azlanpower wrote:Possible tactics
taunar and RW deployed and put on table
taunar role is to pull fire to him, push forward and d-weapon blast amd even contest objectives
RW stay back to activate hailfire turn 1 or 2
Mirth wrote:I offer two alternatives to the Riptide Wing (primarily because without markerlights it is much less efficient, though still quite good). First- two Y'vahra (and other supplementary unit for the points). Due to their equipment, Y'vahra are much less reliant upon markerlights than the other Riptide variants while still highly effective.
The other option would be an Optimized Stealth Cadre with a full three Ghostkeels- the formation bonuses remove all need for markerlights for the unit and result in a very strong and highly devastating choice against anything shy of AV14.
azlanpower wrote:Just had another match with variants of these list...decided to go for:
This list is brutal. Totally brutal. Played vs SM, chaos 1850.
Mybe a bit by luck in terms of positioning and getting 1st turn but in the 1st and 2nd turn itself my opponents really got decimated. Even the deep strike obliterators and other units gets pawned from riptides.
Gonna try a more less brutal list fighting vs marines or chaos next time but gona have to test it out vs necrons and dark eldars...they're tough armies which only this list or equivalant can handle...
Users browsing this forum: Studioworks and 6 guests