Fal'shia 9th Maintenance Bay [WIP Poject Log]

Post long term projects you have devised for your Tau or other hobby projects.
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MODELGLUE Eio'Y
Kor'El
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Re: Fal'shia 9th Maintenance Bay [WIP Poject Log]

Post#55 » May 27 2014 08:15

The vents you worked into the engine area look pretty darn official. I'm not that brave with green stuff, my hat goes off to you Null.

I think the Female "Y" slit looks appropriate to me, that and the female form is very obvious in this case. Maybe if the Tau female was in full armour we'd have a harder time distinguishing if it weren't for the "Y".

I like your progress so far on her, and seeing as you have been making progress in a reduction style of work I look forward to what you bring out of this model. I'll check back in loyally. :)

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Tael
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Re: Fal'shia 9th Maintenance Bay [WIP Poject Log]

Post#56 » May 29 2014 04:28

Impressive work so far man, major fan of converted firewarriors. The Sawfish is coming along nicely indeed.

The detail addition works well - and with regard the Aun, Y slit is suitable for females given all the background.

Look forward to updates on the Sawfish, I particularly like the blunt roundness of it, it may be small, but it's stout.

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El'mo
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Re: Fal'shia 9th Maintenance Bay [WIP Poject Log]

Post#57 » May 31 2014 01:22

Excellent work Null. The Sawfish is coming along great :biggrin:

Are you going to model some FW sitting in it?

Null wrote:So then, my question is: Would a female ethereal have a "Y" shaped slit, a "Diamond" shaped slit, or a "Y" shaped slit with a "Diamond"?... if that makes any sense at all :P


I have just checked out an Ethereal model I have and he has no diamond (it is an older metal model) so my vote is on just the Y slit.

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De'terra
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Re: Fal'shia 9th Maintenance Bay [WIP Poject Log]

Post#58 » Jun 02 2014 09:27

All Tau females have the Y shaped slit.
Source: Xenology (awesome read)

I came to answer questions but I stayed because I was amazed.
That is some awesome green stuff work there!
Do you use any special method to sand it down? I have never gotten it that smooth on my attempts.

I disagree with the sitting Firewarrior suggestion (sorry El'Mo :) )
I envision them hanging on the side, eagerly anticipating the drop zone to spread the greater good. :fear:

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LordDirk
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Re: Fal'shia 9th Maintenance Bay [WIP Poject Log]

Post#59 » Jun 05 2014 11:49

Null wrote:Hi all;

Image
Added some more detail to the little thing-a-ma-bobs on the side of the engine housing; looks a bit better IMO.



Wow! That Sawfish is looking great! I'm glad I stopped by to lurk a bit, what a lovely find. :) I'm excited to see more.

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Null
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Re: Fal'shia 9th Maintenance Bay [WIP Poject Log]

Post#60 » Jun 05 2014 12:52

Hey guys;

Thanks for all the input!

Tael; Aye! She may be stout but she's tougher than a Demiurg's beard cap't :) (The thing is also starting to weigh a bit too! Almost a whole 100g bar of kneadatite in it now :eek: )
LordDirk; thank you very much! I'm glad you were lurking about, lurk-back again soon! :P

modelglue wrote:I like your progress so far on her, and seeing as you have been making progress in a reduction style of work I look forward to what you bring out of this model. I'll check back in loyally. :)
Thanks man, I'll try not to disappoint!

El'mo wrote:Are you going to model some FW sitting in it?
I'm not sure ... do you think I should? I'd go with De'terra and have them kinda hanging on to the side like your neighborhood devil-may-care garbage man; ready to deploy at a moments notice (I used to do that ... not as cool as it sounds) I think that's the way LordDirk's concept art had them positioned too ...

De'terra wrote:That is some awesome green stuff work there!
Do you use any special method to sand it down? I have never gotten it that smooth on my attempts.
Nothing special as far as I know. This is all that I use:

Image
1. 120 grit sandpaper 2. 220 grit sandpaper 3. 320 grit sandpaper 4. 600 grit sandpaper 5. Miscellaneous files; sometimes I'll wrap sandpaper around the big file to get a flat surface.




Sawfish

Now what do people feel to be the best configuration for the rear-end of the sawfish? Here's what I did (C&C welcome):
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Fireteam

So the Air Caste dropped off by my bitz last week. Resulting in ...
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As the Comm's specialist I wanted to give him an antenna for long-range communications. thoughts?

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He's supposed to be the team medic. Made up some drones from .. what else ... but a stealthsuit drone controller! What do you think about the way their mounted? I'm not a fan of using wire, but I don't really like the way this was executed. Maybe the profile of the clear plastic is too wide ... Thoughts?

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And finally the last member of Fireteam "Bloodfire". Pathfinder Shas'la. Made entirely from junk in my bitz box. Isn't it sweet how that works out sometimes!

Thanks for looking guys!

- null

EDIT 5:00pm 05/06/14
I'm currently in the market for an entire new paint set, and I'm considering switching to Vallejo Model Colors instead of GW brand. I know some members here use either or both. Now, I don't want to de-rail the thread but any help/opinions with regards to the quality & price compared to GW line would be greatly appreciated.

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CoffeeGrunt
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Re: Fal'shia 9th Maintenance Bay [WIP Poject Log]

Post#61 » Jun 06 2014 05:01

Wow, I really wanna steal your Swordfish idea...hmmm, maybe as counts-as Dark Eldar? It just looks like a badass way for Fire Warriors to drop in!

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MODELGLUE Eio'Y
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Re: Fal'shia 9th Maintenance Bay [WIP Poject Log]

Post#62 » Jun 18 2014 08:20

Well Null, I think CoffeeGrunt said it best... We want to stealz your talent :dead: (evil laughing).

The back end is look suitably Tau, if I may say so. This will looked wicked with some paint on it!

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Null
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Re: Fal'shia 9th Maintenance Bay [WIP Poject Log]

Post#63 » Jul 02 2014 10:58

Hey ATT;

modelglue wrote:We want to stealz your talent :dead: (evil laughing)
*Gasp* not the preciousssss, noooooooo!

Seriously though; thanks CoffeeCrunt & modelglue. I really appreciate both of your regular interest in the thread. Thank you.




My newest conundrum is the team leader/cadre fireblade.
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I wanted to give him some 'bionics' to show how beat up and bad he is; but I'm not sure about how to model the actual bionic hand. I temporarily glued on a ghoul hand as reference for long mechanical-like fingers. I'm not feeling it though. Do you think Tau bionics would be more of a 'mitten' shape (thumb with one large plate instead of individual fingers) or actual articulated fingers like the ghoul hand?

Thanks for looking guys :smile:

- null

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Deepstrike
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Re: Fal'shia 9th Maintenance Bay [WIP Poject Log]

Post#64 » Jul 02 2014 11:17

I've only heard about the quality of the Vallejo paints, but the word is they are as good if not better than GW. I intend to use them once I get back into painting that is. :D

The other really nice thing about the paints is that the bottle they come in is designed with a dropper. What that means is that the paint won't dry out as fast as GW paints and it also allows for more control of how much paint you're actually using.

The best thing about the Vallejo paints is the price AND how much you get for that price! You get more than a normal GW paint pot.

I'd give em a try if I were you, can't hurt.

As for the Tau, I think with their technology and their love of beauty, the hand would probably be very normal looking. Maybe design a normal hand, but have some read outs on it or something?

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LordDirk
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Re: Fal'shia 9th Maintenance Bay [WIP Poject Log]

Post#65 » Jul 02 2014 04:46

The Tau have always been difficult to design biotics for in my experience. They have a very contemporary yet modern technology aesthetic. Space marines are industrial and gothic, what with their skulls, metal tubing, and exposed gears. Eldar are high futuristic, almost organic, similar to the Protoss from the starcraft universe, their bionics would be indistinguishable from organic limbs or possibly made of glowy blue light (i.e. very alien, beyond our understanding).

Where the Tau are concerned I try to look at modern medicine, prosthetic limbs, and surgical equipment. I would imagine white bandages over lightweight but articulate technology, with perhaps an IV or wire going from the limb to the body. Maybe even replace the limb with an arm-cannon similar to Samus or MegaMan. Tau technology is advanced, but we can still see how it works to a degree. If Space marines are diesel engines in cathedrals and Eldar are glowy hover craft with elves, then Tau are little green men in stealth bombers, to use rather clumsy symbolism.

In summary, when approaching Tau Tech I try to not only think of eastern influences but also modern warfare (M1a2 Abrams Tanks, Satellite positioning systems, desert camouflage, contemporary exo-skeletons, and modular prosthesis) Any prosthesis they would build, I would imagine, would follow these same aesthetic guidelines.

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MODELGLUE Eio'Y
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Re: Fal'shia 9th Maintenance Bay [WIP Poject Log]

Post#66 » Jul 12 2014 08:23

LordDirk wrote:...Maybe even replace the limb with an arm-cannon similar to Samus or MegaMan...

I think you nailed it with this visual. I always think back to my favourite Tau design when contemplating any sort of aesthetic. The XV-15 with the gun arm seemingly ending in a muzzle always meshes well with my personal way of identifying "Tau" look and feel. The blocky angled suits with the crustacean exo carapace armour plates also help set Tau aside from other lithe and utilitarian races.

I would go with a chunky prosthetic with fine digits protruding like some of the tutorials detailing crisis suit hands depict. :D

P.S. - That prosthetic leg? Fine work Null. Fine. Work.

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El'mo
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Re: Fal'shia 9th Maintenance Bay [WIP Poject Log]

Post#67 » Jul 13 2014 06:43

Null wrote:I'm not sure ... do you think I should? I'd go with De'terra and have them kinda hanging on to the side like your neighborhood devil-may-care garbage man; ready to deploy at a moments notice (I used to do that ... not as cool as it sounds) I think that's the way LordDirk's concept art had them positioned too ...

I was thinking is similar to this photo, sat ready to jump (at least a couple of them)
Image

Null wrote:Image

Great use of the drone controllers. I have to agree with you that the clear plastic stands could be improved but I am not sure how... The only way I could think of as you are against wire is to try using scenery such as branches etc or short lengths of thick, clear fishing line mounted on the model its-self rather than the base.

Null wrote:I'm currently in the market for an entire new paint set, and I'm considering switching to Vallejo Model Colors instead of GW brand. I know some members here use either or both. Now, I don't want to de-rail the thread but any help/opinions with regards to the quality & price compared to GW line would be greatly appreciated.

I use a mix of GW, Vallejo and Army painter paints and find that the Vallejo is far in the lead. I pay £1.95 for a 17ml eye dropper of model colour compared to the GW £2.40 for a 12ml standard flip top bottle. The eye dropper allows for far greater control of paint thus reducing wastage but it does mean that you have to use a paint palette or a wet palette. I have not noticed any quality/coverage issues with Vallejo, in fact it is better than the GW paint I have. I am slowly replacing my GW with Vallejo but using the GW pots for small amounts of ready watered down Vallejo for quick use.

There is an excellent paint compatability chart on dakka dakka which I use all the time.

On sanding down greenstuff I use wet/dry sandpaper under running water to give a smooth finish and it also helps to keep the dust and therefore the hoovering down ;)

The bionic arm is a little too industrial for my taste. I would expect the Tau to have a more aesthetic and "normal" looking replacement for lost limbs. Maybe a smaller battlesuit looking arm where only the elbow joint looks mechanical. The hand you have used is far too large for me and I would shrink it down to a normal tau hand size. We are not like other races who need massive power fists/claws :)

Looking forward to more.

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Null
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Re: Fal'shia 9th Maintenance Bay [WIP Poject Log]

Post#68 » Jul 14 2014 02:39

Hey guys!

Shas'o Deepstrike Ya, the paint-dropper idea really sealed the deal for me when looking at the different ranges, it just makes sense IMHO.

LordDirk
LordDirk wrote: Tau technology is advanced, but we can still see how it works to a degree.
True dat. That pretty much nails the Tau aesthetic I think. Take a look at the images below and let me know what you think!

modelglue
modelglue wrote: The blocky angled suits with the crustacean exo carapace armour plates also help set Tau aside from other lithe and utilitarian races.
I would go with a chunky prosthetic with fine digits protruding like some of the tutorials detailing crisis suit hands depict. :D
Huh, I think I stole a brain-wave from you on that! Take a look and see what you think of what I slapped together. (You like the 'ole peg-leg?)

El'mo Thanks for that idea on the seated firewarriors! I had never given that pose much thought; I will definitely try a mock up of that and see how it looks.
El'mo wrote:There is an excellent paint compatability chart on dakka dakka which I use all the time.
Thank you for the link. I have seen it before as well as a few other reviews and online comparisons between GW and Vallejo. I think my mind is made up ... Vallejo baby!
Thanks for the tip on sanding greenstuff too, I will have to try that out!




On to the models:

Firewarriors
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I really like the look of frag grenades as EMP's. What do you guy's think of using these in addition to the belt dispenser photo grenades? I know EMP's are supposed to be discs as well but this looks way cooler IMHO.

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I fashioned a couple different pauldrons (a la clone trooper) for my pathfinders what do you think; too obvious of a Star Wars homage?

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This is supposed to be the team leader/cadre fireblade. Note the revised prosthetic arm (and leg as modelglue noticed ;) )

Sawfish
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I'm having a real tough time scribing the panel lines into the greenstuff. Has anyone had success doing this? I find the greenstuff tends to tear away from the model rather than cut nice lines. As a scriber I'm using is the back side of a "sword of x-act zero" (X-acto blade), does anyone have a secret weapon they wanna share for doing this?

Thanks for looking guys!

- null

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seven324
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Re: Fal'shia 9th Maintenance Bay [WIP Poject Log]

Post#69 » Jul 21 2014 02:43

Everything is great so far, some of the most unique Tau I've seen for a while. Can you provide some more pictures of those bionics? I don't think I've seen anyone attempt Tau bionics before and would like to see how you did them.

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Null
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Re: Fal'shia 9th Maintenance Bay [WIP Poject Log]

Post#70 » Jul 24 2014 02:36

Hey seven324 ; thanks for the interest!

Image

Image

Sorry for the image quality! I'm still trying to get the hang of photographing .... might be time to invest in a "macro" lens :( .

Anyway; the arm is just a paper-clip armature with greenstuff.The goal was to make it reminiscent of a crisis suit arm - hence the chunky forearm and big shoulder bell. The elbow hinge was added to emphasize that it was a mechanical augmentation, and the hand was just carved from a piece of sprue with a little greentuff.

The leg was harder to do. I had tried to base the design on some of LordDirk's artwork with a single graceful curved piece; kinda like a modern sports prosthetic. In the end I wasn't able to do the design justice. The end result seemed to be too flimsy to be realistic in a combat situation. The end result was just a carved sprue with some plasticard added as hooves and a small cylindrical part behind the knee.

Thanks again for the interest!

-null

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Megildur
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Re: Fal'shia 9th Maintenance Bay [WIP Poject Log]

Post#71 » Aug 30 2015 03:31

Apologies to resurrect an old thread, but I was very curious to see if you had progressed any further with your Swordfish. Its just such an awesome concept, and you've come so far. Thanks! Big fan.

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Myrdin
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Re: Fal'shia 9th Maintenance Bay [WIP Poject Log]

Post#72 » Aug 30 2015 03:37

AMAZING conversions !

Really pushes the boundaries of "customization" to a whole new level.
I totally fell in love with your Ethereal Conversion and feel the urge to get down to the sketching table and see how I could follow similar principle without just blatantly copycat her.

Great stuff Sir, great stuff !

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