Overheal wrote:Remember that technically speaking you need the Core detachment of a Hunter Cadre before taking Auxillary formations per the codex. This will warrant a battlesuit commander at the very least though Darkstrider or Shadowsun might be good picks also. Commander with Fusion/Flamer would be a decent close range option.
You might could also do with a Piranha team if you like getting in fast and close.
You confuse Hunter Contingent and Hunter Cadre here. Hunter Cadre IS the core of a Hunter Contingent. Also Darkstrider is no option outside of a CAD.
And please please stop mixing Flamer and Fusion Blaster on suits (or at least recommending them). The only thing they have in common is the relatively short range. Their optimal targets are so far apart it's like day&night. Whenever you use the one weapon properly you wasted the points for the other for at least that turn. While it's not too bad to waste the points for a Flamer (since it's so cheap) it's definitely not good to waste the points for a Fusion Blaster by shooting at GEQs.
Better give him a Cyclic Ion Blaster together with the Fusion Blaster if you want to mix different weapons. Or even a Plasma Rifle so you can at least threaten TEQs properly if you aren't going tank hunting.
For a Cad, an ethereal would be a good choice, stick him in the fish' and leave him there. 12 of Storm of fire and that is + the three inches of range extension, because you measure from the fishes hull for that. Also. Pathfinders Pathfinders Pathfinders. You need the marker lights. Ignores cover + The accuracy bonus can be OP. If you have the points left over a suicide crisis with 2 fusion and a stim injector makes for a good chance at a dead vehicle first turn, and is fairly resilient, (FNP) I love the idea behind this list, be sure to post a report on how it does in battle!
That doesn't work anymore with the new FAQ. A model that's embarked in a transport is not on the field and thus aura abilities can't be used.
Also Markerlight Drones > Pathfinder usually. It's debatable with basic Markerlight Drones but as soon as you add a Drone Controller Commander or use them in a Drone-Net formation (the FSE one) they are better without room for debate.
Stim Injector on regular Crisis Suits is not recommended either. For the cost of the Stim Injector you could almost get a whole new Crisis Suit with 2 wounds instead of a 1/3rd chance to save a wound against S7 and less. Stim Injector is only worth it on big suits and the Commander.
Of course the last word is up to the OP how he likes to run things. Non-optimal choices can be fun too. The best thing we can do however is pointing him into the right direction and let the fine details (ike FnP on Crisis and Flamer/FB mix in units) to him.