A'kish Vior'la Cadre

Post long term projects you have devised for your Tau or other hobby projects.
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Bloodknife92
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Re: A'kish Research Defence Initiative (Project Log)

Post#81 » Mar 13 2017 10:03

I finally return to my hobby, after a long hiatus! University has been drastically eating up all of my time, as well as things like my daughter's first birthday, finding out that my wife and I are expecting another child (yay! :D ) and the old nemesis of tabletop gaming, video games. I've grown bored of my video games though, and have gladly and excitedly returned to my painting/modeling.

I'm continuing work on my riptide, but before I did, I quickly finished off the last Cyclic Ion Blaster and Plasma Rifle which I had lazily left unpainted. I'm suuuper excited to have gotten them out of the way, as I've been kicking myself for ages about not having done them! So now ALL of my Crisis suits currently in action, have their appropriate weapons :D
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I hope to finish the torso fully tonight, then I'll move onto the head and the arms, but my university work is backed up right now, so we'll see how I go.

It's so good to be back and working on this again! I can't wait to finish my Riptide, 2 last Crisis suits and my Broadside, then buy some of the new Fire Warriors!
Last edited by Bloodknife92 on Mar 15 2017 05:10, edited 1 time in total.
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Bloodknife92
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Re: A'kish Research Defence Initiative (Project Log)

Post#82 » Mar 14 2017 02:55

Phase 2 down. The torso is finished and the arms and head are base coated and awaiting paint! I'm on a roll!

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These two were before I remembered to apply transfers.
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This one is following application of transfers, with the head also sitting in its place but not glued.
Last edited by Bloodknife92 on Mar 15 2017 05:15, edited 1 time in total.
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Tael
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Re: A'kish Research Defence Initiative (Project Log)

Post#83 » Mar 14 2017 05:32

Welcome back! And quality update :D

That XV8 force looks great - real tabletop presence right there.

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Bloodknife92
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Re: A'kish Research Defence Initiative (Project Log)

Post#84 » Mar 15 2017 05:18

I fixed the links to my images. On another note, I finished the head.
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Tael
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Re: A'kish Research Defence Initiative (Project Log)

Post#85 » Mar 16 2017 02:09

Oooh power pose :D

Decal edge on the right leg is showing up though, do you use a Microsol/set for decals at all? Should wipe that out in a second. :)

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Bloodknife92
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Re: A'kish Research Defence Initiative (Project Log)

Post#86 » Mar 16 2017 02:15

Nah unfortunately I don't use any decal setting materials. I really should consider it as my transfers all look glossy and my paintjobs are all extremely matte.
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Shas'O Darklighter
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Re: A'kish Research Defence Initiative (Project Log)

Post#87 » Mar 16 2017 05:02

Lol I get paranoid about decals I use micro set/sol on all mine, over a gloss coat, then sealed in with more gloss, followed with a matt coats to tie it all in... It's also why my current Tau are all free hand it just seemed like less work, lol. :D

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Tael
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Re: A'kish Research Defence Initiative (Project Log)

Post#88 » Mar 16 2017 06:59

Okay well thats full on Darklighter :D

Definitely gets a great result, but for quick and fun - the usual Micro Sol/Set combo only, is a winner. You could always brush a small patch of gloss in the area they are applied (larger surfaces are good condidates)

I pretty much do only the Micro portion and then a matte varnish - sometimes painting over elements of the decal (battle damage, scratch, highlight) to tie them in even more. :D

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Bloodknife92
Shas'La
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Re: A'kish Research Defence Initiative (Project Log)

Post#89 » Mar 16 2017 10:00

Phase 3 down. No more gluing for me! The rest is magnetised parts luckily, and as it is all magnetised, it can all be attached and detached, so now I can use the model on the table. This is fantastic, as I'll be partaking in a game tomorrow hopefully! It will only be with a couple of really young and amatuer friends of mine, but a game is a game :D

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On another note, I've discovered a feature in a windows program called Photos. Now, usually, I open my images, I open them with Windows Photo Viewer, but there's another program in Windows 10 (not sure how many other versions it was in) called Photos. This program has an edit feature, and in that edit feature is an auto-enhance feature. This feature is now my best friend, as it really brings out the colours of the images and takes away that faded wash that comes with blasting models with insane amounts of light :D
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Panzer
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Re: A'kish Research Defence Initiative (Project Log)

Post#90 » Mar 17 2017 01:18

It's also incrediby handy for easy&quick cropping of images. ;)

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Bloodknife92
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Re: A'kish Research Defence Initiative (Project Log)

Post#91 » Mar 17 2017 03:35

Panzer wrote:It's also incrediby handy for easy&quick cropping of images. ;)

That's when I've always resorted to MSpaint haha.
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Bloodknife92
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Re: A'kish Research Defence Initiative (Project Log)

Post#92 » Mar 20 2017 08:46

I want some opinions! How do you guys feel about the 2 antennae on the Riptide? I love it, but I'd love to know how everyone else feels about it. I did it because the one antenna feels silly to me (same for the broadside).
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Kakapo42
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Re: A'kish Research Defence Initiative (Project Log)

Post#93 » Mar 21 2017 01:41

I can't believe that after having looked at pictures of them since they were first released, I have only just now noticed that the default Riptide and Broadside models only have one helmet antenna.

I largely agree with you about the conversion - it definitely makes the helmet look a lot more balanced. In fact I may just have to steal the idea for when I get my own Riptide and Broadsides...
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Bloodknife92
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Re: A'kish Research Defence Initiative (Project Log)

Post#94 » Mar 21 2017 01:46

You're welcome I guess :D I noticed it when I first saw them after returning to the hobby last year, and thought it looked silly and off. Nevertheless, someone at GW thought it looked good, but that doesn't bother me because the beauty of warhammer is the possibilities!
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Bloodknife92
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Re: A'kish Research Defence Initiative (Project Log)

Post#95 » Mar 21 2017 05:43

I have a new concept! I never truly liked the new Broadside battlesuits. I was always fond of the old ones, but given all the model updates the Tau have had, the old ones are not only hard to find now, but also very outdated. This didn't stop me though, I have an idea! I aim to merge the new Broadside with the old one by using the new Crisis kit and the new Iridium Armour pieces with the new Broadside kit.

I give you the XV88 M2!
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Please be aware that this is just a concept, and certainly not a final product. The final result will have a customised Rail/Missile assembly for primary weapons, and will be fully decked out in Iridium Armour, and possibly some shoulderpads too for extra emphasis. I'm also trying to think of a way to reinforce the feet a bit to look more Broadside-esque, but without making them look silly.

Here's a picture of what I would do to the Rail assembly to streamline it a bit. I haven't yet considered what I would do for the Missile assembly.
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For rules reasons, I would also throw these customised Broadside models on the bases provided with the Broadsides, and not the ones for the Crisis suits.
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Bloodknife92
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Re: A'kish Research Defence Initiative (Project Log)

Post#96 » Mar 21 2017 07:10

Here are some more concept images on a different model.

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Panzer
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Re: A'kish Research Defence Initiative (Project Log)

Post#97 » Mar 21 2017 07:16

I will never understand why people dislike the new Broadside. It's one of the most awesome Tau models imo....except for the Missile Gloves. :D
Last edited by Panzer on Mar 21 2017 11:12, edited 1 time in total.

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Bloodknife92
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Re: A'kish Research Defence Initiative (Project Log)

Post#98 » Mar 21 2017 07:21

Oh they're pretty great looking models, but its more than evident that GW saw some peoples' custom Broadside models and thought "Let's make some money off this idea". It's a cool model, but it doesn't say "Tau" to me like the rest do :) That's just my opinion though.
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