Akul Contingent

Post long term projects you have devised for your Tau or other hobby projects.
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materpillar
Shas'La
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Re: Akul Contingent

Post#41 » Oct 11 2016 11:29

So I got rather bored painting those "vespid". Instead I transitioned back to working on my favorite tau unit. Stealth suits! I've been wanting to try to paint some transitioning in to/out of stealth that I've seen around on the internet (and Falsegod did in his WIP thread).

Wasn't sure how to paint the cameoflaged half of the models so I tried two techniques. Model on the left I just used my basing technique on the model (gluing sand to it then painting that). Model on the right I just dry brushed it the same colors as the base.

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They both look good. The one I glued sand to blends into the base exceptionally well but you lose all the model's details (cause they're covered in sand) so it looks kinda weird from a distance. The other 3 suits that I'm working on will just get the dry brush treatment, while being less stealthy I think that technique looks better.

Overall I'm extremely happy with them, enough so that I'll probably go back and repaint small bits of my "finished" stealth suits with smaller patches of stealth. Probably do my ghostkeel some too. :roll: Once my other 3 suits are finished it'll bring my total stealth suit count up to 13. That's more than 2 full squads. Probably a few more than actually necessary.


As for my contest entry . . .

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Entry #14: The XV83 Cyclone Battlesuit
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Going into this competition I didn't really expect to be able to win. My conversation and painting skills are just worse than so many members here. I tried to overcome that by spending almost as much time on my rules as I did on my modeling. As a result I'm confident when I say that my model had the most original ruleset, there isn't really a unit in any army with comparable rules that I know of (most similar model is a mawloc and it serves an utterly different purpose). Ontop of which it's rules were incredibly tight mechanically, it has a multitude of viable loadouts for multiple purposes (ranging from competitive to hilarious), all while still being one of most correctly pointed models in the competition (probably a 3-5 way tie for that). Thus I'm kind of disappointed that I didn't even manage an honorable mention.

Anywho if I had to do it again I'd have made a second suit. That way I could have taken a more impressive photo of the two of them together, while also being farther away so my questionable paint job wouldn't have been as obvious. I'd have also not done such codex-ish fluff and written something shorter and far more interesting. The top three entries still would have crushed me but I might have been able to edge someone out for the judges prize which is honestly what I was aiming for. Live and learn. Curious to know what others think of my entry. Do I have an overinflated opinion of my rules? That is quite possible.

Will be using this model anytime I field a deepstriking double flamer Monat.

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Panzer
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Re: Akul Contingent

Post#42 » Oct 12 2016 12:11

materpillar wrote:Curious to know what others think of my entry. Do I have an overinflated opinion of my rules? That is quite possible.

Sorry but yeah, while cool I do think your opinion of your rules doesn't quite match reality.

The other thing about them is that they don't really fit Tau fluff. One of the special things about Tau is that they DON'T sacrifice their guys unlike other factions and even less design a suit just for that purpose.
So yeah apart from the other entries just being so much better model and paintwise i didn't give you my vote because it just doesn't fit Tau imo even though i'd love having such a suit in my army the same as i'd love having a melee suit unit. However that's just not what Tau are.

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Shas'La
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Re: Akul Contingent

Post#43 » Oct 12 2016 01:20

Panzer wrote:Sorry but yeah, while cool I do think your opinion of your rules doesn't quite match reality.

I believe you. But what exactly is poor about them? Because I see a unit that has variable yet equally effective deployment options (deep striking vs simply walking across the battlefield to intercept assault units). There's also the option of trying to deep strike into combat for more efficient markerlights or merely deepstriking near enemies (less markerlights but is safer and offers better overwatch support or offensive power if you kit them out that way).

The suits can efficiently use the rail rifle, unlike current pathfinders. While doing so they act as less lethal and shorter range broadsides but are much more mobile an have a sprinkling of markerlight support (which can be extended even more with drones/drone controller if you need it). Actually they're probably better tank hunters than broadsides since they have guns with similar Str/AP but they have easier access to rear armor (and they can still bring missile drones with them).

It's also a somewhat reasonable deliverly system for the onegar gauntlet. If you want to go full stupid silly, run that plus two more suits (and flechette discharges) with Farsight (and a fusion blade commander). Auto-deepstrike into combat with someone doing 3d3 Str 8 Ap3 wounds followed up with Farsight's stabby and you'll utterly murder anything without a 2+ save, and there's a good chance you'll wipe a squad with a 2+ save.

It's also a unit for which buying the failsafe detonator isn't a complete joke/waste of points.

It's also probably the best user of the homing beacon in the codex.

All this flexibility in usage while being extremely fair in points cost. But that's the unit I see because I designed it to do all that. What unit do you see?

The other thing about them is that they don't really fit Tau fluff. One of the special things about Tau is that they DON'T sacrifice their guys unlike other factions and even less design a suit just for that purpose.
So yeah apart from the other entries just being so much better model and paintwise i didn't give you my vote because it just doesn't fit Tau imo even though i'd love having such a suit in my army the same as i'd love having a melee suit unit. However that's just not what Tau are.

This I do dispute, Tau sacrifice people if there's enough to gain. That's just how war works. They're just much more casualty adverse than other races. Besides pathfinders totally sacrifice themselves all the time in the fluff, in the codex it says something like pathfinders exemplify the greater good more than anything when they "markerlight up another enemy position while their own is being overrun".

Not that that really matters as this unit isn't suicidal by either its rules or fluff. Ruleswise there is a low chance that they die deepstriking into combat (<1/6 chance), which is actually safer than mishapping as a result of landing on a unit. So just deepstriking them normally, they're actually slightly less likely to die than any other deepstriking unit. Even while intentionally taking the risk of aiming for combat, it's still way safer than being a pathfinder in recon armor. Since a pathfinders risk of getting killed is around 1/3 if they get hit with a single boltgun shot while in 4+ cover.

Once in combat they provide 3 markerlights, which is enough to make any squad shooting into combat BS6 (which re-rolls 1s). So unless you shoot into combat with more squads than you have battlesuits you have less than a 3% chance of actually hitting them (per shot), ontop of which they'll still get armor saves.

Fluffwise this unit is supposed to be deployed in areas too dangerous (or inaccessible) for pathfinders that still require markerlight support. Areas that would be suicidal for pathfinders but not for someone in the equivalent of a broadside battlesuit.
----- Akul Contingent -----
Engagement Results 54-18-8

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Shas'La
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Re: Akul Contingent

Post#44 » Oct 14 2016 02:29

Large amount finished up these past couple of days. I fully painted 5 stealth suits and added minor stealth effects to another 3. Here's all my stealth suits. Next up is probably to add some of this effect to my ghostkeel.

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----- Akul Contingent -----
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Ironsky
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Re: Akul Contingent

Post#45 » Oct 14 2016 03:19

Yep the stealth effect looks really good (painted on is much better than sand)! I am envious of your large amounts of painted stealth suits.
As for your Competition entry: it did make me smile, as I'm sure we have all wished for that to be a plausible way to get rid of pesky Marines; but I'm not a rules guy, so can't really comment on how well formulated they are.

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Re: Akul Contingent

Post#46 » Oct 20 2016 12:37

Ironsky wrote:Yep the stealth effect looks really good (painted on is much better than sand)! I am envious of your large amounts of painted stealth suits.
As for your Competition entry: it did make me smile, as I'm sure we have all wished for that to be a plausible way to get rid of pesky Marines; but I'm not a rules guy, so can't really comment on how well formulated they are.

I'm glad you like my stealth suits... I might be overly fond of that stealth effect though. I just ordered a ghostkeel, so I can have a more awesomely posed model for Commander Moonlight. Also... this guy.

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Going to be my counts as Death Jester for when I run the Heroes' Path formation or vindicare if I'm feeling in the mood. Actually any manner of models. I'm planning on painting the wings a similar cameo thing as the stealth suits. Maybe part of him too, not 100% sure yet.
----- Akul Contingent -----
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Agentarrow
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Re: Akul Contingent

Post#47 » Oct 20 2016 10:16

Those wings seem a bit oversized for such a small model, but I can't help but love how it looks. Camo may help reduce their visual presence too.

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Re: Akul Contingent

Post#48 » Oct 23 2016 01:21

Agentarrow wrote:Those wings seem a bit oversized for such a small model, but I can't help but love how it looks. Camo may help reduce their visual presence too.

Glad you like it! I'm hoping they end up looking more like a mobile hunting screen than wings.

I may or may not have ordered a ghostkeel and around 1500 points of other models (should be here friday!), because I don't want my painting backlog to every be done. XD
----- Akul Contingent -----
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Re: Akul Contingent

Post#49 » Oct 27 2016 09:27

Painting backlog INTENSIFIES

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I've wanted a tyranid army for longer than I've wanted a tau one actually. If I hadn't found my starting tau army for 50% off I'd probably have started with the bugs. Now that I own basically every tau model I want I figured I'd diversify a bit (I say with another ghostkeel in the mail also >.>). I have roughly 1500 points of them (the two sprues are carnifexes). I'm planning on running them with as few guns as possible and just charging my opponents. Fluffwise they're just going to be just added to the pile of nightmares Illia can summon when she's feeling cranky.

I can also loan this army out to some of my really good friends who will never spend the time to buy/make an army and we can play each other. Probably just going to look to get a mawloc, some zoanthropes, venomthropes and a boatload of hormogaunts.

Super excited to own them... and I really have no idea how to reasonably paint them. D:
----- Akul Contingent -----
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Husky707
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Re: Akul Contingent

Post#50 » Oct 28 2016 01:17

Nice dynamic pose for your battlesuit you entered into the competition. Was there ever an announcement for the winners and a display of all the entries and their rules, or did I miss that?

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Panzer
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Re: Akul Contingent

Post#51 » Oct 28 2016 03:08

Husky707 wrote:Nice dynamic pose for your battlesuit you entered into the competition. Was there ever an announcement for the winners and a display of all the entries and their rules, or did I miss that?

viewtopic.php?f=35&t=24966

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Shas'La
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Re: Akul Contingent

Post#52 » Nov 10 2016 03:04

Messing around with some extra bits I had on hand. Figured I'd make myself a counts as fireblade, as it's one of the few models I don't own still. Just got him and my death jester counts as primed today too. Those and my piranhas are on my painting to-do list.
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Here's some photos from my latest game too. It's very nice to own over 2k of painted models. Really makes games much more cinematic and enjoyable for me.
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----- Akul Contingent -----
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Tael
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Re: Akul Contingent

Post#53 » Nov 10 2016 07:28

Liking the new fireblade :)

THe photos from ingame are great - completely agree on your sentiment about finished models and gaming scenery - really adds to the effect.

Thanks for the update, enjoyed catching up!

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Re: Akul Contingent

Post#54 » Nov 18 2016 11:24

Finished painting up my fireblade and death jester. I also almost finished my DS8 turrets, while also starting the basing process on a ton of firewarriors, my vespid, and a couple of sniper drone marksmen. I also finished basing my last two razorshark/sunshark bases.

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Sorry for the super dark photos, was rushing so that I could run off to the store to get in a game!
----- Akul Contingent -----
Engagement Results 54-18-8

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Re: Akul Contingent

Post#55 » Nov 23 2016 05:40

Finished up the second half of my sniper team.

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----- Akul Contingent -----
Engagement Results 54-18-8

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Tael
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Re: Akul Contingent

Post#56 » Nov 23 2016 06:35

Evolving really well, reminds me I need to finish my deployed turret model :D

I like the recipe list too - I have a small moleskin with all my paint schemes listed in it for reference.

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Demorte
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Re: Akul Contingent

Post#57 » Nov 28 2016 11:46

Coming along really nice masterpillar, keep up the good work. I like the shield on your troops.

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Shas'La
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Re: Akul Contingent

Post#58 » Feb 12 2017 02:39

Been quite a while since I updated here. I've gotten a ton of progress done on my second batch of firewarriors. Their base is done and they're almost all painted except for shins, weapons and highlights. Piranha's got put farther down on the to do list because I was just getting bored with them. You know what isn't boring though? Named characters and the big suits they pilot!

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The other ghostkeel I'd been using I got second-hand. So it was super cheap and pre-magnitized which is nice. However, it was kind of just in the "stock" pose which I found kinda boring. I've been itching to give El'Eoro'D'Yanoi'Seri a ghostkeel with a much more visually striking pose. So I bought another ghostkeel. :D
I'm rather happy with how the pose looks, although I kind of wish I had twisted the torso just a tad bit farther to the left to make it even more dynamic.

It's odd, I looked around a fair bit online to find some other people's ghostkeels for inspiration and there just aren't that many ghostkeels in interesting/different poses.

I'm itching to get a third ghostkeel too, because there is a tournament coming up next month and I know their effectiveness shoots of significantly once you increase their numbers from 2 to 3. Hmmmm...

Demorte wrote:Coming along really nice masterpillar, keep up the good work. I like the shield on your troops.

Thanks! I'm very much a huge fan of doing tons of ice camouflage on stuff now. You can bet that my newest ghostkeel is going to be mostly in stealth mode.

Tael wrote:Evolving really well, reminds me I need to finish my deployed turret model :D

I like the recipe list too - I have a small moleskin with all my paint schemes listed in it for reference.

You'd think after several years I wouldn't really need the list anymore, but it just feels so much safer to have it chilling out there.
----- Akul Contingent -----
Engagement Results 54-18-8

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