Alright, here it is.
First up, the fruits of my labours:
- I may paint some more armour panels on this guy black. I'm still fiddling around with my army scheme, but for now, he's painted up to match my other XV8 that I already completed. All in all though, I like him, and I'm quite pleased with what I achieved in one day.
- These were just a matter of touching up the green lights in a little more detail, as well as lenses and sensor vanes getting some more green. I also added the red to the fusion blaster vents, barrels, and canister. It looks a little out of place now, but hopefully a black wash brings it together a bit more. They'll definitely need more attention later once I decide what panels will be what colour, but as it is they've got three different colours, and no grey plastic showing, so they're good enough for now.
Now, on to the conversions
This guy was one of the most involved conversion jobs I've done so far, on par with my-pseudo ethereal. I've used a lot of old Tyranid bits in his construction, mostly armour plates to beef him up, and a genestealer head for him to stand on. It helps to give him elevation, which, coupled with the larger model mass makes him easily identifiable. The gun was a lot of fun to do too; I cut off the back spike and attacked it to the top of the muzzle, adding a spare carnifex spike to the stock of the weapon.
In fluff, these guys have fought Tyranids quite a bit, and the Shaper (Elder Shaper Harkod) has made good use of their genetic material to help his kindred grow tougher, chitinous growths on their skin - represented by using some more spare chitin plates in place of the standard Kroot armour, you might be able to see it on a few of my other Kroot - as well as benefitting from increased reflexes thanks to genestealer DNA. Harkod's closest packmates were even allowed to sample selected tissue from a Carnifex they managed to bring down.
Surprisingly, the knives were the easy part of this conversion. It helps that the kroot have no discernible thumbs, and two fingers on each side of their hand, so a simple snip and rotate looks fine. I did have to cut the hand off of a gun arm to provide a right-hand mounting though, as the knives are all modelled in the left hands.
The real issue was getting the gun to stick on his back. Technically it just involved a dab of superglue, but making it look real was a pain. I had to clip away the bottom spines on his head since we haven't quite mastered 4-dimensional modelling yet. I also had to do a lot of bending and repositioning of the strap to get it to connect to the gun on both ends and bend realistically given where the weight would hang. I'm quite satisfied with how he turned out though, a truly melee Kroot.
The body for this guy came from the tank commander, I had two spares and no other bodies or legs leftover, so they formed the basis for both my characters. The spear and cape are from the fantasy high elf range, a friend of me gave me his old bits box.
So, another once based on a mix of tau and high elf parts. I cut the legs off from the tank comander at the waist and ankles, then filed down one of the robed elf archer torsos so that it would fit flat against my newly unnatached torso. I clipped off the elf's feet and glued on hooves too.
Both arms are elf parts, so the finger count is off, but I don't have the skills to fix that so I'm just ignoring it. The honour blade is a banner pole clipped short (spears were too thin) with a spear blade on the base, and a sword blade on the head, which has since snapped off, I need to reglue it.
The "shield generator" on his back is one of the support systems from the Riptide that I thought looked cool, and he has a bonding knife too.