The Akul Contingent's mission is to venture deep human controlled space and find the Emperor of Mankind. Then persuade him to unite the race of mankind with Tau for the greater good. To do so they're working under the guise of the armed forces of the Inquisitors Karen and Illia Verena.
Note: I am aware of how utterly preposterous this is. Fluff-wise my Tau/Humans do not. Clearly if there is an Emperor of Mankind it should be possible to reason with him. But hereasy!? Well, that's why I end up fighting Space Marines armies a lot.
1 - Aun'Tash
Head Ethereal in charge of the expedition.
2 - Shas'o Akul J'Korst'Kha - Commander Reflecting Fire
O'J'Korst'Kha prefers to be at the forefront of battle, using his own skills and iridium armor to minimize casualties to the rest of his forces.
3 - Vr'o'vesa vash'aun'an Aun'Taal D'Doran'Elro Inquisitor Illia Verena
Human Commander Born of the Warp Ethereal Preserver Twin Calm Voice
4 - Shas'el Akul Eoro'D'Yanoi'Seri Oni'Dan'Ye - Commander Moonlight
Commander Moonlight is directly in charge of the stealth cadre, which will frequently need to be operating under radio silence. As such she is rarely, if ever in a position to take command those not in her direct vicinity.
5 - Vr'el'vesa vash'aun'an Aun'Taal D'Doran'Ny Inquisitor Karen Verena
Human Sub-Commander Born of the Warp Ethereal Preserver Twin Calm Hair
Note: These two are the result of seeing the infinity models (Reverend Custodier and Oniwaban Kitsune) and liked them so much I had to create a fluff story for them. I have always disliked the name "Gue'vessa", meaning "lesser helper", it just strikes me a rather racist and I've always liked to think that the Tau were above such petty things. As such I wanted them to be held on equal footing as with the rest of my army. Hence the "vr" instead of "gue", as in "equal" instead of "lesser". Thus if O'J'Korst'Kha is wounded in combat, overall command does technically fall to them, though in all but the rarest situations (usually daemons) they pass command onto Sub-Commander Mesa'Raik as twins prefer to micromanage one or two units while O'J'Korst'Kha directs the general flow of battle.
6 - Shas'el Akul Mesa'Raik - Sub-Commander Marked Time
Unlike O'J'Korst'Kha, El'Mesa'Raik loathes putting himself directly into combat. He prefers to watch the combat from above, and to direct troops from a vantage point. Because of this, overall tactical command almost constantly passed onto him while O'J'Korst'Kha personally sees to the on the ground split-second decisions.
7 - Shas'vre Akul Aun'Taal Oni'Dan - Riptide Pilot Ethereal Preserver Covering Fish Jump
Vre'Oni'Dan is O'J'Korst'Kha's sister and is next in line if all the above are wounded and removed from combat. That being said while she has taken command, it is usually only in the most dire of situations especially because El'Mesa'Raik so rarely takes to the front lines and is thus so rarely removed from combat.
Note: All officers have a primarily green shoulder pad instead of a teal one.
Beginnings of the Akul Contingent
The story of this army begins not on a Tau planet but on an inquisitor's ship heading into Tau space. The inquisitors target was to study this Tau species that had so recently beat back the Imperial forces in the debacle that was the Damocles Crusade. Her target location being the Dal'yth Sept, as it was known to be welcoming to human travelers. However, upon entering the warp the ships engines overloaded and broke down. Mechanics immediately swarmed over the engines but no solution to fix them quickly was apparent. Several months stranded in warp space, the ship's Gellar Field Device gave out resulting in several things simultaneously. First and foremost the ship became one with the warp as a result of the wave of chaos that engulfed it starting at the bow and sweeping all the way back to the engines. Secondly, the crew found themselves in somewhat dire straights. About a third of the crew were driven instantly insane by the unspeakable horrors surrounding them. Another third of the crew were immediately attacked by daemons. Finally, only a third of the crew managed to survive the hour. Yet only one did all three of these things.
That one person was the inquisitor's child who was born moments before the Gellar Field Device gave out. When this child first opened her eyes, she was being overwhelmed by chaos and her left eye opened in warp space while her right eye opened in real space. It was only a split second of difference in realspace before her entire body was overwhelmed by the warp, but it was a seeming eternity in warpspace. This extreme trauma of conflicting realities literally tore the child's soul in half. One half of her soul remained in its original body while the other half created an identical body out of warpspace. Thus were the future inquisitors Karen Verena and Illia Verena born into existence.
Illia's heretical existence might have been to a swift end had anyone around her noticed her sudden apperance. As it was, all those around her were either too incapacitated (her mother), too occupied (by bloodthirsty servants of khorne) or in two many pieces (see previously mentioned bloodthirsty servants of khorne) to notice. Every member of the crew found themselves scattered somewhere in the warp, the crew's quarters ended up around Slaneesh's palace, the mess hall in Nurgle's farm, the bridge next to Khorne's throne, and the engine room in Tzeentch's crystal palace. Unlike most of those unlucky souls, the inquistor, her henchmen and her children found themselves smack dab at the feet of Lord Kaldor Draigo.
Under his protection the group wasn't instantly slaughtered like so many others. They were merely slowly picked off. 20 years later only three of the original group remained, Karen, Illia, and Shawn. Illia, functionally speaking was a daemon and thus rather unkillable (well permanently) in warpspace and she quickly learned to protect and heal her sister. That fact combined with the tutelage and protection one of mankind's greatest and most experienced warriors makes it somewhat unsurprising that they managed to survive. Shawn on the other hand, while skilled, was just freakishly lucky. It was at this point that the mechanics (who were rather unaware of what was going on snugly trapped in the crystal labyrinth) managed to restore power to the ship's engines, whereupon it ripped itself back into Tau space. However, lacking any particular remnants of a crew it promptly crashed into Akul.
As the ship plummeted through the atmosphere it broke in half, spreading a wide field of debris. Upon "landing" the back half of the ship promptly unleashed a horde of daemons, flooding out of a warp rift in the "fixed" engines. All nearby towns were quickly overrun. At the other crash site, Shawn found himself critically injured but alive (as I said, freakishly lucky). Karen and Illia simply sat around rather befuddled by this new dimension they had had only the briefest glimpses of throughout their life. This was the situation that the trio was found in by Shas'ui Oni'Dan and her scouting party. After a short exchanged one of the water caste members managed to communicate their desire to help and whisked the trio away to a nearby hospital in the capital. Here, under the watchful and rather paranoid eye of Karen, Illia, and their firecaste "escorts". During this brief time the tau water caste tried to get as much information out of the duo as possible, which was admittedly minimal.
Then the first wave a daemon arrived. The hospital, near the city edge, was quickly evacuated. Karen, Illia, and their escort followed the stream of refuges towards the fire caste citadel. Following the city roads full of panicked crowds was not Karen's and Illia's strong suits. That being said the city's garrison had been caught completely unawares and their first line of defense had been almost instantly overwhelmed. Hordes of daemons moved much faster than a panicked crowd and Karen, Illia and their escort quickly found themselves persuaded by hordes of daemons. This was a rather desired improvement to their situation because unlike trying to understand city planning, Karen and Illia were rather comfortable dealing with hordes of Cthulhu esque monsters.
The duo quickly became the linchpin of the forces that were holding a fighting retreat to protect the fleeing refugees. This fighting retreat eventually brought them to the citadel, the only place in the city managing to put up any meaningful resistance to the advancing army. Yet even its defenses were slowly overwhelmed bit by bit until only the command center remained. It was here that Karen, Illia, Shas'ui Oni'Dan and a handful of firewarriors held off waves of daemons to protect Shawn (I'm telling you, the man is rather lucky), the Ethereal Aun'Tash, and a handful of refuges. The one hallway leading into the room was clogged with corpses, and even the chaos terminators that warped into the room were cut down before they could harm the last remaining ethereal of the city.
The small group of fighters managed to hold on until an elite strike force of crisis and stealth suits lead by Shas'el J'Korst'Kha managed to cut a swathe through the citadel to them and back out to an evacuation shuttle. In transit from the shuttle to the closest military staging ground, El'J'Korst'Kha briefed the Ethereal on the seemingly endless waves of daemons streaming from the crashed shuttle. Aun'Tash ordered the general to seek advice about the daemons from the two gue'vessa on the shuttle with them. Thus beginning the partnership in the war that would culminate in Shas'el J'Korst'Kha personally leading a strike team with Karen and Illia into the wreckage of their mother's ship whereupon Illia physically pulled the warp rift closed to end the daemon incursion.
Last edited by materpillar
on Jun 16 2016 02:40, edited 8 times in total.