Bork'an 4th Escort Cadre [WIP Log]

Post long term projects you have devised for your Tau or other hobby projects.
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Rolepgeek
Kroot
Posts: 117

Re: Bork'an 4th Escort Cadre [WIP Log]

Post#19 » Jun 19 2013 06:12

If you run mech, might you be willing to put up some picture of your vehicles and the backgrounds of their crew? Vehicles can be just as interesting as ground troops, after all...

What are you using for the stuff you're putting on the bases? It's very impressive, and I'd like to absorb as much information as I can for when I eventually start modelling in this way(meaning, unique models rather than the generic poses).

I also have a couple game questions, if that's alright. How are the new fliers and Riptide going to affect your list, do you think? And I tend to dislike mechanized because I find our transports expensive for what they do; how does it tend to affect your games?

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Das'Kyman
Shas'Vre
Shas'Vre
Posts: 1161

Re: Bork'an 4th Escort Cadre [WIP Log]

Post#20 » Jun 20 2013 10:05

Our transports certainly are overpriced imo. But I like playing with them too much to switch to gunline yet. At first I was afraid that they wouldn't even be very mobile, however my area uses quite a bit of 'hard' terrain, so simply being a skimmer really gives some extra mobility. I really only use the Dfishes to keep my minimal FW teams alive.
I plan on having entries for my 3 gunships. Still working out how I'll do it, since one of them will be Longstrike and another will be a Skyray. Better get crackin' :P

I don't intend to buy the new fliers and for now I don't want Riptides either. They are darn expensive and I don't really like how they look. Riptides are awesome, but I really do prefer the XV-8's. Just doesn't feel right without a ton of suits on the table. I would like to eventually get a couple Barracudas, money permitting.

For the bases, I am using GW's regular green flock with torn up pieces of cork for the rocks. I went with these because I wanted large, light colered, angular rocks on grassy terrain. Cork works great for this but not everything, depends on what you want the bases' theme to be.
FYI, if you intend to use cork, make sure you give it a light coating of white glue or something similar, just to harden up the surface a bit for painting and whatnot.
As for making your models unique, this place is the best place to get inspiration. When I saw what some people were doing with crisis suits a couple years ago, I was hooked and I had to play Tau. This page has quite a bit of inspiration in it.

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cunneen
Shas'Saal
Posts: 33

Re: Bork'an 4th Escort Cadre [WIP Log]

Post#21 » Jun 20 2013 10:19

Really loving the count as Darkstrider and Fireblade ;) Still trying to work out how you managed to swap hands with the Carbine please enlighten me ;) Plus I think the pose for your first XV 9 is one of the best that I've seen by far.
The patient blade strikes deepest...

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Das'Kyman
Shas'Vre
Shas'Vre
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Re: Bork'an 4th Escort Cadre [WIP Log]

Post#22 » Jun 20 2013 11:10

The Darkstrider arm is pretty simple, just required some delicate shaving.
I used a regular carbine supporting arm, cut the hand off at the wrist, then pinned it in a vertical position. I took the spare carbine (no arms or hands attached) and shaved down the grip so that it was more or less just a straight bar.
I also shaved the inside of the hand so that I could bend it around the grip better. It's not pretty, but it's also a small area so it goes unnoticed.
Oh. and I used a little bit of greenstuff at the shoulder joint to give the arm a greater angle away from the torso.

Thanks on the XV-9. I'm pretty pleased with it, but without proper pinning I doubt it would hold up at all ;)

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Das'Kyman
Shas'Vre
Shas'Vre
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Re: Bork'an 4th Escort Cadre [WIP Log]

Post#23 » Jun 24 2013 12:17

Alright. I have a couple new additions to the Cadre. They aren't painted, but I was too excited about the work I was able to get done over the weekend. (While the cat's away...)

Here is an ethereal that I converted from a Reaper mini I picked up at a yard sale a week ago. The honor blade needs to be redone, but since I don't plan on taking her to the Feast of Blades qualifier, it isn't high on my priority list. And I know they don't actually have pulse pistols, but I needed something to put in her hand and it was the quickest easiest solution.
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And here he is, Shas'O Bork'an Sha'is'Nen (Commander Windspear) himself! I waited on modeling him until I had a good idea of how I was going to run him. He comes fully loaded with his own version of the XV8-02, ATS, NSJ, Experimental close range Rail fist (Onager Gauntlet), Modified Plasma Repeater (counts as two plasma rifles). Depending on the game, he may take VRT instead of the ATS, so those are modeled as thrusters built into the torso and knees.
Plus, he carries one of his signature aero-chemical dispersal canisters that won him his name.
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Sorry about the washout. The white primer really makes it hard to pick out the details without a good lighting box. You get the idea though.

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Shadow Strike
Shas'La
Shas'La
Posts: 151

Re: Bork'an 4th Escort Cadre [WIP Log]

Post#24 » Jun 24 2013 12:48

You'll be at FoB this year? A couple of friends and I are heading there for our first "big tournament" experince!

Do you know which reaper mini you started with? It looks vaugley familiar but I can't put my finger on it...

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Das'Kyman
Shas'Vre
Shas'Vre
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Re: Bork'an 4th Escort Cadre [WIP Log]

Post#25 » Jun 24 2013 12:58

Unfortunately no. I had to make a choice, and instead I'll be attending the SLC comic con. I will be participating in my LGS's FoB qualifier tourney though. Perhaps next year I'll make it to Denver. I sure hope so!

The ethereal model started out as the Alastriel model from Reaper miniatures. Quite an easy conversion actually.
Replace staff with spear, replace sword with pistol, replace ear with antenna, remove nose, done!

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jentral
Shas
Posts: 113

Re: Bork'an 4th Escort Cadre [WIP Log]

Post#26 » Jun 24 2013 02:51

Did you modify the Reaper mini a lot and you didn't see a year stamped on it did you??? By the amount of detail put into the pose already it looks like a Legends miniature. Reaper puts in a lot more detail to their miniatures than GW does I think in all honesty. I've bought their miniatures for years for D&D and have always been blown away by their prices. Your army's looking good like. Kind of pondering what you'd do to a Riptide kit. :smile:
Fear the beasts in your head not the jungle. - Catachan

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Das'Kyman
Shas'Vre
Shas'Vre
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Re: Bork'an 4th Escort Cadre [WIP Log]

Post#27 » Jun 24 2013 02:59

I actually hardly modified the Reaper mini at all.
It is Alastriel from the Dark Heaven Legends range. Sorry I didn't see a year stamped on it. Hope I didn't ruin a special model, though I doubt the guy at the yardsale would be selling it for so cheap otherwise. :?
The detail is very good, especially (as you say) considering their prices.
This is what the original model looks like, fyi.
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jentral
Shas
Posts: 113

Re: Bork'an 4th Escort Cadre [WIP Log]

Post#28 » Jun 24 2013 10:10

Np on that one. Actually Reaper is one of the few honest companies that are left that aren't out there to rip off the players and their limited run miniatures aren't actually limited to counterract the auction mongers that buy up collector stuff to sell later. As for detail thought it looked like you didn't have to do much they do a lot of detail wasn't surprised on guessing the range right. If I get the chance I'll have to upload a recent one I did for a buddy. Thanks for it's name was on page 7/69 before I had to cut off looking before leaving. Love their site but hate the memory usage. lol

Still good work on your other mods and will be checking to see future mods. Good luck with them man. :smile:
Fear the beasts in your head not the jungle. - Catachan

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Das'Kyman
Shas'Vre
Shas'Vre
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Re: Bork'an 4th Escort Cadre [WIP Log]

Post#29 » Jul 15 2013 03:00

I am in the middle of a 2 week painting craze. This Saturday is the Feast of Blades qualifier tourney in my area. I am not expecting to win, indeed, even if I did I wouldn't go to Denver. However, I do hate fielding an army that isn't painted. So I decided to see if I couldn't get at least the basic color scheme onto my boys.

In highschool my smurf marines were always fully painted because what else was I going to spend my time on? Girlfriends? pshhh, as if. :roll: Now, with a wife and 14 month old, I find it very difficult to find time to give my hobby the painting love that it needs.

Can it be done? I sure hope so! ;)

Here is what I started with on July 8th. Essentially, mostly base coated and mostly assembled/converted.
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I was able to get in some infantry assembly/painting on the 9th while the wife was away at derby practice and the baby was sleeping. All in all, about 2 hours. I forgot to take a pic, but just about every infantry was basecoated and given the Primary and Secondary colors for armour and cloth (secondary armour was white anyways) plus the base color for the lenses. Almost ready for the wash, which is where I'm putting all my chips on this one :neutral:

Here is some work I was able to do on the 13th. Thank the Lord for airbrushes! It is just the base color, and I'll have to clean up the edges for the white plating and all the secondary colors, but it is a start, and at least I'm done with the airbrushing!
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Green thumb. ha. pun :P
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The days blur together, but I do believe that I also started primary armor painting on all of the XV-8's that night as well.

And yesterday, the 14th, I sat down and got busy with all the vehicle secondary weapons, all the drones, the XV-8 weapons, and my commander. Plus a little bit of color to all the vehicle bases. You can see some of what my wife was working on next to me (any guesses? :) )
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So there it is. I estimate that I am about 1/3 of the way done, but now that absolutely everything is assembled and base coated/colored, I am hoping this next week will be quicker. I've even put off going to see Pacific Rim to give myself all the time I can.

Wish me luck!

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khakisuperbunny
Shas
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Re: Bork'an 4th Escort Cadre [WIP Log]

Post#30 » Jul 16 2013 09:03

The very best of luck Da Skyman!

With two kids, a third on the way and a pregnant wife I feel your pain only getting in a couple of hours here and there!

Your conversions are superb! and I'm a huge fan of your Fireblade! if I may ask, where/how did you get the pistol holster?

I particularly like your Green, at a brief glance, it was almost as if you had sculpted the models yourself from Greenstuff :P

Keep us posted!

KhakiSuperBunny
"Danger Close" doesn't apply to Tau...

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Das'Kyman
Shas'Vre
Shas'Vre
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Re: Bork'an 4th Escort Cadre [WIP Log]

Post#31 » Jul 16 2013 09:19

Thank you very much khaki!
The Fireblade is truly built from only Firewarrior and Pathfinder kits. The holster is one of the bits that came with the Pathfinder kit.
Quite honestly, I don't think I'll use Pathfinders for a long time, but the bits that came with the kit, and how well it meshes with the Firewarrior sprue made it worth the purchase anyways.

Small update. I got an hour in last night (15th) and picked out the secondary plates on all the vehicles. Only a first layer before washing, then I'll go over it again to try and "crisp" it up. But not too much, since my army is going to look very grimy overall.

Before
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After
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Here is where I am with everything else
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And here is my commander. This model really shows you how sloppy I am painting. It pains me, but I'd be much more embarrassed to play with an unpainted army than one that looks like I painted it in grade school (though I'm pretty sure even in grade school my smurf marines looked better...) Fingers crossed on the washing!
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I'm feeling pretty confident that I'll be done by Saturday. The wife has derby again tonight :evil:
Thanks for the encouragement!

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Das'Kyman
Shas'Vre
Shas'Vre
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Re: Bork'an 4th Escort Cadre [WIP Log]

Post#32 » Jul 18 2013 09:27

Small update. Wednesday (17th) I was able to spend an hour or so giving everything a heavy wash with Badab Black. Along with a little highlight to the rocks on the bases.
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And the group shot. Fairly pleased with the result, all things considered. My old XV-8 stands out quite a bit now, but that's ok. He was the old model so he was always a bit of a misfit.
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Next up is the Vehicles. The infantry still need detailing at minimum (probably wont get around to Highlighting), but priority is getting the vehicles up to speed. They still need all metal surfaces painted before I can wash them.

Also, I am doubting I have enough Badab black left to wash all the vehicles. Will heavily watered down black paint provide a similar effect? If not, should I try mixing in water and black paint with what I have left of Badab to try and ease the transition?
I would buy more, but nobody in my area sells GW paints. Does anyone know what would be the best equivalent in P3 paints? I do have a store that sells those.

Edit: Update. I made some progress last night (18th) but did not take any pics because it was hard to tell what changed.
I painted the metal surfaces on the vehicles (man those engines have a lot of exposed metal!), painted scopes/lenses on all models red, and painted decorative surfaces with the Dwarf Bronze.

So tonight I will wash the vehicles (fingers crossed that I have enough wash) and base everything with flock. If I feel up to it I'll see if I can't improve my commander's overall appearance, but I doubt it. It's been a rough 2 weeks.

Progress
Infantry: Painted, Washed, Based, Detail, Highlights
Suits: Painted, Washed, Based, Detail, Highlights
Vehicles: Painted, Washed, Based, Detail, Highlights

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Das'Kyman
Shas'Vre
Shas'Vre
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Re: Bork'an 4th Escort Cadre [WIP Log]

Post#33 » Jul 24 2013 11:48

Hey all,

I was able to get everything painted, washed, and based before the tournament. I'll do a tutorial on my "Speedy" technique when I work up the motivation to paint again (two weeks of paint craze really sucks it out of you). Plus this month I need to focus on finishing my costume for the SLC comic-con. Thanks to all for the encouragement! I didn't quite get everything done that I'd wanted to, but I got close, and ironically had one of the top 3 best painted armies!
A note about washes. Make sure, when you add paint and water to a wash to try and make it last longer, that you use enough water! Otherwise it just ends up like thin paint. You can tell which one got washed before I added more water....
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Also, very dark blue paint looks like black paint, but it is not black paint :dead: FAIL

So I am writing up individual battle reports for each round that I played at the Feast of Blades, but I thought I'd put down the overall stuff in my army thread. They did all the heavy lifting after all ;)
Here is the list I took.

There were 12 players who attended. 2 CSM, 2 Tau, 2 IG, Eldar, Daemons+CSM, Orks, Nids, SM, DA. The other Tau player was brought in to make it an even number, so he only had 1400 points and had no experience playing Tau, and he was a newer 40k player. Of course, he was my first opponent :-?

Round 1
I finished this report, so you can check it out Here. We decided that he would be representing an Enclave force. I creamed this poor kid. His only anti-tank was a Skyray and some fusion blasters on his suits (but his suits started out Deep Striking and Outflanking, just like mine)
He really didn't know what he was doing, so I tried to help him as best I could. His Kroot actually killed the most models (most of my Deathrain/Marker unit) and he had some hard luck killing my piranhas.
The scoring was like Big Guns Never Tire, so I was able to claim all 5 objectives and all 3 secondaries. I was not able to kill his Skyray for another point though (fusion piranha fail!). 18-0 Victory for the Tau Empire

Round 2
Here is the batrep link. Clicky. This game, I got pretty handily beaten by one of the guard players. There were two different guard players, one with a bit of everything that would be murder against a Tau gunline, and another that was entirely Plasma and Lascannon spam that would be murder for mech. armies. Guess which one I got... To top it off he's a little bit of a know-it-all who actually has a worse understanding of the rules than most, so I was fighting against "errors" all game.
Anyways, turn two both of his vendettas full of special weapons came on. They killed half of my vehicles and my entire Deathrain/Marker unit, crippling my ability to hit back. I managed to kill off all the specialists and one of the vendettas (the second one got lucky with jink saves and flew off the board). After that not much happened since we were so far away from each other. Last turn I made some pretty moronic mistakes and missed out on 3-4 free victory points because I either forgot to move my units or forgot that I could run after disembarking from a vehicle. He filled out the score card, and I think he made some weird addition errors. 9-7 Victory for the Death Korps of Kreig (if I'd remembered my rules, and we scored correctly, it would have ended either 10-9 his win, or a 10-10 tie).

Round 3
I faced off against the only vanilla space marine player for the final round. I had wanted to play the Eldar player but I guess I could settle for an easy win over marines.
He had a weird mix of mechanized combat squads, a regular command squad, a vindicator, a sternguard team and an assault squad. A pretty unfocused list that was doomed to have issues killing my vehicles (only 3 lascannons, the vindicator, and a few hunter killer missiles as his anti-tank)
I creamed him even worse than the Tau kid in round 1, and I lost fewer models too! He killed a grand total of 3 drones (one lost to a dangerous terrain test) and a stealth suit before he quit.
My assassin squad killed his entire command squad+commander in two shooting phases, despite a storm shield invulnerable save. His sternguard killed 3 of themselves due to overheats in exchange for one stealth suit (2+ cover, not sure why he used the Gets Hot! rounds). He conceded the game and scored it (even though technically he should have removed all his models and let me move around to claim one more objective and line-breaker). I am not sure how he scored it but I doubt he got the points right. It mattered little in the end though, I had already lost one game and I had really only come to play.

Tourney Results
I was under the impression that it was based on wins with points as tie-breakers, but they told me it was all points. Thanks to my huge win in the first round, I was the leader in points, so I was named the winner. IMO, the Eldar player was the real winner, since he went undefeated, but he got second. Third went to the Guard player I lost to.
I found it funny that everyone was afraid of my army. The Eldar player was super excited when he found out he didn't have to play me third round (and he would have if I'd won my second game). His army was basically a couple wave serpents and avengers, a wraithknight, some wraithguard, and some reapers. I only won because I got matched up against possibly the two worst players at the tournament, and I showed them no mercy, but I guess it balanced out because I ended up playing the worst possible opponent for my army in round 2.
A soiled victory, I require another tournament to re-prove my worth! :fear:

Lessons Learned
-Even in small squads, firewarriors can make decent anti-air units
-Remember special wargear! I missed the best possible moment EVER to use the NSJ. 30 guardsmen with the FRFSRF order within 12"...and I forgot :(
-Assassin squads do just fine if you don't deep strike them. The o'mortal commander can really tank an obscene amount of shooting before the unit starts to take wounds.
-Need Moar Piranha! If I had the models, I would have taken them instead of Stealths. The stealths did fine, but the piranhas are so much more mobile, and the extra drones pretty much act like a stealth suit anyways (though that 2+ cover is pretty dank)
-DPods, though more expensive were worth every point. Without them, my game against the Guard player would have been so much worse (and a lot of his shooting was within 12")
-SMS rocks. I knew this before, but now I am dead certain that I'll never take drones instead of SMS unless I absolutely have to.
-I love my Assassin squad, it never disappoints, and once an opponent sees it in action, he'll live in fear of it (the Eldar player had encountered it once before, and he was very afraid of it. He called it my "click-delete" unit) It's so expensive, but too fun to not take.
Sadly, there were a few units that I really didn't get a chance to test out. The Deathrain/Marker squad seemed to do ok, but I wasn't blown away by it and they didn't have much impact on the games. My crabby commandos never got to attack any vehicles, and Longstrike never got a shot that wouldn't grant a 4+ or 3+ cover save.
Last edited by Das'Kyman on Jul 26 2013 09:46, edited 2 times in total.

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Kern
Kroot
Posts: 220

Re: Bork'an 4th Escort Cadre [WIP Log]

Post#34 » Jul 25 2013 11:17

You should upload some better pictures of the finished models, more like the ones on page 1, without the heavy light and more zoomed in.
Right now it's pretty hard to make out more than a general feeling, while you obviously put a lot of effort in them - worth showing in more detail!
+ Congratz on winning, of course :smile:
As life flies past, you better grab it!

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Das'Kyman
Shas'Vre
Shas'Vre
Posts: 1161

8/13 Update- Bork'an 4th EC- Pic Heavy

Post#35 » Aug 13 2013 11:37

I should indeed. I will try to get some decent photos. In the meantime, here are some badly washed out ones (curse you flash!)
Truth be told, I am pretty embarrassed with how they turned out. The fact that I spent only 2 weeks of sporadic painting on 1850 points of models really shows through :?
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Obviously, that isn't all of them, but you get the idea.

So since I am taking a breather from painting, I thought I would take stock of where I am with my numerous projects.

Darkstrider, Cadre Fireblade, and Ethereal are all just waiting to be painted.

The Firewings have made no progress because I have run out of Silicone for duplicating the wings. I have been mulling the predicament over in my mind though, and I think that I am going to revisit the wings. They looked ok, but were just too difficult to replicate, so I am looking into a less intensive method.

I have actually grown to appreciate the Kroot in this edition. I still don't like the models, but they fit in with a Tau army much better. I had been flirting with the idea of an Imperial Guard allied detachment to use as a static element in my armies, but I abandoned the notion. I was, however, stuck with quite a few leftovers. So...Gue'la Auxiliaries!
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I even have sniper rifles to sprinkle in with the squad to simulate the sniper rounds. I am super excited to get my Convert on building something to represent a Krootox :crafty:

There are also numerous ideas rattling around up top, but are quite a ways out. Foremost among them are my Vre'Nen'la Commander (Farsight counts as. He served during the battle for the orbital if anyone remembers) and some sort of Riptide kitbash.

More to come, just as soon as I can get some decent pics and a quiet hour or two to paint.
Duty calls!
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Whitefire
Shova
Posts: 331
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Re: Bork'an 4th Escort Cadre [WIP Log]

Post#36 » Aug 14 2013 04:00

Your cadre is coming along nicely Skyman :) .

But...

You can see some of what my wife was working on next to me (any guesses? :) )


Is that a Super Dungeon Explore treasure chest I see? if so it reminds me I should do something about mine.

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