[Project Log] Shas'o Dre's Farsight Enclaves Cadre

Post long term projects you have devised for your Tau or other hobby projects.
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Shas'o Dre
Shas'Ui
Posts: 220

Re: [Project Log] Andre's Cadre WIP : New Codex=New Success

Post#37 » Feb 25 2014 11:34

Been far too long since my last post, and have made some progress on the army as a whole, but not in the direction I had planned. So I am still taking my time on the Riptide, I built a base for it and while it turned out okay, it wasn't what I wanted for the flying effect so I used it for my second Riptide instead. My plan on finishing the vespid didn't get past the starting steps where I was able to get 3 colours on them and get them ready for the campaign currently happening at my store.

The campaign has really taken up a lot of my time in a good way. I have been writing the narrative organising games and trying to recruit more and more players to it. Right now we just started the third week and it is going well. If you want to check it out here is a link to the facebook page: https://www.facebook.com/hw40k

The campaign has made me change focus and I have been building more reinforcements for my Farsight Enclaves to try new unit combinations. I dug up some of my old crisis suits from when I first started, and repaired them and but some parts to create a dual plasma team. Finally got around to building my Farsight Ethereal, I had been using a cadre fireblade in a devilfish with carbine firewarriors but I think the ethereal will work better. And last but not least I started building another broadside so I could run 2 teams of two with missile drones. On the painting side not much done, but did get to basecoat and airbrush some broadsides and farsight.

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notice the classic farsight arm with the sword removed, in red in the picture above.

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I really like the small custom drones. I had the idea for using smaller drones since he would be mounted in a devilfish with 10 firewarriors that a smaller gun drone would fit better. One counts as gun drone and one counts as shield drone. Really easy to make too.

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New broadside with the head from Paulson Games.

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So that's what I have been up to. Feel free to comment or ask questions, always appreciated and always welcome.

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E'nigma
Shas
Posts: 416

Re: [Project Log] Andre's Cadre WIP : New Codex=New Success

Post#38 » Feb 25 2014 05:31

Shas'o Dre wrote:Image



I am loving this conversion. Completely changes the static feel of the new Broadsides into a more dynamic state. I might have to make my own based on your designs.

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Shas'o Dre
Shas'Ui
Posts: 220

Re: [Project Log] Andre's Cadre WIP : UPDATED Cadre Fireblade

Post#39 » Jul 14 2014 04:03

Nothing like a summer campaign to get the creative juices flowing and make me convert a new character. Enter ShadowStrike! Special Character Cadre Fireblade of the Farsight Enclaves.

Here's his fluff and wargear followed by a ton of pictures! And I do mean a ton!

Original sent by Aunva and the etheral council to infiltrate and spy on the Farsight Enclaves, Shadowstrike was easily rooted out by the Eight. With his mission compromised he had to gain Farsight's trust or return to the Empire a failure.

Requesting only the most dangerous assaignments from Farsight himself, Shadowstrike proved his worth over and over. Whether alone on assaignment or leading a squad of Firewarriors, he never faltered or failed. Finally Farsight confronted him and question his ambitions. In the face of the greatest living warrior of T'au Shadowstrike did not blink as he remained fiercly loyal to the Empire.

O'shovah smiled as he saw the fire and spirit within Shadowstrike. Gesturing for him to follow Farsight lead him to his pesonal maintenance bay where the Dawnblade was stored with his Crisissuit. Holding the Dawnblade Farsight ordered him to kneel. Sensing no malice from the legendary warrior Shadowstrike did as commanded.

"Touch the blade and see what I fight for. See what is coming to the galaxy. Touch the blade and receive a glimpse of farsight. When you have seen what we all have seen you will give yourself to the enclaves, and earn your place by my side. You you be tested as I was, by the green menace, and on Alaric Prime you will be reborn. I have foreseen this and now you shall too."

Closing his eyes Shadowstrike slowly reached to touch the blade...

ShadowStrike Cadre Fireblade
Warlord Trait: Target Priority
Wargear:
Pulse Rifle and Carbine
Shield Generator
EMP Grenade
Photon Grenade
Warsrapper Drone (shield drone)
Pulse Accelerator Drone

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A couple of friends helped me out with the lenses and gauntlet screens, and there is still a lot to do but I like the progress so far. I have to have him finished by this Sunday so I've got to motor. As you can see I've used many different bits, I really wanted him to look ready for anything and used characters like Cable and Deadpool for inspiration. It does give the over the top look but that's what I was going for. The base of the model was the finecast Shadowsun which I used hot water to reposition the legs. The arms came from the scion box, and the rest were random bits from various Tau kits. The backpack was from an old mini game called heavy gear I think, but I don't know what the part was for, I just know it made a good backpack. The helmet lens and various grenades and shells came from the space marine scouts with snipers box. I am keeping the paint simple: primed grey, black wash and then details. With the amount of bitz on him I think it will make him stand out. Can't wait to start building his drones, I already have some ideas in mind. Had a blast building this guy, hope you like him as well. Comments always welcome.

Goobermunch
Shas
Posts: 53

Re: [Project Log] Andre's Cadre WIP : UPDATED Cadre Fireblade

Post#40 » Jul 14 2014 09:56

You can't do that.

It's not allowed.

You can't just build an awesome conversion like that with parts from minis that you a) don't know the name of; and b) are out of print. How are we supposed to copy the awesomeness if you do things like that!

I'm filing a formal complaint.

Seriously, that's an amazing conversion. When you say you looked to Cable and Deadpool for inspiration, I can see it in his pose and posture. I am unabashedly envious of your talent. I just wish I could pick up a ShadowStrike mini at my FLGS.

--G

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Vash
Shas'Ui
Posts: 631

Re: [Project Log] Andre's Cadre WIP : UPDATED Cadre Fireblade

Post#41 » Jul 15 2014 02:16

That is a lovely conversion you got there! Had something similar in mind, but not with the same weapon of choice or gear.
With that said, I have intended to use him as something else. But you have made a special character out of him, and that it really nice.

rifflestein
Shas
Posts: 4

Re: [Project Log] Andre's Cadre WIP : UPDATED Cadre Fireblade

Post#42 » Jul 15 2014 03:05

I absolutely love the conversion. As I was scrolling through the progress pictures I couldn't help but chuckle and think "oh, this is going to be good." My only issue is with the pose, specifically the feet. The model looks really chunky and heavy, but his feet are barely touching the ground. When i see that suit I can practically hear the stomping, but he looks like he's just floating there. It's probably too late in the process to change it, so it's not a huge deal. Great job!

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Shas'o Dre
Shas'Ui
Posts: 220

Re: [Project Log] Andre's Cadre WIP : UPDATED Cadre Fireblade

Post#43 » Jul 16 2014 05:42

Goobermunch wrote:You can't do that.

It's not allowed.

You can't just build an awesome conversion like that with parts from minis that you a) don't know the name of; and b) are out of print. How are we supposed to copy the awesomeness if you do things like that!

I'm filing a formal complaint.

Seriously, that's an amazing conversion. When you say you looked to Cable and Deadpool for inspiration, I can see it in his pose and posture. I am unabashedly envious of your talent. I just wish I could pick up a ShadowStrike mini at my FLGS.

--G


Thanks for the kind words, that last part is one of the best compliments a conversion can get!

As for the out of print game, it was not called heavy gear, but jovian chronicles. The piece is the torso of the robot, I'll see if I csn find another and take a picture. Aside from that all the bitz are from GW kits so you could replicate if you like. I 'm sure you can come up with a cool backpack.

Again, thanks for looking and the compliment.

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Shas'o Dre
Shas'Ui
Posts: 220

Re: [Project Log] Andre's Cadre WIP : UPDATED Cadre Fireblade

Post#44 » Jul 16 2014 05:47

rifflestein wrote:I absolutely love the conversion. As I was scrolling through the progress pictures I couldn't help but chuckle and think "oh, this is going to be good." My only issue is with the pose, specifically the feet. The model looks really chunky and heavy, but his feet are barely touching the ground. When i see that suit I can practically hear the stomping, but he looks like he's just floating there. It's probably too late in the process to change it, so it's not a huge deal. Great job!


Thanks Rifflestein, I wanted to show a little of the progress as build up. I know what you mean about the feet, I was hoping the base would cover that, but oh well. Next time i will have to bend the ankles a little more.

And thanks too Vash!

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Shas'o Dre
Shas'Ui
Posts: 220

Re: [Project Log] Andre's Cadre WIP : UPDATED the Eight

Post#45 » Mar 19 2015 08:43

It took a while to get here, but I finally had time to start on conversions on Farsight and the Eight.

I started with Bravestorm. He needed to be big. I wanted the onagar gauntlet to be huge. The iridium armour is represented by the broadside. The shield generator is stolen from the guard. I got inspired by Iron Man so his stimulant injector is like his arc reactor.
Since his hands were full, i created custom drones to be his weapons.

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Next up was the man himself, Farsight. This one was really fun. Everything came together really well.

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Next up is Sub-Commander Torchstar.

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paulson games
Shas
Posts: 869

Re: [Project Log] Andre's Cadre WIP : UPDATED the Eight

Post#46 » Mar 20 2015 12:37

Interesting take on that model, I like it.
Paulson Games parts are now at www.reddogminis.com

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Blueshock
Shas'Vre
Posts: 975
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Re: [Project Log] Andre's Cadre WIP : UPDATED the Eight

Post#47 » Mar 20 2015 01:10

I love your Farsight conversions. One of the better looking cobbled suits I've seen. I do however hope for the greater good you remove that atrocious Imperial Eagle on the front of Bravestorm's Shield. Battle damage? Either way they look great, keep em coming.
My T'au Army

~My Life for the Empire~

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De'terra
Fio'Vre
Posts: 554

Re: [Project Log] Andre's Cadre WIP : UPDATED the Eight

Post#48 » Mar 20 2015 02:46

Broadside legs ... I made the exact same conversion and thought that he did look a bit skinny in the lower regions.
Welp, I'm going to lock this topic before I throw out my entire army and start over.

Just kidding, this thread is amazing. :D
Keep up the good work!

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Shas'o Dre
Shas'Ui
Posts: 220

Re: [Project Log] Andre's Cadre WIP : UPDATED the Eight

Post#49 » Mar 21 2015 08:36

thanks for the views and the comments guys, glad you liked them.

I am toying with the idea of keeping the eagle on the shield, like he is taunting the guard and beating them with their own gear.

For the farsight model i keep thinking something is missing on his right chest area. I placed an armour plate, but would like something else but can't for the life of me think of what. I am also looking for another of his shoulder pads to replace the right shoulder.

As for the base for Farsight, a friend of mine is giving me an old killa kan to make a scenic base. The sentinel on Bravestorm came out really well, so I am looking forward to making that.

Also got a start on Torchstar, and will be priming these two later so more pictures to come.

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Shas'o Dre
Shas'Ui
Posts: 220

Re: [Project Log] Andre's Cadre WIP : UPDATED the Eight

Post#50 » Apr 11 2015 11:44

Been doing a lot of modeling lately and having a blast.

Farsight and Bravestorm are both primed and I have started to paint Farsight.

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Got a start on some Farsight Enclaves Stealth Suits. I was going for a Tomax and Xamot theme, if anyone remembers the old GiJoe, so all their gear is mirrored. Trying to come up with something unique for the eye lenses. Notice the eldar head shot and runes on the bases. I think I am going to have different victims on as many units as I can.

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Torchstar is one of the few female characters in the Tau army. I wanted to show this uniqueness in her crisis suit. I used the classic commander head and added a wired pony tail made from a bit from a techmarine. Her flame thrower is a throwback to the original Tau codex, I used Tael's version found on ATT. In my mind I picture her as being pretty aggressive. She left the Empire to join Farsight, and I imagine that she leads from the front lines, so I wanted a strong pose for the model. She is giving the command to hold and wait for the perfect moment to unleash the Tau's deadly firepower.

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This was my second take on Torchstar. The first had her kneeling down, but it didn't convey my vision of her. Also I wasn't able to place spare ammo on that model like I have on the leg of this version. I am going to try and put ammo on all my models of the eight where I can. So far I like how it has come out on both Farsight and Torchstar. I still have to make her drones, and will try to make them unique from all other drones in the army, kinda like I did for Bravestorm's drones.

Next up on the to do list: magnetize a skyray and convert a razorshark fighter.

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Shas'o Dre
Shas'Ui
Posts: 220

Re: [Project Log] Andre's Cadre WIP : UPDATED the Eight

Post#51 » Apr 13 2015 08:02

Looking over the Torchstar conversion, I can't help but feel that the chest looks too plain compared to the rest of the model.

Any thoughts, feedback or ideas for what I can place there?

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Siyath
Shas
Posts: 268

Re: [Project Log] Andre's Cadre WIP : UPDATED the Eight

Post#52 » Apr 13 2015 03:36

I'd suggest just painting a marking of some sort on the chest, if you feel it's too plain. Doesn't look so to my eye, though.

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Shas'o Dre
Shas'Ui
Posts: 220

Re: [Project Log] Andre's Cadre WIP : UPDATED the Eight

Post#53 » Apr 13 2015 03:52

Here's a couple of pictures of the magnetized skyray. I used the seeker missiles from the broadside kit, and since they have larger boosters can only fit four on the rack. I think I will either place the remaining two on the front nose underside, or on top of the rack.

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Shas'o Dre
Shas'Ui
Posts: 220

Re: [Project Log] Andre's Cadre WIP : UPDATED the Eight

Post#54 » Apr 13 2015 03:54

Siyath wrote:I'd suggest just painting a marking of some sort on the chest, if you feel it's too plain. Doesn't look so to my eye, though.


Yeah might have to try that, painting isn't one of my strong skills, but a symbol might work. Thanks for the suggestion.

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