined panels inside of the engine was some sort of "shutters" to regulate the oxygene flow (and thus the speed). Myself, I've painted the area between each shutters, as you can see there (no the mold lines are not here, it's just an illusion! No comment please! :roll: ):

Image

I know it's my own interpretation, but I wanted to share it so you can see what it looks like.

Keep your wheels on the rail(gun)! :D

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Patchoro
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Re: [Wolfs16's Tau Log] The ARC-16's (Updated 8-27-10)

Post#597 » Aug 31 2010 02:27

Awesome work. I really like your design for your modified Hammerhead. Is it me or do you use a lot of green stuff to make surfaces? isn't it easier to use plasticard and fill gaps with greeenstuff?
Stop tweaking that baby in danger of overdoing it. Looking forward to the finished tank.

Martial wrote:I thought that the little inclined panels inside of the engine was some sort of "shutters" to regulate the oxygene flow (and thus the speed). Myself, I've painted the area between each shutters, as you can see there (no the mold lines are not here, it's just an illusion! No comment please! :roll: ):

I totally agree with you on that. I think that your approach looks more realistic. I saw your comment and applied it to my own Devilfish.

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Wolfs16
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Re: [Wolfs16's Tau Log] The ARC-16's (Updated 8-27-10)

Post#598 » Sep 01 2010 11:43

Martial:
No, the red is the same. The tank looks totally normal next to all the other models, I think it just the lighting. As for your engine lighting suggestion, I think that looks great and I would love to use that on my next build, but for right now I just want to get this thing done and over with! I have been working on this model for weeks and it is boring the life out of me now! :::(

Patchoro:
Yes, I did use a lot of greenstuff and yes, I could (should) have done things a bit differently. I have learned a lot from working on this beast and hope to apply those lessons in the future. :)





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Guys, I am seriously getting burned out working on this tank. :sad: There always seems to be something else to do on it; it never ends! Needless to say, I am really looking forwarding to just finishing this thing! So here is the current painting progress. I would say I'm about 85% there:

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There are just some details that need finishing, but I'm getting close! Once the painting is done, all I gotta do is finish the crews background and we should be good to go!

I can see the light at the end of the tunnel!

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